00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023 #include "libavutil/avutil.h"
00024
00025 #define ALTIVEC_TRANSPOSE_8x8_SHORT(src_a,src_b,src_c,src_d,src_e,src_f,src_g,src_h) \
00026 do { \
00027 __typeof__(src_a) tempA1, tempB1, tempC1, tempD1; \
00028 __typeof__(src_a) tempE1, tempF1, tempG1, tempH1; \
00029 __typeof__(src_a) tempA2, tempB2, tempC2, tempD2; \
00030 __typeof__(src_a) tempE2, tempF2, tempG2, tempH2; \
00031 tempA1 = vec_mergeh (src_a, src_e); \
00032 tempB1 = vec_mergel (src_a, src_e); \
00033 tempC1 = vec_mergeh (src_b, src_f); \
00034 tempD1 = vec_mergel (src_b, src_f); \
00035 tempE1 = vec_mergeh (src_c, src_g); \
00036 tempF1 = vec_mergel (src_c, src_g); \
00037 tempG1 = vec_mergeh (src_d, src_h); \
00038 tempH1 = vec_mergel (src_d, src_h); \
00039 tempA2 = vec_mergeh (tempA1, tempE1); \
00040 tempB2 = vec_mergel (tempA1, tempE1); \
00041 tempC2 = vec_mergeh (tempB1, tempF1); \
00042 tempD2 = vec_mergel (tempB1, tempF1); \
00043 tempE2 = vec_mergeh (tempC1, tempG1); \
00044 tempF2 = vec_mergel (tempC1, tempG1); \
00045 tempG2 = vec_mergeh (tempD1, tempH1); \
00046 tempH2 = vec_mergel (tempD1, tempH1); \
00047 src_a = vec_mergeh (tempA2, tempE2); \
00048 src_b = vec_mergel (tempA2, tempE2); \
00049 src_c = vec_mergeh (tempB2, tempF2); \
00050 src_d = vec_mergel (tempB2, tempF2); \
00051 src_e = vec_mergeh (tempC2, tempG2); \
00052 src_f = vec_mergel (tempC2, tempG2); \
00053 src_g = vec_mergeh (tempD2, tempH2); \
00054 src_h = vec_mergel (tempD2, tempH2); \
00055 } while (0)
00056
00057
00058 static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c) {
00059
00060
00061
00062
00063
00064
00065 short data_0 = ((c->nonBQP*c->ppMode.baseDcDiff)>>8) + 1;
00066 DECLARE_ALIGNED(16, short, data)[8] =
00067 {
00068 data_0,
00069 data_0 * 2 + 1,
00070 c->QP * 2,
00071 c->QP * 4
00072 };
00073 int numEq;
00074 uint8_t *src2 = src;
00075 vector signed short v_dcOffset;
00076 vector signed short v2QP;
00077 vector unsigned short v4QP;
00078 vector unsigned short v_dcThreshold;
00079 const int properStride = (stride % 16);
00080 const int srcAlign = ((unsigned long)src2 % 16);
00081 const int two_vectors = ((srcAlign > 8) || properStride) ? 1 : 0;
00082 const vector signed int zero = vec_splat_s32(0);
00083 const vector signed short mask = vec_splat_s16(1);
00084 vector signed int v_numEq = vec_splat_s32(0);
00085 vector signed short v_data = vec_ld(0, data);
00086 vector signed short v_srcAss0, v_srcAss1, v_srcAss2, v_srcAss3,
00087 v_srcAss4, v_srcAss5, v_srcAss6, v_srcAss7;
00088
00089 register int j0 = 0,
00090 j1 = stride,
00091 j2 = 2 * stride,
00092 j3 = 3 * stride,
00093 j4 = 4 * stride,
00094 j5 = 5 * stride,
00095 j6 = 6 * stride,
00096 j7 = 7 * stride;
00097 vector unsigned char v_srcA0, v_srcA1, v_srcA2, v_srcA3,
00098 v_srcA4, v_srcA5, v_srcA6, v_srcA7;
00099
00100 v_dcOffset = vec_splat(v_data, 0);
00101 v_dcThreshold = (vector unsigned short)vec_splat(v_data, 1);
00102 v2QP = vec_splat(v_data, 2);
00103 v4QP = (vector unsigned short)vec_splat(v_data, 3);
00104
00105 src2 += stride * 4;
00106
00107 #define LOAD_LINE(i) \
00108 { \
00109 vector unsigned char perm##i = vec_lvsl(j##i, src2); \
00110 vector unsigned char v_srcA2##i; \
00111 vector unsigned char v_srcA1##i = vec_ld(j##i, src2); \
00112 if (two_vectors) \
00113 v_srcA2##i = vec_ld(j##i + 16, src2); \
00114 v_srcA##i = \
00115 vec_perm(v_srcA1##i, v_srcA2##i, perm##i); \
00116 v_srcAss##i = \
00117 (vector signed short)vec_mergeh((vector signed char)zero, \
00118 (vector signed char)v_srcA##i); }
00119
00120 #define LOAD_LINE_ALIGNED(i) \
00121 v_srcA##i = vec_ld(j##i, src2); \
00122 v_srcAss##i = \
00123 (vector signed short)vec_mergeh((vector signed char)zero, \
00124 (vector signed char)v_srcA##i)
00125
00126
00127
00128
00129 if (properStride && srcAlign) {
00130 LOAD_LINE_ALIGNED(0);
00131 LOAD_LINE_ALIGNED(1);
00132 LOAD_LINE_ALIGNED(2);
00133 LOAD_LINE_ALIGNED(3);
00134 LOAD_LINE_ALIGNED(4);
00135 LOAD_LINE_ALIGNED(5);
00136 LOAD_LINE_ALIGNED(6);
00137 LOAD_LINE_ALIGNED(7);
00138 } else {
00139 LOAD_LINE(0);
00140 LOAD_LINE(1);
00141 LOAD_LINE(2);
00142 LOAD_LINE(3);
00143 LOAD_LINE(4);
00144 LOAD_LINE(5);
00145 LOAD_LINE(6);
00146 LOAD_LINE(7);
00147 }
00148 #undef LOAD_LINE
00149 #undef LOAD_LINE_ALIGNED
00150
00151 #define ITER(i, j) \
00152 const vector signed short v_diff##i = \
00153 vec_sub(v_srcAss##i, v_srcAss##j); \
00154 const vector signed short v_sum##i = \
00155 vec_add(v_diff##i, v_dcOffset); \
00156 const vector signed short v_comp##i = \
00157 (vector signed short)vec_cmplt((vector unsigned short)v_sum##i, \
00158 v_dcThreshold); \
00159 const vector signed short v_part##i = vec_and(mask, v_comp##i);
00160
00161 {
00162 ITER(0, 1)
00163 ITER(1, 2)
00164 ITER(2, 3)
00165 ITER(3, 4)
00166 ITER(4, 5)
00167 ITER(5, 6)
00168 ITER(6, 7)
00169
00170 v_numEq = vec_sum4s(v_part0, v_numEq);
00171 v_numEq = vec_sum4s(v_part1, v_numEq);
00172 v_numEq = vec_sum4s(v_part2, v_numEq);
00173 v_numEq = vec_sum4s(v_part3, v_numEq);
00174 v_numEq = vec_sum4s(v_part4, v_numEq);
00175 v_numEq = vec_sum4s(v_part5, v_numEq);
00176 v_numEq = vec_sum4s(v_part6, v_numEq);
00177 }
00178
00179 #undef ITER
00180
00181 v_numEq = vec_sums(v_numEq, zero);
00182
00183 v_numEq = vec_splat(v_numEq, 3);
00184 vec_ste(v_numEq, 0, &numEq);
00185
00186 if (numEq > c->ppMode.flatnessThreshold){
00187 const vector unsigned char mmoP1 = (const vector unsigned char)
00188 {0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
00189 0x00, 0x01, 0x12, 0x13, 0x08, 0x09, 0x1A, 0x1B};
00190 const vector unsigned char mmoP2 = (const vector unsigned char)
00191 {0x04, 0x05, 0x16, 0x17, 0x0C, 0x0D, 0x1E, 0x1F,
00192 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f};
00193 const vector unsigned char mmoP = (const vector unsigned char)
00194 vec_lvsl(8, (unsigned char*)0);
00195
00196 vector signed short mmoL1 = vec_perm(v_srcAss0, v_srcAss2, mmoP1);
00197 vector signed short mmoL2 = vec_perm(v_srcAss4, v_srcAss6, mmoP2);
00198 vector signed short mmoL = vec_perm(mmoL1, mmoL2, mmoP);
00199 vector signed short mmoR1 = vec_perm(v_srcAss5, v_srcAss7, mmoP1);
00200 vector signed short mmoR2 = vec_perm(v_srcAss1, v_srcAss3, mmoP2);
00201 vector signed short mmoR = vec_perm(mmoR1, mmoR2, mmoP);
00202 vector signed short mmoDiff = vec_sub(mmoL, mmoR);
00203 vector unsigned short mmoSum = (vector unsigned short)vec_add(mmoDiff, v2QP);
00204
00205 if (vec_any_gt(mmoSum, v4QP))
00206 return 0;
00207 else
00208 return 1;
00209 }
00210 else return 2;
00211 }
00212
00213 static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c) {
00214
00215
00216
00217
00218
00219
00220
00221
00222 uint8_t *src2 = src;
00223 const vector signed int zero = vec_splat_s32(0);
00224 const int properStride = (stride % 16);
00225 const int srcAlign = ((unsigned long)src2 % 16);
00226 DECLARE_ALIGNED(16, short, qp)[8] = {c->QP};
00227 vector signed short vqp = vec_ld(0, qp);
00228 vector signed short vb0, vb1, vb2, vb3, vb4, vb5, vb6, vb7, vb8, vb9;
00229 vector unsigned char vbA0, av_uninit(vbA1), av_uninit(vbA2), av_uninit(vbA3), av_uninit(vbA4), av_uninit(vbA5), av_uninit(vbA6), av_uninit(vbA7), av_uninit(vbA8), vbA9;
00230 vector unsigned char vbB0, av_uninit(vbB1), av_uninit(vbB2), av_uninit(vbB3), av_uninit(vbB4), av_uninit(vbB5), av_uninit(vbB6), av_uninit(vbB7), av_uninit(vbB8), vbB9;
00231 vector unsigned char vbT0, vbT1, vbT2, vbT3, vbT4, vbT5, vbT6, vbT7, vbT8, vbT9;
00232 vector unsigned char perml0, perml1, perml2, perml3, perml4,
00233 perml5, perml6, perml7, perml8, perml9;
00234 register int j0 = 0,
00235 j1 = stride,
00236 j2 = 2 * stride,
00237 j3 = 3 * stride,
00238 j4 = 4 * stride,
00239 j5 = 5 * stride,
00240 j6 = 6 * stride,
00241 j7 = 7 * stride,
00242 j8 = 8 * stride,
00243 j9 = 9 * stride;
00244
00245 vqp = vec_splat(vqp, 0);
00246
00247 src2 += stride*3;
00248
00249 #define LOAD_LINE(i) \
00250 perml##i = vec_lvsl(i * stride, src2); \
00251 vbA##i = vec_ld(i * stride, src2); \
00252 vbB##i = vec_ld(i * stride + 16, src2); \
00253 vbT##i = vec_perm(vbA##i, vbB##i, perml##i); \
00254 vb##i = \
00255 (vector signed short)vec_mergeh((vector unsigned char)zero, \
00256 (vector unsigned char)vbT##i)
00257
00258 #define LOAD_LINE_ALIGNED(i) \
00259 vbT##i = vec_ld(j##i, src2); \
00260 vb##i = \
00261 (vector signed short)vec_mergeh((vector signed char)zero, \
00262 (vector signed char)vbT##i)
00263
00264
00265
00266
00267 if (properStride && srcAlign) {
00268 LOAD_LINE_ALIGNED(0);
00269 LOAD_LINE_ALIGNED(1);
00270 LOAD_LINE_ALIGNED(2);
00271 LOAD_LINE_ALIGNED(3);
00272 LOAD_LINE_ALIGNED(4);
00273 LOAD_LINE_ALIGNED(5);
00274 LOAD_LINE_ALIGNED(6);
00275 LOAD_LINE_ALIGNED(7);
00276 LOAD_LINE_ALIGNED(8);
00277 LOAD_LINE_ALIGNED(9);
00278 } else {
00279 LOAD_LINE(0);
00280 LOAD_LINE(1);
00281 LOAD_LINE(2);
00282 LOAD_LINE(3);
00283 LOAD_LINE(4);
00284 LOAD_LINE(5);
00285 LOAD_LINE(6);
00286 LOAD_LINE(7);
00287 LOAD_LINE(8);
00288 LOAD_LINE(9);
00289 }
00290 #undef LOAD_LINE
00291 #undef LOAD_LINE_ALIGNED
00292 {
00293 const vector unsigned short v_2 = vec_splat_u16(2);
00294 const vector unsigned short v_4 = vec_splat_u16(4);
00295
00296 const vector signed short v_diff01 = vec_sub(vb0, vb1);
00297 const vector unsigned short v_cmp01 =
00298 (const vector unsigned short) vec_cmplt(vec_abs(v_diff01), vqp);
00299 const vector signed short v_first = vec_sel(vb1, vb0, v_cmp01);
00300 const vector signed short v_diff89 = vec_sub(vb8, vb9);
00301 const vector unsigned short v_cmp89 =
00302 (const vector unsigned short) vec_cmplt(vec_abs(v_diff89), vqp);
00303 const vector signed short v_last = vec_sel(vb8, vb9, v_cmp89);
00304
00305 const vector signed short temp01 = vec_mladd(v_first, (vector signed short)v_4, vb1);
00306 const vector signed short temp02 = vec_add(vb2, vb3);
00307 const vector signed short temp03 = vec_add(temp01, (vector signed short)v_4);
00308 const vector signed short v_sumsB0 = vec_add(temp02, temp03);
00309
00310 const vector signed short temp11 = vec_sub(v_sumsB0, v_first);
00311 const vector signed short v_sumsB1 = vec_add(temp11, vb4);
00312
00313 const vector signed short temp21 = vec_sub(v_sumsB1, v_first);
00314 const vector signed short v_sumsB2 = vec_add(temp21, vb5);
00315
00316 const vector signed short temp31 = vec_sub(v_sumsB2, v_first);
00317 const vector signed short v_sumsB3 = vec_add(temp31, vb6);
00318
00319 const vector signed short temp41 = vec_sub(v_sumsB3, v_first);
00320 const vector signed short v_sumsB4 = vec_add(temp41, vb7);
00321
00322 const vector signed short temp51 = vec_sub(v_sumsB4, vb1);
00323 const vector signed short v_sumsB5 = vec_add(temp51, vb8);
00324
00325 const vector signed short temp61 = vec_sub(v_sumsB5, vb2);
00326 const vector signed short v_sumsB6 = vec_add(temp61, v_last);
00327
00328 const vector signed short temp71 = vec_sub(v_sumsB6, vb3);
00329 const vector signed short v_sumsB7 = vec_add(temp71, v_last);
00330
00331 const vector signed short temp81 = vec_sub(v_sumsB7, vb4);
00332 const vector signed short v_sumsB8 = vec_add(temp81, v_last);
00333
00334 const vector signed short temp91 = vec_sub(v_sumsB8, vb5);
00335 const vector signed short v_sumsB9 = vec_add(temp91, v_last);
00336
00337 #define COMPUTE_VR(i, j, k) \
00338 const vector signed short temps1##i = \
00339 vec_add(v_sumsB##i, v_sumsB##k); \
00340 const vector signed short temps2##i = \
00341 vec_mladd(vb##j, (vector signed short)v_2, temps1##i); \
00342 const vector signed short vr##j = vec_sra(temps2##i, v_4)
00343
00344 COMPUTE_VR(0, 1, 2);
00345 COMPUTE_VR(1, 2, 3);
00346 COMPUTE_VR(2, 3, 4);
00347 COMPUTE_VR(3, 4, 5);
00348 COMPUTE_VR(4, 5, 6);
00349 COMPUTE_VR(5, 6, 7);
00350 COMPUTE_VR(6, 7, 8);
00351 COMPUTE_VR(7, 8, 9);
00352
00353 const vector signed char neg1 = vec_splat_s8(-1);
00354 const vector unsigned char permHH = (const vector unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
00355 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F};
00356
00357 #define PACK_AND_STORE(i) \
00358 { const vector unsigned char perms##i = \
00359 vec_lvsr(i * stride, src2); \
00360 const vector unsigned char vf##i = \
00361 vec_packsu(vr##i, (vector signed short)zero); \
00362 const vector unsigned char vg##i = \
00363 vec_perm(vf##i, vbT##i, permHH); \
00364 const vector unsigned char mask##i = \
00365 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
00366 const vector unsigned char vg2##i = \
00367 vec_perm(vg##i, vg##i, perms##i); \
00368 const vector unsigned char svA##i = \
00369 vec_sel(vbA##i, vg2##i, mask##i); \
00370 const vector unsigned char svB##i = \
00371 vec_sel(vg2##i, vbB##i, mask##i); \
00372 vec_st(svA##i, i * stride, src2); \
00373 vec_st(svB##i, i * stride + 16, src2);}
00374
00375 #define PACK_AND_STORE_ALIGNED(i) \
00376 { const vector unsigned char vf##i = \
00377 vec_packsu(vr##i, (vector signed short)zero); \
00378 const vector unsigned char vg##i = \
00379 vec_perm(vf##i, vbT##i, permHH); \
00380 vec_st(vg##i, i * stride, src2);}
00381
00382
00383
00384
00385 if (properStride && srcAlign) {
00386 PACK_AND_STORE_ALIGNED(1)
00387 PACK_AND_STORE_ALIGNED(2)
00388 PACK_AND_STORE_ALIGNED(3)
00389 PACK_AND_STORE_ALIGNED(4)
00390 PACK_AND_STORE_ALIGNED(5)
00391 PACK_AND_STORE_ALIGNED(6)
00392 PACK_AND_STORE_ALIGNED(7)
00393 PACK_AND_STORE_ALIGNED(8)
00394 } else {
00395 PACK_AND_STORE(1)
00396 PACK_AND_STORE(2)
00397 PACK_AND_STORE(3)
00398 PACK_AND_STORE(4)
00399 PACK_AND_STORE(5)
00400 PACK_AND_STORE(6)
00401 PACK_AND_STORE(7)
00402 PACK_AND_STORE(8)
00403 }
00404 #undef PACK_AND_STORE
00405 #undef PACK_AND_STORE_ALIGNED
00406 }
00407 }
00408
00409
00410
00411 static inline void doVertDefFilter_altivec(uint8_t src[], int stride, PPContext *c) {
00412
00413
00414
00415
00416
00417
00418
00419
00420 uint8_t *src2 = src + stride*3;
00421 const vector signed int zero = vec_splat_s32(0);
00422 DECLARE_ALIGNED(16, short, qp)[8] = {8*c->QP};
00423 vector signed short vqp = vec_splat(
00424 (vector signed short)vec_ld(0, qp), 0);
00425
00426 #define LOAD_LINE(i) \
00427 const vector unsigned char perm##i = \
00428 vec_lvsl(i * stride, src2); \
00429 const vector unsigned char vbA##i = \
00430 vec_ld(i * stride, src2); \
00431 const vector unsigned char vbB##i = \
00432 vec_ld(i * stride + 16, src2); \
00433 const vector unsigned char vbT##i = \
00434 vec_perm(vbA##i, vbB##i, perm##i); \
00435 const vector signed short vb##i = \
00436 (vector signed short)vec_mergeh((vector unsigned char)zero, \
00437 (vector unsigned char)vbT##i)
00438
00439 LOAD_LINE(1);
00440 LOAD_LINE(2);
00441 LOAD_LINE(3);
00442 LOAD_LINE(4);
00443 LOAD_LINE(5);
00444 LOAD_LINE(6);
00445 LOAD_LINE(7);
00446 LOAD_LINE(8);
00447 #undef LOAD_LINE
00448
00449 const vector signed short v_1 = vec_splat_s16(1);
00450 const vector signed short v_2 = vec_splat_s16(2);
00451 const vector signed short v_5 = vec_splat_s16(5);
00452 const vector signed short v_32 = vec_sl(v_1,
00453 (vector unsigned short)v_5);
00454
00455 const vector signed short l3minusl6 = vec_sub(vb3, vb6);
00456 const vector signed short l5minusl4 = vec_sub(vb5, vb4);
00457 const vector signed short twotimes_l3minusl6 = vec_mladd(v_2, l3minusl6, (vector signed short)zero);
00458 const vector signed short mE = vec_mladd(v_5, l5minusl4, twotimes_l3minusl6);
00459 const vector signed short absmE = vec_abs(mE);
00460
00461 const vector signed short l1minusl4 = vec_sub(vb1, vb4);
00462 const vector signed short l3minusl2 = vec_sub(vb3, vb2);
00463 const vector signed short l5minusl8 = vec_sub(vb5, vb8);
00464 const vector signed short l7minusl6 = vec_sub(vb7, vb6);
00465 const vector signed short twotimes_l1minusl4 = vec_mladd(v_2, l1minusl4, (vector signed short)zero);
00466 const vector signed short twotimes_l5minusl8 = vec_mladd(v_2, l5minusl8, (vector signed short)zero);
00467 const vector signed short lE = vec_mladd(v_5, l3minusl2, twotimes_l1minusl4);
00468 const vector signed short rE = vec_mladd(v_5, l7minusl6, twotimes_l5minusl8);
00469
00470 const vector signed short ddiff = vec_sub(absmE,
00471 vec_min(vec_abs(lE),
00472 vec_abs(rE)));
00473 const vector signed short ddiffclamp = vec_max(ddiff, (vector signed short)zero);
00474 const vector signed short dtimes64 = vec_mladd(v_5, ddiffclamp, v_32);
00475 const vector signed short d = vec_sra(dtimes64, vec_splat_u16(6));
00476 const vector signed short minusd = vec_sub((vector signed short)zero, d);
00477 const vector signed short finald = vec_sel(minusd,
00478 d,
00479 vec_cmpgt(vec_sub((vector signed short)zero, mE),
00480 (vector signed short)zero));
00481
00482 const vector signed short qtimes2 = vec_sub(vb4, vb5);
00483
00484
00485 const vector signed short rounddown = vec_sel((vector signed short)zero,
00486 v_1,
00487 vec_cmplt(qtimes2, (vector signed short)zero));
00488 const vector signed short q = vec_sra(vec_add(qtimes2, rounddown), vec_splat_u16(1));
00489
00490 const vector signed short dclamp_P1 = vec_max((vector signed short)zero, finald);
00491 const vector signed short dclamp_P = vec_min(dclamp_P1, q);
00492 const vector signed short dclamp_N1 = vec_min((vector signed short)zero, finald);
00493 const vector signed short dclamp_N = vec_max(dclamp_N1, q);
00494
00495 const vector signed short dclampedfinal = vec_sel(dclamp_N,
00496 dclamp_P,
00497 vec_cmpgt(q, (vector signed short)zero));
00498 const vector signed short dornotd = vec_sel((vector signed short)zero,
00499 dclampedfinal,
00500 vec_cmplt(absmE, vqp));
00501
00502 const vector signed short vb4minusd = vec_sub(vb4, dornotd);
00503 const vector signed short vb5plusd = vec_add(vb5, dornotd);
00504
00505 const vector unsigned char st4 = vec_packsu(vb4minusd, (vector signed short)zero);
00506 const vector unsigned char st5 = vec_packsu(vb5plusd, (vector signed short)zero);
00507
00508 const vector signed char neg1 = vec_splat_s8(-1);
00509 const vector unsigned char permHH = (const vector unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
00510 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F};
00511
00512 #define STORE(i) \
00513 { const vector unsigned char perms##i = \
00514 vec_lvsr(i * stride, src2); \
00515 const vector unsigned char vg##i = \
00516 vec_perm(st##i, vbT##i, permHH); \
00517 const vector unsigned char mask##i = \
00518 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
00519 const vector unsigned char vg2##i = \
00520 vec_perm(vg##i, vg##i, perms##i); \
00521 const vector unsigned char svA##i = \
00522 vec_sel(vbA##i, vg2##i, mask##i); \
00523 const vector unsigned char svB##i = \
00524 vec_sel(vg2##i, vbB##i, mask##i); \
00525 vec_st(svA##i, i * stride, src2); \
00526 vec_st(svB##i, i * stride + 16, src2);}
00527
00528 STORE(4)
00529 STORE(5)
00530 }
00531
00532 static inline void dering_altivec(uint8_t src[], int stride, PPContext *c) {
00533 const vector signed int vsint32_8 = vec_splat_s32(8);
00534 const vector unsigned int vuint32_4 = vec_splat_u32(4);
00535 const vector signed char neg1 = vec_splat_s8(-1);
00536
00537 const vector unsigned char permA1 = (vector unsigned char)
00538 {0x00, 0x01, 0x02, 0x10, 0x11, 0x12, 0x1F, 0x1F,
00539 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F};
00540 const vector unsigned char permA2 = (vector unsigned char)
00541 {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x10, 0x11,
00542 0x12, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F};
00543 const vector unsigned char permA1inc = (vector unsigned char)
00544 {0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00,
00545 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
00546 const vector unsigned char permA2inc = (vector unsigned char)
00547 {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
00548 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
00549 const vector unsigned char magic = (vector unsigned char)
00550 {0x01, 0x02, 0x01, 0x02, 0x04, 0x02, 0x01, 0x02,
00551 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
00552 const vector unsigned char extractPerm = (vector unsigned char)
00553 {0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01,
00554 0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01};
00555 const vector unsigned char extractPermInc = (vector unsigned char)
00556 {0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
00557 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01};
00558 const vector unsigned char identity = vec_lvsl(0,(unsigned char *)0);
00559 const vector unsigned char tenRight = (vector unsigned char)
00560 {0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
00561 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
00562 const vector unsigned char eightLeft = (vector unsigned char)
00563 {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
00564 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08};
00565
00566
00567
00568
00569
00570
00571
00572
00573
00574 uint8_t *srcCopy = src;
00575 DECLARE_ALIGNED(16, uint8_t, dt)[16] = { deringThreshold };
00576 const vector signed int zero = vec_splat_s32(0);
00577 vector unsigned char v_dt = vec_splat(vec_ld(0, dt), 0);
00578
00579 #define LOAD_LINE(i) \
00580 const vector unsigned char perm##i = \
00581 vec_lvsl(i * stride, srcCopy); \
00582 vector unsigned char sA##i = vec_ld(i * stride, srcCopy); \
00583 vector unsigned char sB##i = vec_ld(i * stride + 16, srcCopy); \
00584 vector unsigned char src##i = vec_perm(sA##i, sB##i, perm##i)
00585
00586 LOAD_LINE(0);
00587 LOAD_LINE(1);
00588 LOAD_LINE(2);
00589 LOAD_LINE(3);
00590 LOAD_LINE(4);
00591 LOAD_LINE(5);
00592 LOAD_LINE(6);
00593 LOAD_LINE(7);
00594 LOAD_LINE(8);
00595 LOAD_LINE(9);
00596 #undef LOAD_LINE
00597
00598 vector unsigned char v_avg;
00599 DECLARE_ALIGNED(16, signed int, S)[8];
00600 DECLARE_ALIGNED(16, int, tQP2)[4] = { c->QP/2 + 1 };
00601 vector signed int vQP2 = vec_ld(0, tQP2);
00602 vQP2 = vec_splat(vQP2, 0);
00603
00604 {
00605 const vector unsigned char trunc_perm = (vector unsigned char)
00606 {0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
00607 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18};
00608 const vector unsigned char trunc_src12 = vec_perm(src1, src2, trunc_perm);
00609 const vector unsigned char trunc_src34 = vec_perm(src3, src4, trunc_perm);
00610 const vector unsigned char trunc_src56 = vec_perm(src5, src6, trunc_perm);
00611 const vector unsigned char trunc_src78 = vec_perm(src7, src8, trunc_perm);
00612
00613 #define EXTRACT(op) do { \
00614 const vector unsigned char s_1 = vec_##op(trunc_src12, trunc_src34); \
00615 const vector unsigned char s_2 = vec_##op(trunc_src56, trunc_src78); \
00616 const vector unsigned char s_6 = vec_##op(s_1, s_2); \
00617 const vector unsigned char s_8h = vec_mergeh(s_6, s_6); \
00618 const vector unsigned char s_8l = vec_mergel(s_6, s_6); \
00619 const vector unsigned char s_9 = vec_##op(s_8h, s_8l); \
00620 const vector unsigned char s_9h = vec_mergeh(s_9, s_9); \
00621 const vector unsigned char s_9l = vec_mergel(s_9, s_9); \
00622 const vector unsigned char s_10 = vec_##op(s_9h, s_9l); \
00623 const vector unsigned char s_10h = vec_mergeh(s_10, s_10); \
00624 const vector unsigned char s_10l = vec_mergel(s_10, s_10); \
00625 const vector unsigned char s_11 = vec_##op(s_10h, s_10l); \
00626 const vector unsigned char s_11h = vec_mergeh(s_11, s_11); \
00627 const vector unsigned char s_11l = vec_mergel(s_11, s_11); \
00628 v_##op = vec_##op(s_11h, s_11l); \
00629 } while (0)
00630
00631 vector unsigned char v_min;
00632 vector unsigned char v_max;
00633 EXTRACT(min);
00634 EXTRACT(max);
00635 #undef EXTRACT
00636
00637 if (vec_all_lt(vec_sub(v_max, v_min), v_dt))
00638 return;
00639
00640 v_avg = vec_avg(v_min, v_max);
00641 }
00642
00643 {
00644 const vector unsigned short mask1 = (vector unsigned short)
00645 {0x0001, 0x0002, 0x0004, 0x0008,
00646 0x0010, 0x0020, 0x0040, 0x0080};
00647 const vector unsigned short mask2 = (vector unsigned short)
00648 {0x0100, 0x0200, 0x0000, 0x0000,
00649 0x0000, 0x0000, 0x0000, 0x0000};
00650
00651 const vector unsigned int vuint32_16 = vec_sl(vec_splat_u32(1), vec_splat_u32(4));
00652 const vector unsigned int vuint32_1 = vec_splat_u32(1);
00653
00654 vector signed int sumA2;
00655 vector signed int sumB2;
00656 vector signed int sum0, sum1, sum2, sum3, sum4;
00657 vector signed int sum5, sum6, sum7, sum8, sum9;
00658
00659 #define COMPARE(i) \
00660 do { \
00661 const vector unsigned char cmp = \
00662 (vector unsigned char)vec_cmpgt(src##i, v_avg); \
00663 const vector unsigned short cmpHi = \
00664 (vector unsigned short)vec_mergeh(cmp, cmp); \
00665 const vector unsigned short cmpLi = \
00666 (vector unsigned short)vec_mergel(cmp, cmp); \
00667 const vector signed short cmpHf = \
00668 (vector signed short)vec_and(cmpHi, mask1); \
00669 const vector signed short cmpLf = \
00670 (vector signed short)vec_and(cmpLi, mask2); \
00671 const vector signed int sump = vec_sum4s(cmpHf, zero); \
00672 const vector signed int sumq = vec_sum4s(cmpLf, sump); \
00673 sum##i = vec_sums(sumq, zero); \
00674 } while (0)
00675
00676 COMPARE(0);
00677 COMPARE(1);
00678 COMPARE(2);
00679 COMPARE(3);
00680 COMPARE(4);
00681 COMPARE(5);
00682 COMPARE(6);
00683 COMPARE(7);
00684 COMPARE(8);
00685 COMPARE(9);
00686 #undef COMPARE
00687
00688 {
00689 const vector signed int sump02 = vec_mergel(sum0, sum2);
00690 const vector signed int sump13 = vec_mergel(sum1, sum3);
00691 const vector signed int sumA = vec_mergel(sump02, sump13);
00692
00693 const vector signed int sump46 = vec_mergel(sum4, sum6);
00694 const vector signed int sump57 = vec_mergel(sum5, sum7);
00695 const vector signed int sumB = vec_mergel(sump46, sump57);
00696
00697 const vector signed int sump8A = vec_mergel(sum8, zero);
00698 const vector signed int sump9B = vec_mergel(sum9, zero);
00699 const vector signed int sumC = vec_mergel(sump8A, sump9B);
00700
00701 const vector signed int tA = vec_sl(vec_nor(zero, sumA), vuint32_16);
00702 const vector signed int tB = vec_sl(vec_nor(zero, sumB), vuint32_16);
00703 const vector signed int tC = vec_sl(vec_nor(zero, sumC), vuint32_16);
00704 const vector signed int t2A = vec_or(sumA, tA);
00705 const vector signed int t2B = vec_or(sumB, tB);
00706 const vector signed int t2C = vec_or(sumC, tC);
00707 const vector signed int t3A = vec_and(vec_sra(t2A, vuint32_1),
00708 vec_sl(t2A, vuint32_1));
00709 const vector signed int t3B = vec_and(vec_sra(t2B, vuint32_1),
00710 vec_sl(t2B, vuint32_1));
00711 const vector signed int t3C = vec_and(vec_sra(t2C, vuint32_1),
00712 vec_sl(t2C, vuint32_1));
00713 const vector signed int yA = vec_and(t2A, t3A);
00714 const vector signed int yB = vec_and(t2B, t3B);
00715 const vector signed int yC = vec_and(t2C, t3C);
00716
00717 const vector unsigned char strangeperm1 = vec_lvsl(4, (unsigned char*)0);
00718 const vector unsigned char strangeperm2 = vec_lvsl(8, (unsigned char*)0);
00719 const vector signed int sumAd4 = vec_perm(yA, yB, strangeperm1);
00720 const vector signed int sumAd8 = vec_perm(yA, yB, strangeperm2);
00721 const vector signed int sumBd4 = vec_perm(yB, yC, strangeperm1);
00722 const vector signed int sumBd8 = vec_perm(yB, yC, strangeperm2);
00723 const vector signed int sumAp = vec_and(yA,
00724 vec_and(sumAd4,sumAd8));
00725 const vector signed int sumBp = vec_and(yB,
00726 vec_and(sumBd4,sumBd8));
00727 sumA2 = vec_or(sumAp,
00728 vec_sra(sumAp,
00729 vuint32_16));
00730 sumB2 = vec_or(sumBp,
00731 vec_sra(sumBp,
00732 vuint32_16));
00733 }
00734 vec_st(sumA2, 0, S);
00735 vec_st(sumB2, 16, S);
00736 }
00737
00738
00739
00740
00741 #define F_INIT() \
00742 vector unsigned char tenRightM = tenRight; \
00743 vector unsigned char permA1M = permA1; \
00744 vector unsigned char permA2M = permA2; \
00745 vector unsigned char extractPermM = extractPerm
00746
00747 #define F2(i, j, k, l) \
00748 if (S[i] & (1 << (l+1))) { \
00749 const vector unsigned char a_A = vec_perm(src##i, src##j, permA1M); \
00750 const vector unsigned char a_B = vec_perm(a_A, src##k, permA2M); \
00751 const vector signed int a_sump = \
00752 (vector signed int)vec_msum(a_B, magic, (vector unsigned int)zero);\
00753 vector signed int F = vec_sr(vec_sums(a_sump, vsint32_8), vuint32_4); \
00754 const vector signed int p = \
00755 (vector signed int)vec_perm(src##j, (vector unsigned char)zero, \
00756 extractPermM); \
00757 const vector signed int sum = vec_add(p, vQP2); \
00758 const vector signed int diff = vec_sub(p, vQP2); \
00759 vector signed int newpm; \
00760 vector unsigned char newpm2, mask; \
00761 F = vec_splat(F, 3); \
00762 if (vec_all_lt(sum, F)) \
00763 newpm = sum; \
00764 else if (vec_all_gt(diff, F)) \
00765 newpm = diff; \
00766 else newpm = F; \
00767 newpm2 = vec_splat((vector unsigned char)newpm, 15); \
00768 mask = vec_add(identity, tenRightM); \
00769 src##j = vec_perm(src##j, newpm2, mask); \
00770 } \
00771 permA1M = vec_add(permA1M, permA1inc); \
00772 permA2M = vec_add(permA2M, permA2inc); \
00773 tenRightM = vec_sro(tenRightM, eightLeft); \
00774 extractPermM = vec_add(extractPermM, extractPermInc)
00775
00776 #define ITER(i, j, k) do { \
00777 F_INIT(); \
00778 F2(i, j, k, 0); \
00779 F2(i, j, k, 1); \
00780 F2(i, j, k, 2); \
00781 F2(i, j, k, 3); \
00782 F2(i, j, k, 4); \
00783 F2(i, j, k, 5); \
00784 F2(i, j, k, 6); \
00785 F2(i, j, k, 7); \
00786 } while (0)
00787
00788 ITER(0, 1, 2);
00789 ITER(1, 2, 3);
00790 ITER(2, 3, 4);
00791 ITER(3, 4, 5);
00792 ITER(4, 5, 6);
00793 ITER(5, 6, 7);
00794 ITER(6, 7, 8);
00795 ITER(7, 8, 9);
00796
00797 #define STORE_LINE(i) do { \
00798 const vector unsigned char permST = \
00799 vec_lvsr(i * stride, srcCopy); \
00800 const vector unsigned char maskST = \
00801 vec_perm((vector unsigned char)zero, \
00802 (vector unsigned char)neg1, permST); \
00803 src##i = vec_perm(src##i ,src##i, permST); \
00804 sA##i= vec_sel(sA##i, src##i, maskST); \
00805 sB##i= vec_sel(src##i, sB##i, maskST); \
00806 vec_st(sA##i, i * stride, srcCopy); \
00807 vec_st(sB##i, i * stride + 16, srcCopy); \
00808 } while (0)
00809
00810 STORE_LINE(1);
00811 STORE_LINE(2);
00812 STORE_LINE(3);
00813 STORE_LINE(4);
00814 STORE_LINE(5);
00815 STORE_LINE(6);
00816 STORE_LINE(7);
00817 STORE_LINE(8);
00818
00819 #undef STORE_LINE
00820 #undef ITER
00821 #undef F2
00822 }
00823
00824 #define doHorizLowPass_altivec(a...) doHorizLowPass_C(a)
00825 #define doHorizDefFilter_altivec(a...) doHorizDefFilter_C(a)
00826 #define do_a_deblock_altivec(a...) do_a_deblock_C(a)
00827
00828 static inline void RENAME(tempNoiseReducer)(uint8_t *src, int stride,
00829 uint8_t *tempBlurred, uint32_t *tempBlurredPast, int *maxNoise)
00830 {
00831 const vector signed char neg1 = vec_splat_s8(-1);
00832 const vector unsigned char permHH = (const vector unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
00833 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F};
00834
00835 const vector signed int zero = vec_splat_s32(0);
00836 const vector signed short vsint16_1 = vec_splat_s16(1);
00837 vector signed int v_dp = zero;
00838 vector signed int v_sysdp = zero;
00839 int d, sysd, i;
00840
00841 #define LOAD_LINE(src, i) \
00842 register int j##src##i = i * stride; \
00843 vector unsigned char perm##src##i = vec_lvsl(j##src##i, src); \
00844 const vector unsigned char v_##src##A1##i = vec_ld(j##src##i, src); \
00845 const vector unsigned char v_##src##A2##i = vec_ld(j##src##i + 16, src); \
00846 const vector unsigned char v_##src##A##i = \
00847 vec_perm(v_##src##A1##i, v_##src##A2##i, perm##src##i); \
00848 vector signed short v_##src##Ass##i = \
00849 (vector signed short)vec_mergeh((vector signed char)zero, \
00850 (vector signed char)v_##src##A##i)
00851
00852 LOAD_LINE(src, 0);
00853 LOAD_LINE(src, 1);
00854 LOAD_LINE(src, 2);
00855 LOAD_LINE(src, 3);
00856 LOAD_LINE(src, 4);
00857 LOAD_LINE(src, 5);
00858 LOAD_LINE(src, 6);
00859 LOAD_LINE(src, 7);
00860
00861 LOAD_LINE(tempBlurred, 0);
00862 LOAD_LINE(tempBlurred, 1);
00863 LOAD_LINE(tempBlurred, 2);
00864 LOAD_LINE(tempBlurred, 3);
00865 LOAD_LINE(tempBlurred, 4);
00866 LOAD_LINE(tempBlurred, 5);
00867 LOAD_LINE(tempBlurred, 6);
00868 LOAD_LINE(tempBlurred, 7);
00869 #undef LOAD_LINE
00870
00871 #define ACCUMULATE_DIFFS(i) do { \
00872 vector signed short v_d = vec_sub(v_tempBlurredAss##i, \
00873 v_srcAss##i); \
00874 v_dp = vec_msums(v_d, v_d, v_dp); \
00875 v_sysdp = vec_msums(v_d, vsint16_1, v_sysdp); \
00876 } while (0)
00877
00878 ACCUMULATE_DIFFS(0);
00879 ACCUMULATE_DIFFS(1);
00880 ACCUMULATE_DIFFS(2);
00881 ACCUMULATE_DIFFS(3);
00882 ACCUMULATE_DIFFS(4);
00883 ACCUMULATE_DIFFS(5);
00884 ACCUMULATE_DIFFS(6);
00885 ACCUMULATE_DIFFS(7);
00886 #undef ACCUMULATE_DIFFS
00887
00888 tempBlurredPast[127]= maxNoise[0];
00889 tempBlurredPast[128]= maxNoise[1];
00890 tempBlurredPast[129]= maxNoise[2];
00891
00892 v_dp = vec_sums(v_dp, zero);
00893 v_sysdp = vec_sums(v_sysdp, zero);
00894
00895 v_dp = vec_splat(v_dp, 3);
00896 v_sysdp = vec_splat(v_sysdp, 3);
00897
00898 vec_ste(v_dp, 0, &d);
00899 vec_ste(v_sysdp, 0, &sysd);
00900
00901 i = d;
00902 d = (4*d
00903 +(*(tempBlurredPast-256))
00904 +(*(tempBlurredPast-1))+ (*(tempBlurredPast+1))
00905 +(*(tempBlurredPast+256))
00906 +4)>>3;
00907
00908 *tempBlurredPast=i;
00909
00910 if (d > maxNoise[1]) {
00911 if (d < maxNoise[2]) {
00912 #define OP(i) v_tempBlurredAss##i = vec_avg(v_tempBlurredAss##i, v_srcAss##i);
00913
00914 OP(0);
00915 OP(1);
00916 OP(2);
00917 OP(3);
00918 OP(4);
00919 OP(5);
00920 OP(6);
00921 OP(7);
00922 #undef OP
00923 } else {
00924 #define OP(i) v_tempBlurredAss##i = v_srcAss##i;
00925
00926 OP(0);
00927 OP(1);
00928 OP(2);
00929 OP(3);
00930 OP(4);
00931 OP(5);
00932 OP(6);
00933 OP(7);
00934 #undef OP
00935 }
00936 } else {
00937 if (d < maxNoise[0]) {
00938 const vector signed short vsint16_7 = vec_splat_s16(7);
00939 const vector signed short vsint16_4 = vec_splat_s16(4);
00940 const vector unsigned short vuint16_3 = vec_splat_u16(3);
00941
00942 #define OP(i) do { \
00943 const vector signed short v_temp = \
00944 vec_mladd(v_tempBlurredAss##i, vsint16_7, v_srcAss##i); \
00945 const vector signed short v_temp2 = vec_add(v_temp, vsint16_4); \
00946 v_tempBlurredAss##i = vec_sr(v_temp2, vuint16_3); \
00947 } while (0)
00948
00949 OP(0);
00950 OP(1);
00951 OP(2);
00952 OP(3);
00953 OP(4);
00954 OP(5);
00955 OP(6);
00956 OP(7);
00957 #undef OP
00958 } else {
00959 const vector signed short vsint16_3 = vec_splat_s16(3);
00960 const vector signed short vsint16_2 = vec_splat_s16(2);
00961
00962 #define OP(i) do { \
00963 const vector signed short v_temp = \
00964 vec_mladd(v_tempBlurredAss##i, vsint16_3, v_srcAss##i); \
00965 const vector signed short v_temp2 = vec_add(v_temp, vsint16_2); \
00966 v_tempBlurredAss##i = \
00967 vec_sr(v_temp2, (vector unsigned short)vsint16_2); \
00968 } while (0)
00969
00970 OP(0);
00971 OP(1);
00972 OP(2);
00973 OP(3);
00974 OP(4);
00975 OP(5);
00976 OP(6);
00977 OP(7);
00978 #undef OP
00979 }
00980 }
00981
00982 #define PACK_AND_STORE(src, i) do { \
00983 const vector unsigned char perms = vec_lvsr(i * stride, src); \
00984 const vector unsigned char vf = \
00985 vec_packsu(v_tempBlurredAss##1, (vector signed short)zero); \
00986 const vector unsigned char vg = vec_perm(vf, v_##src##A##i, permHH); \
00987 const vector unsigned char mask = \
00988 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms); \
00989 const vector unsigned char vg2 = vec_perm(vg, vg, perms); \
00990 const vector unsigned char svA = vec_sel(v_##src##A1##i, vg2, mask); \
00991 const vector unsigned char svB = vec_sel(vg2, v_##src##A2##i, mask); \
00992 vec_st(svA, i * stride, src); \
00993 vec_st(svB, i * stride + 16, src); \
00994 } while (0)
00995
00996 PACK_AND_STORE(src, 0);
00997 PACK_AND_STORE(src, 1);
00998 PACK_AND_STORE(src, 2);
00999 PACK_AND_STORE(src, 3);
01000 PACK_AND_STORE(src, 4);
01001 PACK_AND_STORE(src, 5);
01002 PACK_AND_STORE(src, 6);
01003 PACK_AND_STORE(src, 7);
01004 PACK_AND_STORE(tempBlurred, 0);
01005 PACK_AND_STORE(tempBlurred, 1);
01006 PACK_AND_STORE(tempBlurred, 2);
01007 PACK_AND_STORE(tempBlurred, 3);
01008 PACK_AND_STORE(tempBlurred, 4);
01009 PACK_AND_STORE(tempBlurred, 5);
01010 PACK_AND_STORE(tempBlurred, 6);
01011 PACK_AND_STORE(tempBlurred, 7);
01012 #undef PACK_AND_STORE
01013 }
01014
01015 static inline void transpose_16x8_char_toPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
01016 const vector unsigned char zero = vec_splat_u8(0);
01017
01018 #define LOAD_DOUBLE_LINE(i, j) \
01019 vector unsigned char perm1##i = vec_lvsl(i * stride, src); \
01020 vector unsigned char perm2##i = vec_lvsl(j * stride, src); \
01021 vector unsigned char srcA##i = vec_ld(i * stride, src); \
01022 vector unsigned char srcB##i = vec_ld(i * stride + 16, src); \
01023 vector unsigned char srcC##i = vec_ld(j * stride, src); \
01024 vector unsigned char srcD##i = vec_ld(j * stride+ 16, src); \
01025 vector unsigned char src##i = vec_perm(srcA##i, srcB##i, perm1##i); \
01026 vector unsigned char src##j = vec_perm(srcC##i, srcD##i, perm2##i)
01027
01028 LOAD_DOUBLE_LINE(0, 1);
01029 LOAD_DOUBLE_LINE(2, 3);
01030 LOAD_DOUBLE_LINE(4, 5);
01031 LOAD_DOUBLE_LINE(6, 7);
01032 #undef LOAD_DOUBLE_LINE
01033
01034 vector unsigned char tempA = vec_mergeh(src0, zero);
01035 vector unsigned char tempB = vec_mergel(src0, zero);
01036 vector unsigned char tempC = vec_mergeh(src1, zero);
01037 vector unsigned char tempD = vec_mergel(src1, zero);
01038 vector unsigned char tempE = vec_mergeh(src2, zero);
01039 vector unsigned char tempF = vec_mergel(src2, zero);
01040 vector unsigned char tempG = vec_mergeh(src3, zero);
01041 vector unsigned char tempH = vec_mergel(src3, zero);
01042 vector unsigned char tempI = vec_mergeh(src4, zero);
01043 vector unsigned char tempJ = vec_mergel(src4, zero);
01044 vector unsigned char tempK = vec_mergeh(src5, zero);
01045 vector unsigned char tempL = vec_mergel(src5, zero);
01046 vector unsigned char tempM = vec_mergeh(src6, zero);
01047 vector unsigned char tempN = vec_mergel(src6, zero);
01048 vector unsigned char tempO = vec_mergeh(src7, zero);
01049 vector unsigned char tempP = vec_mergel(src7, zero);
01050
01051 vector unsigned char temp0 = vec_mergeh(tempA, tempI);
01052 vector unsigned char temp1 = vec_mergel(tempA, tempI);
01053 vector unsigned char temp2 = vec_mergeh(tempB, tempJ);
01054 vector unsigned char temp3 = vec_mergel(tempB, tempJ);
01055 vector unsigned char temp4 = vec_mergeh(tempC, tempK);
01056 vector unsigned char temp5 = vec_mergel(tempC, tempK);
01057 vector unsigned char temp6 = vec_mergeh(tempD, tempL);
01058 vector unsigned char temp7 = vec_mergel(tempD, tempL);
01059 vector unsigned char temp8 = vec_mergeh(tempE, tempM);
01060 vector unsigned char temp9 = vec_mergel(tempE, tempM);
01061 vector unsigned char temp10 = vec_mergeh(tempF, tempN);
01062 vector unsigned char temp11 = vec_mergel(tempF, tempN);
01063 vector unsigned char temp12 = vec_mergeh(tempG, tempO);
01064 vector unsigned char temp13 = vec_mergel(tempG, tempO);
01065 vector unsigned char temp14 = vec_mergeh(tempH, tempP);
01066 vector unsigned char temp15 = vec_mergel(tempH, tempP);
01067
01068 tempA = vec_mergeh(temp0, temp8);
01069 tempB = vec_mergel(temp0, temp8);
01070 tempC = vec_mergeh(temp1, temp9);
01071 tempD = vec_mergel(temp1, temp9);
01072 tempE = vec_mergeh(temp2, temp10);
01073 tempF = vec_mergel(temp2, temp10);
01074 tempG = vec_mergeh(temp3, temp11);
01075 tempH = vec_mergel(temp3, temp11);
01076 tempI = vec_mergeh(temp4, temp12);
01077 tempJ = vec_mergel(temp4, temp12);
01078 tempK = vec_mergeh(temp5, temp13);
01079 tempL = vec_mergel(temp5, temp13);
01080 tempM = vec_mergeh(temp6, temp14);
01081 tempN = vec_mergel(temp6, temp14);
01082 tempO = vec_mergeh(temp7, temp15);
01083 tempP = vec_mergel(temp7, temp15);
01084
01085 temp0 = vec_mergeh(tempA, tempI);
01086 temp1 = vec_mergel(tempA, tempI);
01087 temp2 = vec_mergeh(tempB, tempJ);
01088 temp3 = vec_mergel(tempB, tempJ);
01089 temp4 = vec_mergeh(tempC, tempK);
01090 temp5 = vec_mergel(tempC, tempK);
01091 temp6 = vec_mergeh(tempD, tempL);
01092 temp7 = vec_mergel(tempD, tempL);
01093 temp8 = vec_mergeh(tempE, tempM);
01094 temp9 = vec_mergel(tempE, tempM);
01095 temp10 = vec_mergeh(tempF, tempN);
01096 temp11 = vec_mergel(tempF, tempN);
01097 temp12 = vec_mergeh(tempG, tempO);
01098 temp13 = vec_mergel(tempG, tempO);
01099 temp14 = vec_mergeh(tempH, tempP);
01100 temp15 = vec_mergel(tempH, tempP);
01101
01102 vec_st(temp0, 0, dst);
01103 vec_st(temp1, 16, dst);
01104 vec_st(temp2, 32, dst);
01105 vec_st(temp3, 48, dst);
01106 vec_st(temp4, 64, dst);
01107 vec_st(temp5, 80, dst);
01108 vec_st(temp6, 96, dst);
01109 vec_st(temp7, 112, dst);
01110 vec_st(temp8, 128, dst);
01111 vec_st(temp9, 144, dst);
01112 vec_st(temp10, 160, dst);
01113 vec_st(temp11, 176, dst);
01114 vec_st(temp12, 192, dst);
01115 vec_st(temp13, 208, dst);
01116 vec_st(temp14, 224, dst);
01117 vec_st(temp15, 240, dst);
01118 }
01119
01120 static inline void transpose_8x16_char_fromPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
01121 const vector unsigned char zero = vec_splat_u8(0);
01122 const vector signed char neg1 = vec_splat_s8(-1);
01123
01124 #define LOAD_DOUBLE_LINE(i, j) \
01125 vector unsigned char src##i = vec_ld(i * 16, src); \
01126 vector unsigned char src##j = vec_ld(j * 16, src)
01127
01128 LOAD_DOUBLE_LINE(0, 1);
01129 LOAD_DOUBLE_LINE(2, 3);
01130 LOAD_DOUBLE_LINE(4, 5);
01131 LOAD_DOUBLE_LINE(6, 7);
01132 LOAD_DOUBLE_LINE(8, 9);
01133 LOAD_DOUBLE_LINE(10, 11);
01134 LOAD_DOUBLE_LINE(12, 13);
01135 LOAD_DOUBLE_LINE(14, 15);
01136 #undef LOAD_DOUBLE_LINE
01137
01138 vector unsigned char tempA = vec_mergeh(src0, src8);
01139 vector unsigned char tempB;
01140 vector unsigned char tempC = vec_mergeh(src1, src9);
01141 vector unsigned char tempD;
01142 vector unsigned char tempE = vec_mergeh(src2, src10);
01143 vector unsigned char tempG = vec_mergeh(src3, src11);
01144 vector unsigned char tempI = vec_mergeh(src4, src12);
01145 vector unsigned char tempJ;
01146 vector unsigned char tempK = vec_mergeh(src5, src13);
01147 vector unsigned char tempL;
01148 vector unsigned char tempM = vec_mergeh(src6, src14);
01149 vector unsigned char tempO = vec_mergeh(src7, src15);
01150
01151 vector unsigned char temp0 = vec_mergeh(tempA, tempI);
01152 vector unsigned char temp1 = vec_mergel(tempA, tempI);
01153 vector unsigned char temp2;
01154 vector unsigned char temp3;
01155 vector unsigned char temp4 = vec_mergeh(tempC, tempK);
01156 vector unsigned char temp5 = vec_mergel(tempC, tempK);
01157 vector unsigned char temp6;
01158 vector unsigned char temp7;
01159 vector unsigned char temp8 = vec_mergeh(tempE, tempM);
01160 vector unsigned char temp9 = vec_mergel(tempE, tempM);
01161 vector unsigned char temp12 = vec_mergeh(tempG, tempO);
01162 vector unsigned char temp13 = vec_mergel(tempG, tempO);
01163
01164 tempA = vec_mergeh(temp0, temp8);
01165 tempB = vec_mergel(temp0, temp8);
01166 tempC = vec_mergeh(temp1, temp9);
01167 tempD = vec_mergel(temp1, temp9);
01168 tempI = vec_mergeh(temp4, temp12);
01169 tempJ = vec_mergel(temp4, temp12);
01170 tempK = vec_mergeh(temp5, temp13);
01171 tempL = vec_mergel(temp5, temp13);
01172
01173 temp0 = vec_mergeh(tempA, tempI);
01174 temp1 = vec_mergel(tempA, tempI);
01175 temp2 = vec_mergeh(tempB, tempJ);
01176 temp3 = vec_mergel(tempB, tempJ);
01177 temp4 = vec_mergeh(tempC, tempK);
01178 temp5 = vec_mergel(tempC, tempK);
01179 temp6 = vec_mergeh(tempD, tempL);
01180 temp7 = vec_mergel(tempD, tempL);
01181
01182
01183 #define STORE_DOUBLE_LINE(i, j) do { \
01184 vector unsigned char dstAi = vec_ld(i * stride, dst); \
01185 vector unsigned char dstBi = vec_ld(i * stride + 16, dst); \
01186 vector unsigned char dstAj = vec_ld(j * stride, dst); \
01187 vector unsigned char dstBj = vec_ld(j * stride+ 16, dst); \
01188 vector unsigned char aligni = vec_lvsr(i * stride, dst); \
01189 vector unsigned char alignj = vec_lvsr(j * stride, dst); \
01190 vector unsigned char maski = \
01191 vec_perm(zero, (vector unsigned char)neg1, aligni); \
01192 vector unsigned char maskj = \
01193 vec_perm(zero, (vector unsigned char)neg1, alignj); \
01194 vector unsigned char dstRi = vec_perm(temp##i, temp##i, aligni); \
01195 vector unsigned char dstRj = vec_perm(temp##j, temp##j, alignj); \
01196 vector unsigned char dstAFi = vec_sel(dstAi, dstRi, maski); \
01197 vector unsigned char dstBFi = vec_sel(dstRi, dstBi, maski); \
01198 vector unsigned char dstAFj = vec_sel(dstAj, dstRj, maskj); \
01199 vector unsigned char dstBFj = vec_sel(dstRj, dstBj, maskj); \
01200 vec_st(dstAFi, i * stride, dst); \
01201 vec_st(dstBFi, i * stride + 16, dst); \
01202 vec_st(dstAFj, j * stride, dst); \
01203 vec_st(dstBFj, j * stride + 16, dst); \
01204 } while (0)
01205
01206 STORE_DOUBLE_LINE(0,1);
01207 STORE_DOUBLE_LINE(2,3);
01208 STORE_DOUBLE_LINE(4,5);
01209 STORE_DOUBLE_LINE(6,7);
01210 }