00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024 #include <inttypes.h>
00025
00026 #include "avcodec.h"
00027 #define FRAC_BITS 14
00028 #include "mathops.h"
00029 #include "lsp.h"
00030 #include "celp_math.h"
00031
00032 void ff_acelp_reorder_lsf(int16_t* lsfq, int lsfq_min_distance, int lsfq_min, int lsfq_max, int lp_order)
00033 {
00034 int i, j;
00035
00036
00037
00038 for(i=0; i<lp_order-1; i++)
00039 for(j=i; j>=0 && lsfq[j] > lsfq[j+1]; j--)
00040 FFSWAP(int16_t, lsfq[j], lsfq[j+1]);
00041
00042 for(i=0; i<lp_order; i++)
00043 {
00044 lsfq[i] = FFMAX(lsfq[i], lsfq_min);
00045 lsfq_min = lsfq[i] + lsfq_min_distance;
00046 }
00047 lsfq[lp_order-1] = FFMIN(lsfq[lp_order-1], lsfq_max);
00048 }
00049
00050 void ff_set_min_dist_lsf(float *lsf, double min_spacing, int size)
00051 {
00052 int i;
00053 float prev = 0.0;
00054 for (i = 0; i < size; i++)
00055 prev = lsf[i] = FFMAX(lsf[i], prev + min_spacing);
00056 }
00057
00058 void ff_acelp_lsf2lsp(int16_t *lsp, const int16_t *lsf, int lp_order)
00059 {
00060 int i;
00061
00062
00063 for(i=0; i<lp_order; i++)
00064
00065 lsp[i] = ff_cos(lsf[i] * 20861 >> 15);
00066 }
00067
00073 static void lsp2poly(int* f, const int16_t* lsp, int lp_half_order)
00074 {
00075 int i, j;
00076
00077 f[0] = 0x400000;
00078 f[1] = -lsp[0] << 8;
00079
00080 for(i=2; i<=lp_half_order; i++)
00081 {
00082 f[i] = f[i-2];
00083 for(j=i; j>1; j--)
00084 f[j] -= MULL(f[j-1], lsp[2*i-2], FRAC_BITS) - f[j-2];
00085
00086 f[1] -= lsp[2*i-2] << 8;
00087 }
00088 }
00089
00090 void ff_acelp_lsp2lpc(int16_t* lp, const int16_t* lsp, int lp_half_order)
00091 {
00092 int i;
00093 int f1[lp_half_order+1];
00094 int f2[lp_half_order+1];
00095
00096 lsp2poly(f1, lsp , lp_half_order);
00097 lsp2poly(f2, lsp+1, lp_half_order);
00098
00099
00100 lp[0] = 4096;
00101 for(i=1; i<lp_half_order+1; i++)
00102 {
00103 int ff1 = f1[i] + f1[i-1];
00104 int ff2 = f2[i] - f2[i-1];
00105
00106 ff1 += 1 << 10;
00107 lp[i] = (ff1 + ff2) >> 11;
00108 lp[(lp_half_order << 1) + 1 - i] = (ff1 - ff2) >> 11;
00109 }
00110 }
00111
00112 void ff_acelp_lp_decode(int16_t* lp_1st, int16_t* lp_2nd, const int16_t* lsp_2nd, const int16_t* lsp_prev, int lp_order)
00113 {
00114 int16_t lsp_1st[lp_order];
00115 int i;
00116
00117
00118 for(i=0; i<lp_order; i++)
00119 #ifdef G729_BITEXACT
00120 lsp_1st[i] = (lsp_2nd[i] >> 1) + (lsp_prev[i] >> 1);
00121 #else
00122 lsp_1st[i] = (lsp_2nd[i] + lsp_prev[i]) >> 1;
00123 #endif
00124
00125 ff_acelp_lsp2lpc(lp_1st, lsp_1st, lp_order >> 1);
00126
00127
00128 ff_acelp_lsp2lpc(lp_2nd, lsp_2nd, lp_order >> 1);
00129 }
00130
00131 void ff_lsp2polyf(const double *lsp, double *f, int lp_half_order)
00132 {
00133 int i, j;
00134
00135 f[0] = 1.0;
00136 f[1] = -2 * lsp[0];
00137 lsp -= 2;
00138 for(i=2; i<=lp_half_order; i++)
00139 {
00140 double val = -2 * lsp[2*i];
00141 f[i] = val * f[i-1] + 2*f[i-2];
00142 for(j=i-1; j>1; j--)
00143 f[j] += f[j-1] * val + f[j-2];
00144 f[1] += val;
00145 }
00146 }
00147
00148 void ff_acelp_lspd2lpc(const double *lsp, float *lpc, int lp_half_order)
00149 {
00150 double pa[MAX_LP_HALF_ORDER+1], qa[MAX_LP_HALF_ORDER+1];
00151 float *lpc2 = lpc + (lp_half_order << 1) - 1;
00152
00153 assert(lp_half_order <= MAX_LP_HALF_ORDER);
00154
00155 ff_lsp2polyf(lsp, pa, lp_half_order);
00156 ff_lsp2polyf(lsp + 1, qa, lp_half_order);
00157
00158 while (lp_half_order--) {
00159 double paf = pa[lp_half_order+1] + pa[lp_half_order];
00160 double qaf = qa[lp_half_order+1] - qa[lp_half_order];
00161
00162 lpc [ lp_half_order] = 0.5*(paf+qaf);
00163 lpc2[-lp_half_order] = 0.5*(paf-qaf);
00164 }
00165 }
00166
00167 void ff_sort_nearly_sorted_floats(float *vals, int len)
00168 {
00169 int i,j;
00170
00171 for (i = 0; i < len - 1; i++)
00172 for (j = i; j >= 0 && vals[j] > vals[j+1]; j--)
00173 FFSWAP(float, vals[j], vals[j+1]);
00174 }