00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00029
00030
00031 #include <stdint.h>
00032
00033 #include "libavutil/audioconvert.h"
00034 #include "libavutil/avassert.h"
00035 #include "libavutil/avstring.h"
00036 #include "libavutil/crc.h"
00037 #include "libavutil/opt.h"
00038 #include "avcodec.h"
00039 #include "put_bits.h"
00040 #include "dsputil.h"
00041 #include "ac3dsp.h"
00042 #include "ac3.h"
00043 #include "audioconvert.h"
00044 #include "fft.h"
00045 #include "ac3enc.h"
00046 #include "eac3enc.h"
00047
00048 typedef struct AC3Mant {
00049 uint16_t *qmant1_ptr, *qmant2_ptr, *qmant4_ptr;
00050 int mant1_cnt, mant2_cnt, mant4_cnt;
00051 } AC3Mant;
00052
00053 #define CMIXLEV_NUM_OPTIONS 3
00054 static const float cmixlev_options[CMIXLEV_NUM_OPTIONS] = {
00055 LEVEL_MINUS_3DB, LEVEL_MINUS_4POINT5DB, LEVEL_MINUS_6DB
00056 };
00057
00058 #define SURMIXLEV_NUM_OPTIONS 3
00059 static const float surmixlev_options[SURMIXLEV_NUM_OPTIONS] = {
00060 LEVEL_MINUS_3DB, LEVEL_MINUS_6DB, LEVEL_ZERO
00061 };
00062
00063 #define EXTMIXLEV_NUM_OPTIONS 8
00064 static const float extmixlev_options[EXTMIXLEV_NUM_OPTIONS] = {
00065 LEVEL_PLUS_3DB, LEVEL_PLUS_1POINT5DB, LEVEL_ONE, LEVEL_MINUS_4POINT5DB,
00066 LEVEL_MINUS_3DB, LEVEL_MINUS_4POINT5DB, LEVEL_MINUS_6DB, LEVEL_ZERO
00067 };
00068
00069
00074 static uint8_t exponent_group_tab[2][3][256];
00075
00076
00080 const int64_t ff_ac3_channel_layouts[19] = {
00081 AV_CH_LAYOUT_MONO,
00082 AV_CH_LAYOUT_STEREO,
00083 AV_CH_LAYOUT_2_1,
00084 AV_CH_LAYOUT_SURROUND,
00085 AV_CH_LAYOUT_2_2,
00086 AV_CH_LAYOUT_QUAD,
00087 AV_CH_LAYOUT_4POINT0,
00088 AV_CH_LAYOUT_5POINT0,
00089 AV_CH_LAYOUT_5POINT0_BACK,
00090 (AV_CH_LAYOUT_MONO | AV_CH_LOW_FREQUENCY),
00091 (AV_CH_LAYOUT_STEREO | AV_CH_LOW_FREQUENCY),
00092 (AV_CH_LAYOUT_2_1 | AV_CH_LOW_FREQUENCY),
00093 (AV_CH_LAYOUT_SURROUND | AV_CH_LOW_FREQUENCY),
00094 (AV_CH_LAYOUT_2_2 | AV_CH_LOW_FREQUENCY),
00095 (AV_CH_LAYOUT_QUAD | AV_CH_LOW_FREQUENCY),
00096 (AV_CH_LAYOUT_4POINT0 | AV_CH_LOW_FREQUENCY),
00097 AV_CH_LAYOUT_5POINT1,
00098 AV_CH_LAYOUT_5POINT1_BACK,
00099 0
00100 };
00101
00102
00108 static const uint8_t ac3_bandwidth_tab[5][3][19] = {
00109
00110
00111 { { 0, 0, 0, 12, 16, 32, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48 },
00112 { 0, 0, 0, 16, 20, 36, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56 },
00113 { 0, 0, 0, 32, 40, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60 } },
00114
00115 { { 0, 0, 0, 0, 0, 0, 0, 20, 24, 32, 48, 48, 48, 48, 48, 48, 48, 48, 48 },
00116 { 0, 0, 0, 0, 0, 0, 4, 24, 28, 36, 56, 56, 56, 56, 56, 56, 56, 56, 56 },
00117 { 0, 0, 0, 0, 0, 0, 20, 44, 52, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60 } },
00118
00119 { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 24, 32, 40, 48, 48, 48, 48, 48, 48 },
00120 { 0, 0, 0, 0, 0, 0, 0, 0, 4, 20, 28, 36, 44, 56, 56, 56, 56, 56, 56 },
00121 { 0, 0, 0, 0, 0, 0, 0, 0, 20, 40, 48, 60, 60, 60, 60, 60, 60, 60, 60 } },
00122
00123 { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 24, 32, 48, 48, 48, 48, 48, 48 },
00124 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 28, 36, 56, 56, 56, 56, 56, 56 },
00125 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 48, 60, 60, 60, 60, 60, 60, 60 } },
00126
00127 { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 20, 32, 40, 48, 48, 48, 48 },
00128 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 24, 36, 44, 56, 56, 56, 56 },
00129 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 44, 60, 60, 60, 60, 60, 60 } }
00130 };
00131
00132
00141 static const int8_t ac3_coupling_start_tab[6][3][19] = {
00142
00143
00144
00145 { { 0, 0, 0, 0, 0, 0, 0, 1, 1, 7, 8, 11, 12, -1, -1, -1, -1, -1, -1 },
00146 { 0, 0, 0, 0, 0, 0, 1, 3, 5, 7, 10, 12, 13, -1, -1, -1, -1, -1, -1 },
00147 { 0, 0, 0, 0, 1, 2, 2, 9, 13, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
00148
00149
00150 { { 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 6, 9, 11, 12, 13, -1, -1, -1, -1 },
00151 { 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 6, 9, 11, 12, 13, -1, -1, -1, -1 },
00152 { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
00153
00154
00155 { { 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 6, 9, 11, 12, 13, -1, -1, -1, -1 },
00156 { 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 6, 9, 11, 12, 13, -1, -1, -1, -1 },
00157 { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
00158
00159
00160 { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 10, 11, 11, 12, 12, 14, -1 },
00161 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 10, 11, 11, 12, 12, 14, -1 },
00162 { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
00163
00164
00165 { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 10, 11, 11, 12, 12, 14, -1 },
00166 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 10, 11, 11, 12, 12, 14, -1 },
00167 { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
00168
00169
00170 { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 8, 11, 12, 12, -1, -1 },
00171 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 8, 11, 12, 12, -1, -1 },
00172 { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
00173 };
00174
00175
00180 static void adjust_frame_size(AC3EncodeContext *s)
00181 {
00182 while (s->bits_written >= s->bit_rate && s->samples_written >= s->sample_rate) {
00183 s->bits_written -= s->bit_rate;
00184 s->samples_written -= s->sample_rate;
00185 }
00186 s->frame_size = s->frame_size_min +
00187 2 * (s->bits_written * s->sample_rate < s->samples_written * s->bit_rate);
00188 s->bits_written += s->frame_size * 8;
00189 s->samples_written += AC3_FRAME_SIZE;
00190 }
00191
00192
00193 static void compute_coupling_strategy(AC3EncodeContext *s)
00194 {
00195 int blk, ch;
00196 int got_cpl_snr;
00197
00198
00199
00200 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
00201 AC3Block *block = &s->blocks[blk];
00202 for (ch = 1; ch <= s->fbw_channels; ch++)
00203 block->channel_in_cpl[ch] = s->cpl_on;
00204 }
00205
00206
00207
00208 got_cpl_snr = 0;
00209 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
00210 AC3Block *block = &s->blocks[blk];
00211 block->num_cpl_channels = 0;
00212 for (ch = 1; ch <= s->fbw_channels; ch++)
00213 block->num_cpl_channels += block->channel_in_cpl[ch];
00214 block->cpl_in_use = block->num_cpl_channels > 1;
00215 if (!block->cpl_in_use) {
00216 block->num_cpl_channels = 0;
00217 for (ch = 1; ch <= s->fbw_channels; ch++)
00218 block->channel_in_cpl[ch] = 0;
00219 }
00220
00221 block->new_cpl_strategy = !blk;
00222 if (blk) {
00223 for (ch = 1; ch <= s->fbw_channels; ch++) {
00224 if (block->channel_in_cpl[ch] != s->blocks[blk-1].channel_in_cpl[ch]) {
00225 block->new_cpl_strategy = 1;
00226 break;
00227 }
00228 }
00229 }
00230 block->new_cpl_leak = block->new_cpl_strategy;
00231
00232 if (!blk || (block->cpl_in_use && !got_cpl_snr)) {
00233 block->new_snr_offsets = 1;
00234 if (block->cpl_in_use)
00235 got_cpl_snr = 1;
00236 } else {
00237 block->new_snr_offsets = 0;
00238 }
00239 }
00240
00241
00242 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
00243 AC3Block *block = &s->blocks[blk];
00244 for (ch = 1; ch <= s->fbw_channels; ch++) {
00245 if (block->channel_in_cpl[ch])
00246 block->end_freq[ch] = s->start_freq[CPL_CH];
00247 else
00248 block->end_freq[ch] = s->bandwidth_code * 3 + 73;
00249 }
00250 }
00251 }
00252
00253
00257 static void apply_rematrixing(AC3EncodeContext *s)
00258 {
00259 int nb_coefs;
00260 int blk, bnd, i;
00261 int start, end;
00262 uint8_t *flags;
00263
00264 if (!s->rematrixing_enabled)
00265 return;
00266
00267 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
00268 AC3Block *block = &s->blocks[blk];
00269 if (block->new_rematrixing_strategy)
00270 flags = block->rematrixing_flags;
00271 nb_coefs = FFMIN(block->end_freq[1], block->end_freq[2]);
00272 for (bnd = 0; bnd < block->num_rematrixing_bands; bnd++) {
00273 if (flags[bnd]) {
00274 start = ff_ac3_rematrix_band_tab[bnd];
00275 end = FFMIN(nb_coefs, ff_ac3_rematrix_band_tab[bnd+1]);
00276 for (i = start; i < end; i++) {
00277 int32_t lt = block->fixed_coef[1][i];
00278 int32_t rt = block->fixed_coef[2][i];
00279 block->fixed_coef[1][i] = (lt + rt) >> 1;
00280 block->fixed_coef[2][i] = (lt - rt) >> 1;
00281 }
00282 }
00283 }
00284 }
00285 }
00286
00287
00291 static av_cold void exponent_init(AC3EncodeContext *s)
00292 {
00293 int expstr, i, grpsize;
00294
00295 for (expstr = EXP_D15-1; expstr <= EXP_D45-1; expstr++) {
00296 grpsize = 3 << expstr;
00297 for (i = 12; i < 256; i++) {
00298 exponent_group_tab[0][expstr][i] = (i + grpsize - 4) / grpsize;
00299 exponent_group_tab[1][expstr][i] = (i ) / grpsize;
00300 }
00301 }
00302
00303 exponent_group_tab[0][0][7] = 2;
00304 }
00305
00306
00312 static void extract_exponents(AC3EncodeContext *s)
00313 {
00314 int ch = !s->cpl_on;
00315 int chan_size = AC3_MAX_COEFS * AC3_MAX_BLOCKS * (s->channels - ch + 1);
00316 AC3Block *block = &s->blocks[0];
00317
00318 s->ac3dsp.extract_exponents(block->exp[ch], block->fixed_coef[ch], chan_size);
00319 }
00320
00321
00326 #define EXP_DIFF_THRESHOLD 500
00327
00328
00333 static void compute_exp_strategy(AC3EncodeContext *s)
00334 {
00335 int ch, blk, blk1;
00336
00337 for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++) {
00338 uint8_t *exp_strategy = s->exp_strategy[ch];
00339 uint8_t *exp = s->blocks[0].exp[ch];
00340 int exp_diff;
00341
00342
00343
00344 exp_strategy[0] = EXP_NEW;
00345 exp += AC3_MAX_COEFS;
00346 for (blk = 1; blk < AC3_MAX_BLOCKS; blk++, exp += AC3_MAX_COEFS) {
00347 if ((ch == CPL_CH && (!s->blocks[blk].cpl_in_use || !s->blocks[blk-1].cpl_in_use)) ||
00348 (ch > CPL_CH && (s->blocks[blk].channel_in_cpl[ch] != s->blocks[blk-1].channel_in_cpl[ch]))) {
00349 exp_strategy[blk] = EXP_NEW;
00350 continue;
00351 }
00352 exp_diff = s->dsp.sad[0](NULL, exp, exp - AC3_MAX_COEFS, 16, 16);
00353 exp_strategy[blk] = EXP_REUSE;
00354 if (ch == CPL_CH && exp_diff > (EXP_DIFF_THRESHOLD * (s->blocks[blk].end_freq[ch] - s->start_freq[ch]) / AC3_MAX_COEFS))
00355 exp_strategy[blk] = EXP_NEW;
00356 else if (ch > CPL_CH && exp_diff > EXP_DIFF_THRESHOLD)
00357 exp_strategy[blk] = EXP_NEW;
00358 }
00359
00360
00361
00362 blk = 0;
00363 while (blk < AC3_MAX_BLOCKS) {
00364 blk1 = blk + 1;
00365 while (blk1 < AC3_MAX_BLOCKS && exp_strategy[blk1] == EXP_REUSE)
00366 blk1++;
00367 switch (blk1 - blk) {
00368 case 1: exp_strategy[blk] = EXP_D45; break;
00369 case 2:
00370 case 3: exp_strategy[blk] = EXP_D25; break;
00371 default: exp_strategy[blk] = EXP_D15; break;
00372 }
00373 blk = blk1;
00374 }
00375 }
00376 if (s->lfe_on) {
00377 ch = s->lfe_channel;
00378 s->exp_strategy[ch][0] = EXP_D15;
00379 for (blk = 1; blk < AC3_MAX_BLOCKS; blk++)
00380 s->exp_strategy[ch][blk] = EXP_REUSE;
00381 }
00382 }
00383
00384
00388 static void encode_exponents_blk_ch(uint8_t *exp, int nb_exps, int exp_strategy,
00389 int cpl)
00390 {
00391 int nb_groups, i, k;
00392
00393 nb_groups = exponent_group_tab[cpl][exp_strategy-1][nb_exps] * 3;
00394
00395
00396 switch(exp_strategy) {
00397 case EXP_D25:
00398 for (i = 1, k = 1-cpl; i <= nb_groups; i++) {
00399 uint8_t exp_min = exp[k];
00400 if (exp[k+1] < exp_min)
00401 exp_min = exp[k+1];
00402 exp[i-cpl] = exp_min;
00403 k += 2;
00404 }
00405 break;
00406 case EXP_D45:
00407 for (i = 1, k = 1-cpl; i <= nb_groups; i++) {
00408 uint8_t exp_min = exp[k];
00409 if (exp[k+1] < exp_min)
00410 exp_min = exp[k+1];
00411 if (exp[k+2] < exp_min)
00412 exp_min = exp[k+2];
00413 if (exp[k+3] < exp_min)
00414 exp_min = exp[k+3];
00415 exp[i-cpl] = exp_min;
00416 k += 4;
00417 }
00418 break;
00419 }
00420
00421
00422 if (!cpl && exp[0] > 15)
00423 exp[0] = 15;
00424
00425
00426
00427 for (i = 1; i <= nb_groups; i++)
00428 exp[i] = FFMIN(exp[i], exp[i-1] + 2);
00429 i--;
00430 while (--i >= 0)
00431 exp[i] = FFMIN(exp[i], exp[i+1] + 2);
00432
00433 if (cpl)
00434 exp[-1] = exp[0] & ~1;
00435
00436
00437 switch (exp_strategy) {
00438 case EXP_D25:
00439 for (i = nb_groups, k = (nb_groups * 2)-cpl; i > 0; i--) {
00440 uint8_t exp1 = exp[i-cpl];
00441 exp[k--] = exp1;
00442 exp[k--] = exp1;
00443 }
00444 break;
00445 case EXP_D45:
00446 for (i = nb_groups, k = (nb_groups * 4)-cpl; i > 0; i--) {
00447 exp[k] = exp[k-1] = exp[k-2] = exp[k-3] = exp[i-cpl];
00448 k -= 4;
00449 }
00450 break;
00451 }
00452 }
00453
00454
00461 static void encode_exponents(AC3EncodeContext *s)
00462 {
00463 int blk, blk1, ch, cpl;
00464 uint8_t *exp, *exp_strategy;
00465 int nb_coefs, num_reuse_blocks;
00466
00467 for (ch = !s->cpl_on; ch <= s->channels; ch++) {
00468 exp = s->blocks[0].exp[ch] + s->start_freq[ch];
00469 exp_strategy = s->exp_strategy[ch];
00470
00471 cpl = (ch == CPL_CH);
00472 blk = 0;
00473 while (blk < AC3_MAX_BLOCKS) {
00474 AC3Block *block = &s->blocks[blk];
00475 if (cpl && !block->cpl_in_use) {
00476 exp += AC3_MAX_COEFS;
00477 blk++;
00478 continue;
00479 }
00480 nb_coefs = block->end_freq[ch] - s->start_freq[ch];
00481 blk1 = blk + 1;
00482
00483
00484
00485 s->exp_ref_block[ch][blk] = blk;
00486 while (blk1 < AC3_MAX_BLOCKS && exp_strategy[blk1] == EXP_REUSE) {
00487 s->exp_ref_block[ch][blk1] = blk;
00488 blk1++;
00489 }
00490 num_reuse_blocks = blk1 - blk - 1;
00491
00492
00493 s->ac3dsp.ac3_exponent_min(exp-s->start_freq[ch], num_reuse_blocks,
00494 AC3_MAX_COEFS);
00495
00496 encode_exponents_blk_ch(exp, nb_coefs, exp_strategy[blk], cpl);
00497
00498 exp += AC3_MAX_COEFS * (num_reuse_blocks + 1);
00499 blk = blk1;
00500 }
00501 }
00502
00503
00504 s->ref_bap_set = 0;
00505 }
00506
00507
00513 static void group_exponents(AC3EncodeContext *s)
00514 {
00515 int blk, ch, i, cpl;
00516 int group_size, nb_groups, bit_count;
00517 uint8_t *p;
00518 int delta0, delta1, delta2;
00519 int exp0, exp1;
00520
00521 bit_count = 0;
00522 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
00523 AC3Block *block = &s->blocks[blk];
00524 for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
00525 int exp_strategy = s->exp_strategy[ch][blk];
00526 if (exp_strategy == EXP_REUSE)
00527 continue;
00528 cpl = (ch == CPL_CH);
00529 group_size = exp_strategy + (exp_strategy == EXP_D45);
00530 nb_groups = exponent_group_tab[cpl][exp_strategy-1][block->end_freq[ch]-s->start_freq[ch]];
00531 bit_count += 4 + (nb_groups * 7);
00532 p = block->exp[ch] + s->start_freq[ch] - cpl;
00533
00534
00535 exp1 = *p++;
00536 block->grouped_exp[ch][0] = exp1;
00537
00538
00539 for (i = 1; i <= nb_groups; i++) {
00540
00541 exp0 = exp1;
00542 exp1 = p[0];
00543 p += group_size;
00544 delta0 = exp1 - exp0 + 2;
00545 av_assert2(delta0 >= 0 && delta0 <= 4);
00546
00547 exp0 = exp1;
00548 exp1 = p[0];
00549 p += group_size;
00550 delta1 = exp1 - exp0 + 2;
00551 av_assert2(delta1 >= 0 && delta1 <= 4);
00552
00553 exp0 = exp1;
00554 exp1 = p[0];
00555 p += group_size;
00556 delta2 = exp1 - exp0 + 2;
00557 av_assert2(delta2 >= 0 && delta2 <= 4);
00558
00559 block->grouped_exp[ch][i] = ((delta0 * 5 + delta1) * 5) + delta2;
00560 }
00561 }
00562 }
00563
00564 s->exponent_bits = bit_count;
00565 }
00566
00567
00573 static void process_exponents(AC3EncodeContext *s)
00574 {
00575 extract_exponents(s);
00576
00577 compute_exp_strategy(s);
00578
00579 encode_exponents(s);
00580
00581 group_exponents(s);
00582
00583 emms_c();
00584 }
00585
00586
00591 static void count_frame_bits_fixed(AC3EncodeContext *s)
00592 {
00593 static const int frame_bits_inc[8] = { 0, 0, 2, 2, 2, 4, 2, 4 };
00594 int blk;
00595 int frame_bits;
00596
00597
00598
00599
00600
00601
00602
00603
00604
00605
00606
00607 frame_bits = 16;
00608 if (s->eac3) {
00609
00610 frame_bits += 35;
00611 frame_bits += 1 + 1 + 1;
00612
00613 frame_bits += 2;
00614 frame_bits += 10;
00615
00616 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
00617 frame_bits += 2 * s->fbw_channels + s->lfe_on;
00618
00619 frame_bits += s->fbw_channels * 5;
00620
00621 frame_bits += 10;
00622
00623 frame_bits++;
00624 } else {
00625 frame_bits += 49;
00626 frame_bits += frame_bits_inc[s->channel_mode];
00627 }
00628
00629
00630 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
00631 if (!s->eac3) {
00632
00633 frame_bits += s->fbw_channels;
00634
00635
00636 frame_bits += s->fbw_channels;
00637 }
00638
00639
00640 frame_bits++;
00641
00642
00643 if (s->eac3)
00644 frame_bits++;
00645
00646 if (!s->eac3) {
00647
00648 frame_bits += 2 * s->fbw_channels;
00649 if (s->lfe_on)
00650 frame_bits++;
00651
00652
00653 frame_bits++;
00654 if (!blk)
00655 frame_bits += 2 + 2 + 2 + 2 + 3;
00656 }
00657
00658
00659 if (s->eac3)
00660 frame_bits++;
00661
00662 if (!s->eac3) {
00663
00664 frame_bits++;
00665
00666
00667 frame_bits++;
00668 }
00669 }
00670
00671
00672 frame_bits++;
00673
00674
00675 frame_bits += 1 + 16;
00676
00677 s->frame_bits_fixed = frame_bits;
00678 }
00679
00680
00685 static void bit_alloc_init(AC3EncodeContext *s)
00686 {
00687 int ch;
00688
00689
00690 s->slow_decay_code = 2;
00691 s->fast_decay_code = 1;
00692 s->slow_gain_code = 1;
00693 s->db_per_bit_code = s->eac3 ? 2 : 3;
00694 s->floor_code = 7;
00695 for (ch = 0; ch <= s->channels; ch++)
00696 s->fast_gain_code[ch] = 4;
00697
00698
00699 s->coarse_snr_offset = 40;
00700
00701
00702
00703
00704 s->bit_alloc.slow_decay = ff_ac3_slow_decay_tab[s->slow_decay_code] >> s->bit_alloc.sr_shift;
00705 s->bit_alloc.fast_decay = ff_ac3_fast_decay_tab[s->fast_decay_code] >> s->bit_alloc.sr_shift;
00706 s->bit_alloc.slow_gain = ff_ac3_slow_gain_tab[s->slow_gain_code];
00707 s->bit_alloc.db_per_bit = ff_ac3_db_per_bit_tab[s->db_per_bit_code];
00708 s->bit_alloc.floor = ff_ac3_floor_tab[s->floor_code];
00709 s->bit_alloc.cpl_fast_leak = 0;
00710 s->bit_alloc.cpl_slow_leak = 0;
00711
00712 count_frame_bits_fixed(s);
00713 }
00714
00715
00721 static void count_frame_bits(AC3EncodeContext *s)
00722 {
00723 AC3EncOptions *opt = &s->options;
00724 int blk, ch;
00725 int frame_bits = 0;
00726
00727
00728 if (s->eac3) {
00729
00730 if (s->channel_mode > AC3_CHMODE_MONO) {
00731 frame_bits++;
00732 for (blk = 1; blk < AC3_MAX_BLOCKS; blk++) {
00733 AC3Block *block = &s->blocks[blk];
00734 frame_bits++;
00735 if (block->new_cpl_strategy)
00736 frame_bits++;
00737 }
00738 }
00739
00740 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
00741 frame_bits += 2 * s->blocks[blk].cpl_in_use;
00742 } else {
00743 if (opt->audio_production_info)
00744 frame_bits += 7;
00745 if (s->bitstream_id == 6) {
00746 if (opt->extended_bsi_1)
00747 frame_bits += 14;
00748 if (opt->extended_bsi_2)
00749 frame_bits += 14;
00750 }
00751 }
00752
00753
00754 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
00755 AC3Block *block = &s->blocks[blk];
00756
00757
00758 if (!s->eac3)
00759 frame_bits++;
00760 if (block->new_cpl_strategy) {
00761 if (!s->eac3)
00762 frame_bits++;
00763 if (block->cpl_in_use) {
00764 if (s->eac3)
00765 frame_bits++;
00766 if (!s->eac3 || s->channel_mode != AC3_CHMODE_STEREO)
00767 frame_bits += s->fbw_channels;
00768 if (s->channel_mode == AC3_CHMODE_STEREO)
00769 frame_bits++;
00770 frame_bits += 4 + 4;
00771 if (s->eac3)
00772 frame_bits++;
00773 else
00774 frame_bits += s->num_cpl_subbands - 1;
00775 }
00776 }
00777
00778
00779 if (block->cpl_in_use) {
00780 for (ch = 1; ch <= s->fbw_channels; ch++) {
00781 if (block->channel_in_cpl[ch]) {
00782 if (!s->eac3 || block->new_cpl_coords != 2)
00783 frame_bits++;
00784 if (block->new_cpl_coords) {
00785 frame_bits += 2;
00786 frame_bits += (4 + 4) * s->num_cpl_bands;
00787 }
00788 }
00789 }
00790 }
00791
00792
00793 if (s->channel_mode == AC3_CHMODE_STEREO) {
00794 if (!s->eac3 || blk > 0)
00795 frame_bits++;
00796 if (s->blocks[blk].new_rematrixing_strategy)
00797 frame_bits += block->num_rematrixing_bands;
00798 }
00799
00800
00801 for (ch = 1; ch <= s->fbw_channels; ch++) {
00802 if (s->exp_strategy[ch][blk] != EXP_REUSE) {
00803 if (!block->channel_in_cpl[ch])
00804 frame_bits += 6;
00805 frame_bits += 2;
00806 }
00807 }
00808
00809
00810 if (!s->eac3 && block->cpl_in_use)
00811 frame_bits += 2;
00812
00813
00814 if (!s->eac3) {
00815 frame_bits++;
00816 if (block->new_snr_offsets)
00817 frame_bits += 6 + (s->channels + block->cpl_in_use) * (4 + 3);
00818 }
00819
00820
00821 if (block->cpl_in_use) {
00822 if (!s->eac3 || block->new_cpl_leak != 2)
00823 frame_bits++;
00824 if (block->new_cpl_leak)
00825 frame_bits += 3 + 3;
00826 }
00827 }
00828
00829 s->frame_bits = s->frame_bits_fixed + frame_bits;
00830 }
00831
00832
00837 static void bit_alloc_masking(AC3EncodeContext *s)
00838 {
00839 int blk, ch;
00840
00841 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
00842 AC3Block *block = &s->blocks[blk];
00843 for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
00844
00845
00846
00847 if (s->exp_strategy[ch][blk] != EXP_REUSE) {
00848 ff_ac3_bit_alloc_calc_psd(block->exp[ch], s->start_freq[ch],
00849 block->end_freq[ch], block->psd[ch],
00850 block->band_psd[ch]);
00851 ff_ac3_bit_alloc_calc_mask(&s->bit_alloc, block->band_psd[ch],
00852 s->start_freq[ch], block->end_freq[ch],
00853 ff_ac3_fast_gain_tab[s->fast_gain_code[ch]],
00854 ch == s->lfe_channel,
00855 DBA_NONE, 0, NULL, NULL, NULL,
00856 block->mask[ch]);
00857 }
00858 }
00859 }
00860 }
00861
00862
00867 static void reset_block_bap(AC3EncodeContext *s)
00868 {
00869 int blk, ch;
00870 uint8_t *ref_bap;
00871
00872 if (s->ref_bap[0][0] == s->bap_buffer && s->ref_bap_set)
00873 return;
00874
00875 ref_bap = s->bap_buffer;
00876 for (ch = 0; ch <= s->channels; ch++) {
00877 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
00878 s->ref_bap[ch][blk] = ref_bap + AC3_MAX_COEFS * s->exp_ref_block[ch][blk];
00879 ref_bap += AC3_MAX_COEFS * AC3_MAX_BLOCKS;
00880 }
00881 s->ref_bap_set = 1;
00882 }
00883
00884
00890 static void count_mantissa_bits_init(uint16_t mant_cnt[AC3_MAX_BLOCKS][16])
00891 {
00892 int blk;
00893
00894 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
00895 memset(mant_cnt[blk], 0, sizeof(mant_cnt[blk]));
00896 mant_cnt[blk][1] = mant_cnt[blk][2] = 2;
00897 mant_cnt[blk][4] = 1;
00898 }
00899 }
00900
00901
00906 static void count_mantissa_bits_update_ch(AC3EncodeContext *s, int ch,
00907 uint16_t mant_cnt[AC3_MAX_BLOCKS][16],
00908 int start, int end)
00909 {
00910 int blk;
00911
00912 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
00913 AC3Block *block = &s->blocks[blk];
00914 if (ch == CPL_CH && !block->cpl_in_use)
00915 continue;
00916 s->ac3dsp.update_bap_counts(mant_cnt[blk],
00917 s->ref_bap[ch][blk] + start,
00918 FFMIN(end, block->end_freq[ch]) - start);
00919 }
00920 }
00921
00922
00926 static int count_mantissa_bits(AC3EncodeContext *s)
00927 {
00928 int ch, max_end_freq;
00929 LOCAL_ALIGNED_16(uint16_t, mant_cnt, [AC3_MAX_BLOCKS], [16]);
00930
00931 count_mantissa_bits_init(mant_cnt);
00932
00933 max_end_freq = s->bandwidth_code * 3 + 73;
00934 for (ch = !s->cpl_enabled; ch <= s->channels; ch++)
00935 count_mantissa_bits_update_ch(s, ch, mant_cnt, s->start_freq[ch],
00936 max_end_freq);
00937
00938 return s->ac3dsp.compute_mantissa_size(mant_cnt);
00939 }
00940
00941
00949 static int bit_alloc(AC3EncodeContext *s, int snr_offset)
00950 {
00951 int blk, ch;
00952
00953 snr_offset = (snr_offset - 240) << 2;
00954
00955 reset_block_bap(s);
00956 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
00957 AC3Block *block = &s->blocks[blk];
00958
00959 for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
00960
00961
00962
00963
00964 if (s->exp_strategy[ch][blk] != EXP_REUSE) {
00965 s->ac3dsp.bit_alloc_calc_bap(block->mask[ch], block->psd[ch],
00966 s->start_freq[ch], block->end_freq[ch],
00967 snr_offset, s->bit_alloc.floor,
00968 ff_ac3_bap_tab, s->ref_bap[ch][blk]);
00969 }
00970 }
00971 }
00972 return count_mantissa_bits(s);
00973 }
00974
00975
00980 static int cbr_bit_allocation(AC3EncodeContext *s)
00981 {
00982 int ch;
00983 int bits_left;
00984 int snr_offset, snr_incr;
00985
00986 bits_left = 8 * s->frame_size - (s->frame_bits + s->exponent_bits);
00987 if (bits_left < 0)
00988 return AVERROR(EINVAL);
00989
00990 snr_offset = s->coarse_snr_offset << 4;
00991
00992
00993
00994 if ((snr_offset | s->fine_snr_offset[1]) == 1023) {
00995 if (bit_alloc(s, 1023) <= bits_left)
00996 return 0;
00997 }
00998
00999 while (snr_offset >= 0 &&
01000 bit_alloc(s, snr_offset) > bits_left) {
01001 snr_offset -= 64;
01002 }
01003 if (snr_offset < 0)
01004 return AVERROR(EINVAL);
01005
01006 FFSWAP(uint8_t *, s->bap_buffer, s->bap1_buffer);
01007 for (snr_incr = 64; snr_incr > 0; snr_incr >>= 2) {
01008 while (snr_offset + snr_incr <= 1023 &&
01009 bit_alloc(s, snr_offset + snr_incr) <= bits_left) {
01010 snr_offset += snr_incr;
01011 FFSWAP(uint8_t *, s->bap_buffer, s->bap1_buffer);
01012 }
01013 }
01014 FFSWAP(uint8_t *, s->bap_buffer, s->bap1_buffer);
01015 reset_block_bap(s);
01016
01017 s->coarse_snr_offset = snr_offset >> 4;
01018 for (ch = !s->cpl_on; ch <= s->channels; ch++)
01019 s->fine_snr_offset[ch] = snr_offset & 0xF;
01020
01021 return 0;
01022 }
01023
01024
01032 static int downgrade_exponents(AC3EncodeContext *s)
01033 {
01034 int ch, blk;
01035
01036 for (blk = AC3_MAX_BLOCKS-1; blk >= 0; blk--) {
01037 for (ch = !s->blocks[blk].cpl_in_use; ch <= s->fbw_channels; ch++) {
01038 if (s->exp_strategy[ch][blk] == EXP_D15) {
01039 s->exp_strategy[ch][blk] = EXP_D25;
01040 return 0;
01041 }
01042 }
01043 }
01044 for (blk = AC3_MAX_BLOCKS-1; blk >= 0; blk--) {
01045 for (ch = !s->blocks[blk].cpl_in_use; ch <= s->fbw_channels; ch++) {
01046 if (s->exp_strategy[ch][blk] == EXP_D25) {
01047 s->exp_strategy[ch][blk] = EXP_D45;
01048 return 0;
01049 }
01050 }
01051 }
01052
01053
01054 for (blk = AC3_MAX_BLOCKS-1; blk > 0; blk--) {
01055 for (ch = !s->blocks[blk].cpl_in_use; ch <= s->fbw_channels; ch++) {
01056 if (s->exp_strategy[ch][blk] > EXP_REUSE) {
01057 s->exp_strategy[ch][blk] = EXP_REUSE;
01058 return 0;
01059 }
01060 }
01061 }
01062 return -1;
01063 }
01064
01065
01072 static int compute_bit_allocation(AC3EncodeContext *s)
01073 {
01074 int ret;
01075
01076 count_frame_bits(s);
01077
01078 bit_alloc_masking(s);
01079
01080 ret = cbr_bit_allocation(s);
01081 while (ret) {
01082
01083 if (s->cpl_on) {
01084 s->cpl_on = 0;
01085 compute_coupling_strategy(s);
01086 s->compute_rematrixing_strategy(s);
01087 apply_rematrixing(s);
01088 process_exponents(s);
01089 ret = compute_bit_allocation(s);
01090 continue;
01091 }
01092
01093
01094 if (!downgrade_exponents(s)) {
01095 extract_exponents(s);
01096 encode_exponents(s);
01097 group_exponents(s);
01098 ret = compute_bit_allocation(s);
01099 continue;
01100 }
01101
01102
01103 break;
01104 }
01105
01106 return ret;
01107 }
01108
01109
01113 static inline int sym_quant(int c, int e, int levels)
01114 {
01115 int v = (((levels * c) >> (24 - e)) + levels) >> 1;
01116 av_assert2(v >= 0 && v < levels);
01117 return v;
01118 }
01119
01120
01124 static inline int asym_quant(int c, int e, int qbits)
01125 {
01126 int lshift, m, v;
01127
01128 lshift = e + qbits - 24;
01129 if (lshift >= 0)
01130 v = c << lshift;
01131 else
01132 v = c >> (-lshift);
01133
01134 v = (v + 1) >> 1;
01135 m = (1 << (qbits-1));
01136 if (v >= m)
01137 v = m - 1;
01138 av_assert2(v >= -m);
01139 return v & ((1 << qbits)-1);
01140 }
01141
01142
01146 static void quantize_mantissas_blk_ch(AC3Mant *s, int32_t *fixed_coef,
01147 uint8_t *exp, uint8_t *bap,
01148 uint16_t *qmant, int start_freq,
01149 int end_freq)
01150 {
01151 int i;
01152
01153 for (i = start_freq; i < end_freq; i++) {
01154 int v;
01155 int c = fixed_coef[i];
01156 int e = exp[i];
01157 int b = bap[i];
01158 switch (b) {
01159 case 0:
01160 v = 0;
01161 break;
01162 case 1:
01163 v = sym_quant(c, e, 3);
01164 switch (s->mant1_cnt) {
01165 case 0:
01166 s->qmant1_ptr = &qmant[i];
01167 v = 9 * v;
01168 s->mant1_cnt = 1;
01169 break;
01170 case 1:
01171 *s->qmant1_ptr += 3 * v;
01172 s->mant1_cnt = 2;
01173 v = 128;
01174 break;
01175 default:
01176 *s->qmant1_ptr += v;
01177 s->mant1_cnt = 0;
01178 v = 128;
01179 break;
01180 }
01181 break;
01182 case 2:
01183 v = sym_quant(c, e, 5);
01184 switch (s->mant2_cnt) {
01185 case 0:
01186 s->qmant2_ptr = &qmant[i];
01187 v = 25 * v;
01188 s->mant2_cnt = 1;
01189 break;
01190 case 1:
01191 *s->qmant2_ptr += 5 * v;
01192 s->mant2_cnt = 2;
01193 v = 128;
01194 break;
01195 default:
01196 *s->qmant2_ptr += v;
01197 s->mant2_cnt = 0;
01198 v = 128;
01199 break;
01200 }
01201 break;
01202 case 3:
01203 v = sym_quant(c, e, 7);
01204 break;
01205 case 4:
01206 v = sym_quant(c, e, 11);
01207 switch (s->mant4_cnt) {
01208 case 0:
01209 s->qmant4_ptr = &qmant[i];
01210 v = 11 * v;
01211 s->mant4_cnt = 1;
01212 break;
01213 default:
01214 *s->qmant4_ptr += v;
01215 s->mant4_cnt = 0;
01216 v = 128;
01217 break;
01218 }
01219 break;
01220 case 5:
01221 v = sym_quant(c, e, 15);
01222 break;
01223 case 14:
01224 v = asym_quant(c, e, 14);
01225 break;
01226 case 15:
01227 v = asym_quant(c, e, 16);
01228 break;
01229 default:
01230 v = asym_quant(c, e, b - 1);
01231 break;
01232 }
01233 qmant[i] = v;
01234 }
01235 }
01236
01237
01241 static void quantize_mantissas(AC3EncodeContext *s)
01242 {
01243 int blk, ch, ch0=0, got_cpl;
01244
01245 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
01246 AC3Block *block = &s->blocks[blk];
01247 AC3Mant m = { 0 };
01248
01249 got_cpl = !block->cpl_in_use;
01250 for (ch = 1; ch <= s->channels; ch++) {
01251 if (!got_cpl && ch > 1 && block->channel_in_cpl[ch-1]) {
01252 ch0 = ch - 1;
01253 ch = CPL_CH;
01254 got_cpl = 1;
01255 }
01256 quantize_mantissas_blk_ch(&m, block->fixed_coef[ch],
01257 s->blocks[s->exp_ref_block[ch][blk]].exp[ch],
01258 s->ref_bap[ch][blk], block->qmant[ch],
01259 s->start_freq[ch], block->end_freq[ch]);
01260 if (ch == CPL_CH)
01261 ch = ch0;
01262 }
01263 }
01264 }
01265
01266
01270 static void ac3_output_frame_header(AC3EncodeContext *s)
01271 {
01272 AC3EncOptions *opt = &s->options;
01273
01274 put_bits(&s->pb, 16, 0x0b77);
01275 put_bits(&s->pb, 16, 0);
01276 put_bits(&s->pb, 2, s->bit_alloc.sr_code);
01277 put_bits(&s->pb, 6, s->frame_size_code + (s->frame_size - s->frame_size_min) / 2);
01278 put_bits(&s->pb, 5, s->bitstream_id);
01279 put_bits(&s->pb, 3, s->bitstream_mode);
01280 put_bits(&s->pb, 3, s->channel_mode);
01281 if ((s->channel_mode & 0x01) && s->channel_mode != AC3_CHMODE_MONO)
01282 put_bits(&s->pb, 2, s->center_mix_level);
01283 if (s->channel_mode & 0x04)
01284 put_bits(&s->pb, 2, s->surround_mix_level);
01285 if (s->channel_mode == AC3_CHMODE_STEREO)
01286 put_bits(&s->pb, 2, opt->dolby_surround_mode);
01287 put_bits(&s->pb, 1, s->lfe_on);
01288 put_bits(&s->pb, 5, -opt->dialogue_level);
01289 put_bits(&s->pb, 1, 0);
01290 put_bits(&s->pb, 1, 0);
01291 put_bits(&s->pb, 1, opt->audio_production_info);
01292 if (opt->audio_production_info) {
01293 put_bits(&s->pb, 5, opt->mixing_level - 80);
01294 put_bits(&s->pb, 2, opt->room_type);
01295 }
01296 put_bits(&s->pb, 1, opt->copyright);
01297 put_bits(&s->pb, 1, opt->original);
01298 if (s->bitstream_id == 6) {
01299
01300 put_bits(&s->pb, 1, opt->extended_bsi_1);
01301 if (opt->extended_bsi_1) {
01302 put_bits(&s->pb, 2, opt->preferred_stereo_downmix);
01303 put_bits(&s->pb, 3, s->ltrt_center_mix_level);
01304 put_bits(&s->pb, 3, s->ltrt_surround_mix_level);
01305 put_bits(&s->pb, 3, s->loro_center_mix_level);
01306 put_bits(&s->pb, 3, s->loro_surround_mix_level);
01307 }
01308 put_bits(&s->pb, 1, opt->extended_bsi_2);
01309 if (opt->extended_bsi_2) {
01310 put_bits(&s->pb, 2, opt->dolby_surround_ex_mode);
01311 put_bits(&s->pb, 2, opt->dolby_headphone_mode);
01312 put_bits(&s->pb, 1, opt->ad_converter_type);
01313 put_bits(&s->pb, 9, 0);
01314 }
01315 } else {
01316 put_bits(&s->pb, 1, 0);
01317 put_bits(&s->pb, 1, 0);
01318 }
01319 put_bits(&s->pb, 1, 0);
01320 }
01321
01322
01326 static void output_audio_block(AC3EncodeContext *s, int blk)
01327 {
01328 int ch, i, baie, bnd, got_cpl;
01329 int av_uninit(ch0);
01330 AC3Block *block = &s->blocks[blk];
01331
01332
01333 if (!s->eac3) {
01334 for (ch = 0; ch < s->fbw_channels; ch++)
01335 put_bits(&s->pb, 1, 0);
01336 }
01337
01338
01339 if (!s->eac3) {
01340 for (ch = 0; ch < s->fbw_channels; ch++)
01341 put_bits(&s->pb, 1, 1);
01342 }
01343
01344
01345 put_bits(&s->pb, 1, 0);
01346
01347
01348 if (s->eac3)
01349 put_bits(&s->pb, 1, 0);
01350
01351
01352 if (!s->eac3)
01353 put_bits(&s->pb, 1, block->new_cpl_strategy);
01354 if (block->new_cpl_strategy) {
01355 if (!s->eac3)
01356 put_bits(&s->pb, 1, block->cpl_in_use);
01357 if (block->cpl_in_use) {
01358 int start_sub, end_sub;
01359 if (s->eac3)
01360 put_bits(&s->pb, 1, 0);
01361 if (!s->eac3 || s->channel_mode != AC3_CHMODE_STEREO) {
01362 for (ch = 1; ch <= s->fbw_channels; ch++)
01363 put_bits(&s->pb, 1, block->channel_in_cpl[ch]);
01364 }
01365 if (s->channel_mode == AC3_CHMODE_STEREO)
01366 put_bits(&s->pb, 1, 0);
01367 start_sub = (s->start_freq[CPL_CH] - 37) / 12;
01368 end_sub = (s->cpl_end_freq - 37) / 12;
01369 put_bits(&s->pb, 4, start_sub);
01370 put_bits(&s->pb, 4, end_sub - 3);
01371
01372 if (s->eac3) {
01373 put_bits(&s->pb, 1, 0);
01374 } else {
01375 for (bnd = start_sub+1; bnd < end_sub; bnd++)
01376 put_bits(&s->pb, 1, ff_eac3_default_cpl_band_struct[bnd]);
01377 }
01378 }
01379 }
01380
01381
01382 if (block->cpl_in_use) {
01383 for (ch = 1; ch <= s->fbw_channels; ch++) {
01384 if (block->channel_in_cpl[ch]) {
01385 if (!s->eac3 || block->new_cpl_coords != 2)
01386 put_bits(&s->pb, 1, block->new_cpl_coords);
01387 if (block->new_cpl_coords) {
01388 put_bits(&s->pb, 2, block->cpl_master_exp[ch]);
01389 for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
01390 put_bits(&s->pb, 4, block->cpl_coord_exp [ch][bnd]);
01391 put_bits(&s->pb, 4, block->cpl_coord_mant[ch][bnd]);
01392 }
01393 }
01394 }
01395 }
01396 }
01397
01398
01399 if (s->channel_mode == AC3_CHMODE_STEREO) {
01400 if (!s->eac3 || blk > 0)
01401 put_bits(&s->pb, 1, block->new_rematrixing_strategy);
01402 if (block->new_rematrixing_strategy) {
01403
01404 for (bnd = 0; bnd < block->num_rematrixing_bands; bnd++)
01405 put_bits(&s->pb, 1, block->rematrixing_flags[bnd]);
01406 }
01407 }
01408
01409
01410 if (!s->eac3) {
01411 for (ch = !block->cpl_in_use; ch <= s->fbw_channels; ch++)
01412 put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
01413 if (s->lfe_on)
01414 put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
01415 }
01416
01417
01418 for (ch = 1; ch <= s->fbw_channels; ch++) {
01419 if (s->exp_strategy[ch][blk] != EXP_REUSE && !block->channel_in_cpl[ch])
01420 put_bits(&s->pb, 6, s->bandwidth_code);
01421 }
01422
01423
01424 for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
01425 int nb_groups;
01426 int cpl = (ch == CPL_CH);
01427
01428 if (s->exp_strategy[ch][blk] == EXP_REUSE)
01429 continue;
01430
01431
01432 put_bits(&s->pb, 4, block->grouped_exp[ch][0] >> cpl);
01433
01434
01435 nb_groups = exponent_group_tab[cpl][s->exp_strategy[ch][blk]-1][block->end_freq[ch]-s->start_freq[ch]];
01436 for (i = 1; i <= nb_groups; i++)
01437 put_bits(&s->pb, 7, block->grouped_exp[ch][i]);
01438
01439
01440 if (ch != s->lfe_channel && !cpl)
01441 put_bits(&s->pb, 2, 0);
01442 }
01443
01444
01445 if (!s->eac3) {
01446 baie = (blk == 0);
01447 put_bits(&s->pb, 1, baie);
01448 if (baie) {
01449 put_bits(&s->pb, 2, s->slow_decay_code);
01450 put_bits(&s->pb, 2, s->fast_decay_code);
01451 put_bits(&s->pb, 2, s->slow_gain_code);
01452 put_bits(&s->pb, 2, s->db_per_bit_code);
01453 put_bits(&s->pb, 3, s->floor_code);
01454 }
01455 }
01456
01457
01458 if (!s->eac3) {
01459 put_bits(&s->pb, 1, block->new_snr_offsets);
01460 if (block->new_snr_offsets) {
01461 put_bits(&s->pb, 6, s->coarse_snr_offset);
01462 for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
01463 put_bits(&s->pb, 4, s->fine_snr_offset[ch]);
01464 put_bits(&s->pb, 3, s->fast_gain_code[ch]);
01465 }
01466 }
01467 } else {
01468 put_bits(&s->pb, 1, 0);
01469 }
01470
01471
01472 if (block->cpl_in_use) {
01473 if (!s->eac3 || block->new_cpl_leak != 2)
01474 put_bits(&s->pb, 1, block->new_cpl_leak);
01475 if (block->new_cpl_leak) {
01476 put_bits(&s->pb, 3, s->bit_alloc.cpl_fast_leak);
01477 put_bits(&s->pb, 3, s->bit_alloc.cpl_slow_leak);
01478 }
01479 }
01480
01481 if (!s->eac3) {
01482 put_bits(&s->pb, 1, 0);
01483 put_bits(&s->pb, 1, 0);
01484 }
01485
01486
01487 got_cpl = !block->cpl_in_use;
01488 for (ch = 1; ch <= s->channels; ch++) {
01489 int b, q;
01490
01491 if (!got_cpl && ch > 1 && block->channel_in_cpl[ch-1]) {
01492 ch0 = ch - 1;
01493 ch = CPL_CH;
01494 got_cpl = 1;
01495 }
01496 for (i = s->start_freq[ch]; i < block->end_freq[ch]; i++) {
01497 q = block->qmant[ch][i];
01498 b = s->ref_bap[ch][blk][i];
01499 switch (b) {
01500 case 0: break;
01501 case 1: if (q != 128) put_bits(&s->pb, 5, q); break;
01502 case 2: if (q != 128) put_bits(&s->pb, 7, q); break;
01503 case 3: put_bits(&s->pb, 3, q); break;
01504 case 4: if (q != 128) put_bits(&s->pb, 7, q); break;
01505 case 14: put_bits(&s->pb, 14, q); break;
01506 case 15: put_bits(&s->pb, 16, q); break;
01507 default: put_bits(&s->pb, b-1, q); break;
01508 }
01509 }
01510 if (ch == CPL_CH)
01511 ch = ch0;
01512 }
01513 }
01514
01515
01517 #define CRC16_POLY ((1 << 0) | (1 << 2) | (1 << 15) | (1 << 16))
01518
01519
01520 static unsigned int mul_poly(unsigned int a, unsigned int b, unsigned int poly)
01521 {
01522 unsigned int c;
01523
01524 c = 0;
01525 while (a) {
01526 if (a & 1)
01527 c ^= b;
01528 a = a >> 1;
01529 b = b << 1;
01530 if (b & (1 << 16))
01531 b ^= poly;
01532 }
01533 return c;
01534 }
01535
01536
01537 static unsigned int pow_poly(unsigned int a, unsigned int n, unsigned int poly)
01538 {
01539 unsigned int r;
01540 r = 1;
01541 while (n) {
01542 if (n & 1)
01543 r = mul_poly(r, a, poly);
01544 a = mul_poly(a, a, poly);
01545 n >>= 1;
01546 }
01547 return r;
01548 }
01549
01550
01554 static void output_frame_end(AC3EncodeContext *s)
01555 {
01556 const AVCRC *crc_ctx = av_crc_get_table(AV_CRC_16_ANSI);
01557 int frame_size_58, pad_bytes, crc1, crc2_partial, crc2, crc_inv;
01558 uint8_t *frame;
01559
01560 frame_size_58 = ((s->frame_size >> 2) + (s->frame_size >> 4)) << 1;
01561
01562
01563 av_assert2(s->frame_size * 8 - put_bits_count(&s->pb) >= 18);
01564 flush_put_bits(&s->pb);
01565 frame = s->pb.buf;
01566 pad_bytes = s->frame_size - (put_bits_ptr(&s->pb) - frame) - 2;
01567 av_assert2(pad_bytes >= 0);
01568 if (pad_bytes > 0)
01569 memset(put_bits_ptr(&s->pb), 0, pad_bytes);
01570
01571 if (s->eac3) {
01572
01573 crc2_partial = av_crc(crc_ctx, 0, frame + 2, s->frame_size - 5);
01574 } else {
01575
01576
01577 crc1 = av_bswap16(av_crc(crc_ctx, 0, frame + 4, frame_size_58 - 4));
01578 crc_inv = s->crc_inv[s->frame_size > s->frame_size_min];
01579 crc1 = mul_poly(crc_inv, crc1, CRC16_POLY);
01580 AV_WB16(frame + 2, crc1);
01581
01582
01583 crc2_partial = av_crc(crc_ctx, 0, frame + frame_size_58,
01584 s->frame_size - frame_size_58 - 3);
01585 }
01586 crc2 = av_crc(crc_ctx, crc2_partial, frame + s->frame_size - 3, 1);
01587
01588 if (crc2 == 0x770B) {
01589 frame[s->frame_size - 3] ^= 0x1;
01590 crc2 = av_crc(crc_ctx, crc2_partial, frame + s->frame_size - 3, 1);
01591 }
01592 crc2 = av_bswap16(crc2);
01593 AV_WB16(frame + s->frame_size - 2, crc2);
01594 }
01595
01596
01600 static void output_frame(AC3EncodeContext *s, unsigned char *frame)
01601 {
01602 int blk;
01603
01604 init_put_bits(&s->pb, frame, AC3_MAX_CODED_FRAME_SIZE);
01605
01606 s->output_frame_header(s);
01607
01608 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
01609 output_audio_block(s, blk);
01610
01611 output_frame_end(s);
01612 }
01613
01614
01615 static void dprint_options(AVCodecContext *avctx)
01616 {
01617 #ifdef DEBUG
01618 AC3EncodeContext *s = avctx->priv_data;
01619 AC3EncOptions *opt = &s->options;
01620 char strbuf[32];
01621
01622 switch (s->bitstream_id) {
01623 case 6: av_strlcpy(strbuf, "AC-3 (alt syntax)", 32); break;
01624 case 8: av_strlcpy(strbuf, "AC-3 (standard)", 32); break;
01625 case 9: av_strlcpy(strbuf, "AC-3 (dnet half-rate)", 32); break;
01626 case 10: av_strlcpy(strbuf, "AC-3 (dnet quater-rate)", 32); break;
01627 case 16: av_strlcpy(strbuf, "E-AC-3 (enhanced)", 32); break;
01628 default: snprintf(strbuf, 32, "ERROR");
01629 }
01630 av_dlog(avctx, "bitstream_id: %s (%d)\n", strbuf, s->bitstream_id);
01631 av_dlog(avctx, "sample_fmt: %s\n", av_get_sample_fmt_name(avctx->sample_fmt));
01632 av_get_channel_layout_string(strbuf, 32, s->channels, avctx->channel_layout);
01633 av_dlog(avctx, "channel_layout: %s\n", strbuf);
01634 av_dlog(avctx, "sample_rate: %d\n", s->sample_rate);
01635 av_dlog(avctx, "bit_rate: %d\n", s->bit_rate);
01636 if (s->cutoff)
01637 av_dlog(avctx, "cutoff: %d\n", s->cutoff);
01638
01639 av_dlog(avctx, "per_frame_metadata: %s\n",
01640 opt->allow_per_frame_metadata?"on":"off");
01641 if (s->has_center)
01642 av_dlog(avctx, "center_mixlev: %0.3f (%d)\n", opt->center_mix_level,
01643 s->center_mix_level);
01644 else
01645 av_dlog(avctx, "center_mixlev: {not written}\n");
01646 if (s->has_surround)
01647 av_dlog(avctx, "surround_mixlev: %0.3f (%d)\n", opt->surround_mix_level,
01648 s->surround_mix_level);
01649 else
01650 av_dlog(avctx, "surround_mixlev: {not written}\n");
01651 if (opt->audio_production_info) {
01652 av_dlog(avctx, "mixing_level: %ddB\n", opt->mixing_level);
01653 switch (opt->room_type) {
01654 case 0: av_strlcpy(strbuf, "notindicated", 32); break;
01655 case 1: av_strlcpy(strbuf, "large", 32); break;
01656 case 2: av_strlcpy(strbuf, "small", 32); break;
01657 default: snprintf(strbuf, 32, "ERROR (%d)", opt->room_type);
01658 }
01659 av_dlog(avctx, "room_type: %s\n", strbuf);
01660 } else {
01661 av_dlog(avctx, "mixing_level: {not written}\n");
01662 av_dlog(avctx, "room_type: {not written}\n");
01663 }
01664 av_dlog(avctx, "copyright: %s\n", opt->copyright?"on":"off");
01665 av_dlog(avctx, "dialnorm: %ddB\n", opt->dialogue_level);
01666 if (s->channel_mode == AC3_CHMODE_STEREO) {
01667 switch (opt->dolby_surround_mode) {
01668 case 0: av_strlcpy(strbuf, "notindicated", 32); break;
01669 case 1: av_strlcpy(strbuf, "on", 32); break;
01670 case 2: av_strlcpy(strbuf, "off", 32); break;
01671 default: snprintf(strbuf, 32, "ERROR (%d)", opt->dolby_surround_mode);
01672 }
01673 av_dlog(avctx, "dsur_mode: %s\n", strbuf);
01674 } else {
01675 av_dlog(avctx, "dsur_mode: {not written}\n");
01676 }
01677 av_dlog(avctx, "original: %s\n", opt->original?"on":"off");
01678
01679 if (s->bitstream_id == 6) {
01680 if (opt->extended_bsi_1) {
01681 switch (opt->preferred_stereo_downmix) {
01682 case 0: av_strlcpy(strbuf, "notindicated", 32); break;
01683 case 1: av_strlcpy(strbuf, "ltrt", 32); break;
01684 case 2: av_strlcpy(strbuf, "loro", 32); break;
01685 default: snprintf(strbuf, 32, "ERROR (%d)", opt->preferred_stereo_downmix);
01686 }
01687 av_dlog(avctx, "dmix_mode: %s\n", strbuf);
01688 av_dlog(avctx, "ltrt_cmixlev: %0.3f (%d)\n",
01689 opt->ltrt_center_mix_level, s->ltrt_center_mix_level);
01690 av_dlog(avctx, "ltrt_surmixlev: %0.3f (%d)\n",
01691 opt->ltrt_surround_mix_level, s->ltrt_surround_mix_level);
01692 av_dlog(avctx, "loro_cmixlev: %0.3f (%d)\n",
01693 opt->loro_center_mix_level, s->loro_center_mix_level);
01694 av_dlog(avctx, "loro_surmixlev: %0.3f (%d)\n",
01695 opt->loro_surround_mix_level, s->loro_surround_mix_level);
01696 } else {
01697 av_dlog(avctx, "extended bitstream info 1: {not written}\n");
01698 }
01699 if (opt->extended_bsi_2) {
01700 switch (opt->dolby_surround_ex_mode) {
01701 case 0: av_strlcpy(strbuf, "notindicated", 32); break;
01702 case 1: av_strlcpy(strbuf, "on", 32); break;
01703 case 2: av_strlcpy(strbuf, "off", 32); break;
01704 default: snprintf(strbuf, 32, "ERROR (%d)", opt->dolby_surround_ex_mode);
01705 }
01706 av_dlog(avctx, "dsurex_mode: %s\n", strbuf);
01707 switch (opt->dolby_headphone_mode) {
01708 case 0: av_strlcpy(strbuf, "notindicated", 32); break;
01709 case 1: av_strlcpy(strbuf, "on", 32); break;
01710 case 2: av_strlcpy(strbuf, "off", 32); break;
01711 default: snprintf(strbuf, 32, "ERROR (%d)", opt->dolby_headphone_mode);
01712 }
01713 av_dlog(avctx, "dheadphone_mode: %s\n", strbuf);
01714
01715 switch (opt->ad_converter_type) {
01716 case 0: av_strlcpy(strbuf, "standard", 32); break;
01717 case 1: av_strlcpy(strbuf, "hdcd", 32); break;
01718 default: snprintf(strbuf, 32, "ERROR (%d)", opt->ad_converter_type);
01719 }
01720 av_dlog(avctx, "ad_conv_type: %s\n", strbuf);
01721 } else {
01722 av_dlog(avctx, "extended bitstream info 2: {not written}\n");
01723 }
01724 }
01725 #endif
01726 }
01727
01728
01729 #define FLT_OPTION_THRESHOLD 0.01
01730
01731 static int validate_float_option(float v, const float *v_list, int v_list_size)
01732 {
01733 int i;
01734
01735 for (i = 0; i < v_list_size; i++) {
01736 if (v < (v_list[i] + FLT_OPTION_THRESHOLD) &&
01737 v > (v_list[i] - FLT_OPTION_THRESHOLD))
01738 break;
01739 }
01740 if (i == v_list_size)
01741 return -1;
01742
01743 return i;
01744 }
01745
01746
01747 static void validate_mix_level(void *log_ctx, const char *opt_name,
01748 float *opt_param, const float *list,
01749 int list_size, int default_value, int min_value,
01750 int *ctx_param)
01751 {
01752 int mixlev = validate_float_option(*opt_param, list, list_size);
01753 if (mixlev < min_value) {
01754 mixlev = default_value;
01755 if (*opt_param >= 0.0) {
01756 av_log(log_ctx, AV_LOG_WARNING, "requested %s is not valid. using "
01757 "default value: %0.3f\n", opt_name, list[mixlev]);
01758 }
01759 }
01760 *opt_param = list[mixlev];
01761 *ctx_param = mixlev;
01762 }
01763
01764
01769 static int validate_metadata(AVCodecContext *avctx)
01770 {
01771 AC3EncodeContext *s = avctx->priv_data;
01772 AC3EncOptions *opt = &s->options;
01773
01774
01775 if (s->has_center) {
01776 validate_mix_level(avctx, "center_mix_level", &opt->center_mix_level,
01777 cmixlev_options, CMIXLEV_NUM_OPTIONS, 1, 0,
01778 &s->center_mix_level);
01779 }
01780 if (s->has_surround) {
01781 validate_mix_level(avctx, "surround_mix_level", &opt->surround_mix_level,
01782 surmixlev_options, SURMIXLEV_NUM_OPTIONS, 1, 0,
01783 &s->surround_mix_level);
01784 }
01785
01786
01787 if (opt->mixing_level >= 0 || opt->room_type >= 0) {
01788 if (opt->mixing_level < 0) {
01789 av_log(avctx, AV_LOG_ERROR, "mixing_level must be set if "
01790 "room_type is set\n");
01791 return AVERROR(EINVAL);
01792 }
01793 if (opt->mixing_level < 80) {
01794 av_log(avctx, AV_LOG_ERROR, "invalid mixing level. must be between "
01795 "80dB and 111dB\n");
01796 return AVERROR(EINVAL);
01797 }
01798
01799 if (opt->room_type < 0)
01800 opt->room_type = 0;
01801 opt->audio_production_info = 1;
01802 } else {
01803 opt->audio_production_info = 0;
01804 }
01805
01806
01807 if ((s->has_center || s->has_surround) &&
01808 (opt->preferred_stereo_downmix >= 0 ||
01809 opt->ltrt_center_mix_level >= 0 ||
01810 opt->ltrt_surround_mix_level >= 0 ||
01811 opt->loro_center_mix_level >= 0 ||
01812 opt->loro_surround_mix_level >= 0)) {
01813
01814 if (opt->preferred_stereo_downmix < 0)
01815 opt->preferred_stereo_downmix = 0;
01816
01817 validate_mix_level(avctx, "ltrt_center_mix_level",
01818 &opt->ltrt_center_mix_level, extmixlev_options,
01819 EXTMIXLEV_NUM_OPTIONS, 5, 0,
01820 &s->ltrt_center_mix_level);
01821
01822 validate_mix_level(avctx, "ltrt_surround_mix_level",
01823 &opt->ltrt_surround_mix_level, extmixlev_options,
01824 EXTMIXLEV_NUM_OPTIONS, 6, 3,
01825 &s->ltrt_surround_mix_level);
01826
01827 validate_mix_level(avctx, "loro_center_mix_level",
01828 &opt->loro_center_mix_level, extmixlev_options,
01829 EXTMIXLEV_NUM_OPTIONS, 5, 0,
01830 &s->loro_center_mix_level);
01831
01832 validate_mix_level(avctx, "loro_surround_mix_level",
01833 &opt->loro_surround_mix_level, extmixlev_options,
01834 EXTMIXLEV_NUM_OPTIONS, 6, 3,
01835 &s->loro_surround_mix_level);
01836 opt->extended_bsi_1 = 1;
01837 } else {
01838 opt->extended_bsi_1 = 0;
01839 }
01840
01841
01842 if (opt->dolby_surround_ex_mode >= 0 ||
01843 opt->dolby_headphone_mode >= 0 ||
01844 opt->ad_converter_type >= 0) {
01845
01846 if (opt->dolby_surround_ex_mode < 0)
01847 opt->dolby_surround_ex_mode = 0;
01848
01849 if (opt->dolby_headphone_mode < 0)
01850 opt->dolby_headphone_mode = 0;
01851
01852 if (opt->ad_converter_type < 0)
01853 opt->ad_converter_type = 0;
01854 opt->extended_bsi_2 = 1;
01855 } else {
01856 opt->extended_bsi_2 = 0;
01857 }
01858
01859
01860 if (opt->extended_bsi_1 || opt->extended_bsi_2) {
01861 if (s->bitstream_id > 8 && s->bitstream_id < 11) {
01862 static int warn_once = 1;
01863 if (warn_once) {
01864 av_log(avctx, AV_LOG_WARNING, "alternate bitstream syntax is "
01865 "not compatible with reduced samplerates. writing of "
01866 "extended bitstream information will be disabled.\n");
01867 warn_once = 0;
01868 }
01869 } else {
01870 s->bitstream_id = 6;
01871 }
01872 }
01873
01874 return 0;
01875 }
01876
01877
01881 int ff_ac3_encode_frame(AVCodecContext *avctx, unsigned char *frame,
01882 int buf_size, void *data)
01883 {
01884 AC3EncodeContext *s = avctx->priv_data;
01885 const SampleType *samples = data;
01886 int ret;
01887
01888 if (!s->eac3 && s->options.allow_per_frame_metadata) {
01889 ret = validate_metadata(avctx);
01890 if (ret)
01891 return ret;
01892 }
01893
01894 if (s->bit_alloc.sr_code == 1 || s->eac3)
01895 adjust_frame_size(s);
01896
01897 s->deinterleave_input_samples(s, samples);
01898
01899 s->apply_mdct(s);
01900
01901 s->scale_coefficients(s);
01902
01903 s->cpl_on = s->cpl_enabled;
01904 compute_coupling_strategy(s);
01905
01906 if (s->cpl_on)
01907 s->apply_channel_coupling(s);
01908
01909 s->compute_rematrixing_strategy(s);
01910
01911 apply_rematrixing(s);
01912
01913 process_exponents(s);
01914
01915 ret = compute_bit_allocation(s);
01916 if (ret) {
01917 av_log(avctx, AV_LOG_ERROR, "Bit allocation failed. Try increasing the bitrate.\n");
01918 return ret;
01919 }
01920
01921 quantize_mantissas(s);
01922
01923 output_frame(s, frame);
01924
01925 return s->frame_size;
01926 }
01927
01928
01932 av_cold int ff_ac3_encode_close(AVCodecContext *avctx)
01933 {
01934 int blk, ch;
01935 AC3EncodeContext *s = avctx->priv_data;
01936
01937 av_freep(&s->windowed_samples);
01938 for (ch = 0; ch < s->channels; ch++)
01939 av_freep(&s->planar_samples[ch]);
01940 av_freep(&s->planar_samples);
01941 av_freep(&s->bap_buffer);
01942 av_freep(&s->bap1_buffer);
01943 av_freep(&s->mdct_coef_buffer);
01944 av_freep(&s->fixed_coef_buffer);
01945 av_freep(&s->exp_buffer);
01946 av_freep(&s->grouped_exp_buffer);
01947 av_freep(&s->psd_buffer);
01948 av_freep(&s->band_psd_buffer);
01949 av_freep(&s->mask_buffer);
01950 av_freep(&s->qmant_buffer);
01951 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
01952 AC3Block *block = &s->blocks[blk];
01953 av_freep(&block->mdct_coef);
01954 av_freep(&block->fixed_coef);
01955 av_freep(&block->exp);
01956 av_freep(&block->grouped_exp);
01957 av_freep(&block->psd);
01958 av_freep(&block->band_psd);
01959 av_freep(&block->mask);
01960 av_freep(&block->qmant);
01961 }
01962
01963 s->mdct_end(s->mdct);
01964 av_freep(&s->mdct);
01965
01966 av_freep(&avctx->coded_frame);
01967 return 0;
01968 }
01969
01970
01974 static av_cold int set_channel_info(AC3EncodeContext *s, int channels,
01975 int64_t *channel_layout)
01976 {
01977 int ch_layout;
01978
01979 if (channels < 1 || channels > AC3_MAX_CHANNELS)
01980 return AVERROR(EINVAL);
01981 if ((uint64_t)*channel_layout > 0x7FF)
01982 return AVERROR(EINVAL);
01983 ch_layout = *channel_layout;
01984 if (!ch_layout)
01985 ch_layout = avcodec_guess_channel_layout(channels, CODEC_ID_AC3, NULL);
01986
01987 s->lfe_on = !!(ch_layout & AV_CH_LOW_FREQUENCY);
01988 s->channels = channels;
01989 s->fbw_channels = channels - s->lfe_on;
01990 s->lfe_channel = s->lfe_on ? s->fbw_channels + 1 : -1;
01991 if (s->lfe_on)
01992 ch_layout -= AV_CH_LOW_FREQUENCY;
01993
01994 switch (ch_layout) {
01995 case AV_CH_LAYOUT_MONO: s->channel_mode = AC3_CHMODE_MONO; break;
01996 case AV_CH_LAYOUT_STEREO: s->channel_mode = AC3_CHMODE_STEREO; break;
01997 case AV_CH_LAYOUT_SURROUND: s->channel_mode = AC3_CHMODE_3F; break;
01998 case AV_CH_LAYOUT_2_1: s->channel_mode = AC3_CHMODE_2F1R; break;
01999 case AV_CH_LAYOUT_4POINT0: s->channel_mode = AC3_CHMODE_3F1R; break;
02000 case AV_CH_LAYOUT_QUAD:
02001 case AV_CH_LAYOUT_2_2: s->channel_mode = AC3_CHMODE_2F2R; break;
02002 case AV_CH_LAYOUT_5POINT0:
02003 case AV_CH_LAYOUT_5POINT0_BACK: s->channel_mode = AC3_CHMODE_3F2R; break;
02004 default:
02005 return AVERROR(EINVAL);
02006 }
02007 s->has_center = (s->channel_mode & 0x01) && s->channel_mode != AC3_CHMODE_MONO;
02008 s->has_surround = s->channel_mode & 0x04;
02009
02010 s->channel_map = ff_ac3_enc_channel_map[s->channel_mode][s->lfe_on];
02011 *channel_layout = ch_layout;
02012 if (s->lfe_on)
02013 *channel_layout |= AV_CH_LOW_FREQUENCY;
02014
02015 return 0;
02016 }
02017
02018
02019 static av_cold int validate_options(AVCodecContext *avctx, AC3EncodeContext *s)
02020 {
02021 int i, ret, max_sr;
02022
02023
02024 if (!avctx->channel_layout) {
02025 av_log(avctx, AV_LOG_WARNING, "No channel layout specified. The "
02026 "encoder will guess the layout, but it "
02027 "might be incorrect.\n");
02028 }
02029 ret = set_channel_info(s, avctx->channels, &avctx->channel_layout);
02030 if (ret) {
02031 av_log(avctx, AV_LOG_ERROR, "invalid channel layout\n");
02032 return ret;
02033 }
02034
02035
02036
02037
02038
02039 max_sr = s->eac3 ? 2 : 8;
02040 for (i = 0; i <= max_sr; i++) {
02041 if ((ff_ac3_sample_rate_tab[i % 3] >> (i / 3)) == avctx->sample_rate)
02042 break;
02043 }
02044 if (i > max_sr) {
02045 av_log(avctx, AV_LOG_ERROR, "invalid sample rate\n");
02046 return AVERROR(EINVAL);
02047 }
02048 s->sample_rate = avctx->sample_rate;
02049 s->bit_alloc.sr_shift = i / 3;
02050 s->bit_alloc.sr_code = i % 3;
02051 s->bitstream_id = s->eac3 ? 16 : 8 + s->bit_alloc.sr_shift;
02052
02053
02054 if (s->eac3) {
02055 int max_br, min_br, wpf, min_br_dist, min_br_code;
02056
02057
02058 max_br = 2048 * s->sample_rate / AC3_FRAME_SIZE * 16;
02059 min_br = ((s->sample_rate + (AC3_FRAME_SIZE-1)) / AC3_FRAME_SIZE) * 16;
02060 if (avctx->bit_rate < min_br || avctx->bit_rate > max_br) {
02061 av_log(avctx, AV_LOG_ERROR, "invalid bit rate. must be %d to %d "
02062 "for this sample rate\n", min_br, max_br);
02063 return AVERROR(EINVAL);
02064 }
02065
02066
02067 wpf = (avctx->bit_rate / 16) * AC3_FRAME_SIZE / s->sample_rate;
02068 av_assert1(wpf > 0 && wpf <= 2048);
02069
02070
02071
02072
02073 min_br_code = -1;
02074 min_br_dist = INT_MAX;
02075 for (i = 0; i < 19; i++) {
02076 int br_dist = abs(ff_ac3_bitrate_tab[i] * 1000 - avctx->bit_rate);
02077 if (br_dist < min_br_dist) {
02078 min_br_dist = br_dist;
02079 min_br_code = i;
02080 }
02081 }
02082
02083
02084 s->frame_size_code = min_br_code << 1;
02085 while (wpf > 1 && wpf * s->sample_rate / AC3_FRAME_SIZE * 16 > avctx->bit_rate)
02086 wpf--;
02087 s->frame_size_min = 2 * wpf;
02088 } else {
02089 for (i = 0; i < 19; i++) {
02090 if ((ff_ac3_bitrate_tab[i] >> s->bit_alloc.sr_shift)*1000 == avctx->bit_rate)
02091 break;
02092 }
02093 if (i == 19) {
02094 av_log(avctx, AV_LOG_ERROR, "invalid bit rate\n");
02095 return AVERROR(EINVAL);
02096 }
02097 s->frame_size_code = i << 1;
02098 s->frame_size_min = 2 * ff_ac3_frame_size_tab[s->frame_size_code][s->bit_alloc.sr_code];
02099 }
02100 s->bit_rate = avctx->bit_rate;
02101 s->frame_size = s->frame_size_min;
02102
02103
02104 if (avctx->cutoff < 0) {
02105 av_log(avctx, AV_LOG_ERROR, "invalid cutoff frequency\n");
02106 return AVERROR(EINVAL);
02107 }
02108 s->cutoff = avctx->cutoff;
02109 if (s->cutoff > (s->sample_rate >> 1))
02110 s->cutoff = s->sample_rate >> 1;
02111
02112
02113 if ((avctx->audio_service_type == AV_AUDIO_SERVICE_TYPE_KARAOKE &&
02114 avctx->channels == 1) ||
02115 ((avctx->audio_service_type == AV_AUDIO_SERVICE_TYPE_COMMENTARY ||
02116 avctx->audio_service_type == AV_AUDIO_SERVICE_TYPE_EMERGENCY ||
02117 avctx->audio_service_type == AV_AUDIO_SERVICE_TYPE_VOICE_OVER)
02118 && avctx->channels > 1)) {
02119 av_log(avctx, AV_LOG_ERROR, "invalid audio service type for the "
02120 "specified number of channels\n");
02121 return AVERROR(EINVAL);
02122 }
02123
02124 if (!s->eac3) {
02125 ret = validate_metadata(avctx);
02126 if (ret)
02127 return ret;
02128 }
02129
02130 s->rematrixing_enabled = s->options.stereo_rematrixing &&
02131 (s->channel_mode == AC3_CHMODE_STEREO);
02132
02133 s->cpl_enabled = s->options.channel_coupling &&
02134 s->channel_mode >= AC3_CHMODE_STEREO && !s->fixed_point;
02135
02136 return 0;
02137 }
02138
02139
02145 static av_cold void set_bandwidth(AC3EncodeContext *s)
02146 {
02147 int blk, ch;
02148 int av_uninit(cpl_start);
02149
02150 if (s->cutoff) {
02151
02152 int fbw_coeffs;
02153 fbw_coeffs = s->cutoff * 2 * AC3_MAX_COEFS / s->sample_rate;
02154 s->bandwidth_code = av_clip((fbw_coeffs - 73) / 3, 0, 60);
02155 } else {
02156
02157 s->bandwidth_code = ac3_bandwidth_tab[s->fbw_channels-1][s->bit_alloc.sr_code][s->frame_size_code/2];
02158 }
02159
02160
02161 for (ch = 1; ch <= s->fbw_channels; ch++) {
02162 s->start_freq[ch] = 0;
02163 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
02164 s->blocks[blk].end_freq[ch] = s->bandwidth_code * 3 + 73;
02165 }
02166
02167 if (s->lfe_on) {
02168 s->start_freq[s->lfe_channel] = 0;
02169 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
02170 s->blocks[blk].end_freq[ch] = 7;
02171 }
02172
02173
02174 if (s->cpl_enabled) {
02175 if (s->options.cpl_start >= 0) {
02176 cpl_start = s->options.cpl_start;
02177 } else {
02178 cpl_start = ac3_coupling_start_tab[s->channel_mode-2][s->bit_alloc.sr_code][s->frame_size_code/2];
02179 if (cpl_start < 0)
02180 s->cpl_enabled = 0;
02181 }
02182 }
02183 if (s->cpl_enabled) {
02184 int i, cpl_start_band, cpl_end_band;
02185 uint8_t *cpl_band_sizes = s->cpl_band_sizes;
02186
02187 cpl_end_band = s->bandwidth_code / 4 + 3;
02188 cpl_start_band = av_clip(cpl_start, 0, FFMIN(cpl_end_band-1, 15));
02189
02190 s->num_cpl_subbands = cpl_end_band - cpl_start_band;
02191
02192 s->num_cpl_bands = 1;
02193 *cpl_band_sizes = 12;
02194 for (i = cpl_start_band + 1; i < cpl_end_band; i++) {
02195 if (ff_eac3_default_cpl_band_struct[i]) {
02196 *cpl_band_sizes += 12;
02197 } else {
02198 s->num_cpl_bands++;
02199 cpl_band_sizes++;
02200 *cpl_band_sizes = 12;
02201 }
02202 }
02203
02204 s->start_freq[CPL_CH] = cpl_start_band * 12 + 37;
02205 s->cpl_end_freq = cpl_end_band * 12 + 37;
02206 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
02207 s->blocks[blk].end_freq[CPL_CH] = s->cpl_end_freq;
02208 }
02209 }
02210
02211
02212 static av_cold int allocate_buffers(AVCodecContext *avctx)
02213 {
02214 int blk, ch;
02215 AC3EncodeContext *s = avctx->priv_data;
02216 int channels = s->channels + 1;
02217
02218 if (s->allocate_sample_buffers(s))
02219 goto alloc_fail;
02220
02221 FF_ALLOC_OR_GOTO(avctx, s->bap_buffer, AC3_MAX_BLOCKS * channels *
02222 AC3_MAX_COEFS * sizeof(*s->bap_buffer), alloc_fail);
02223 FF_ALLOC_OR_GOTO(avctx, s->bap1_buffer, AC3_MAX_BLOCKS * channels *
02224 AC3_MAX_COEFS * sizeof(*s->bap1_buffer), alloc_fail);
02225 FF_ALLOCZ_OR_GOTO(avctx, s->mdct_coef_buffer, AC3_MAX_BLOCKS * channels *
02226 AC3_MAX_COEFS * sizeof(*s->mdct_coef_buffer), alloc_fail);
02227 FF_ALLOC_OR_GOTO(avctx, s->exp_buffer, AC3_MAX_BLOCKS * channels *
02228 AC3_MAX_COEFS * sizeof(*s->exp_buffer), alloc_fail);
02229 FF_ALLOC_OR_GOTO(avctx, s->grouped_exp_buffer, AC3_MAX_BLOCKS * channels *
02230 128 * sizeof(*s->grouped_exp_buffer), alloc_fail);
02231 FF_ALLOC_OR_GOTO(avctx, s->psd_buffer, AC3_MAX_BLOCKS * channels *
02232 AC3_MAX_COEFS * sizeof(*s->psd_buffer), alloc_fail);
02233 FF_ALLOC_OR_GOTO(avctx, s->band_psd_buffer, AC3_MAX_BLOCKS * channels *
02234 64 * sizeof(*s->band_psd_buffer), alloc_fail);
02235 FF_ALLOC_OR_GOTO(avctx, s->mask_buffer, AC3_MAX_BLOCKS * channels *
02236 64 * sizeof(*s->mask_buffer), alloc_fail);
02237 FF_ALLOC_OR_GOTO(avctx, s->qmant_buffer, AC3_MAX_BLOCKS * channels *
02238 AC3_MAX_COEFS * sizeof(*s->qmant_buffer), alloc_fail);
02239 if (s->cpl_enabled) {
02240 FF_ALLOC_OR_GOTO(avctx, s->cpl_coord_exp_buffer, AC3_MAX_BLOCKS * channels *
02241 16 * sizeof(*s->cpl_coord_exp_buffer), alloc_fail);
02242 FF_ALLOC_OR_GOTO(avctx, s->cpl_coord_mant_buffer, AC3_MAX_BLOCKS * channels *
02243 16 * sizeof(*s->cpl_coord_mant_buffer), alloc_fail);
02244 }
02245 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
02246 AC3Block *block = &s->blocks[blk];
02247 FF_ALLOCZ_OR_GOTO(avctx, block->mdct_coef, channels * sizeof(*block->mdct_coef),
02248 alloc_fail);
02249 FF_ALLOCZ_OR_GOTO(avctx, block->exp, channels * sizeof(*block->exp),
02250 alloc_fail);
02251 FF_ALLOCZ_OR_GOTO(avctx, block->grouped_exp, channels * sizeof(*block->grouped_exp),
02252 alloc_fail);
02253 FF_ALLOCZ_OR_GOTO(avctx, block->psd, channels * sizeof(*block->psd),
02254 alloc_fail);
02255 FF_ALLOCZ_OR_GOTO(avctx, block->band_psd, channels * sizeof(*block->band_psd),
02256 alloc_fail);
02257 FF_ALLOCZ_OR_GOTO(avctx, block->mask, channels * sizeof(*block->mask),
02258 alloc_fail);
02259 FF_ALLOCZ_OR_GOTO(avctx, block->qmant, channels * sizeof(*block->qmant),
02260 alloc_fail);
02261 if (s->cpl_enabled) {
02262 FF_ALLOCZ_OR_GOTO(avctx, block->cpl_coord_exp, channels * sizeof(*block->cpl_coord_exp),
02263 alloc_fail);
02264 FF_ALLOCZ_OR_GOTO(avctx, block->cpl_coord_mant, channels * sizeof(*block->cpl_coord_mant),
02265 alloc_fail);
02266 }
02267
02268 for (ch = 0; ch < channels; ch++) {
02269
02270 block->grouped_exp[ch] = &s->grouped_exp_buffer[128 * (blk * channels + ch)];
02271 block->psd[ch] = &s->psd_buffer [AC3_MAX_COEFS * (blk * channels + ch)];
02272 block->band_psd[ch] = &s->band_psd_buffer [64 * (blk * channels + ch)];
02273 block->mask[ch] = &s->mask_buffer [64 * (blk * channels + ch)];
02274 block->qmant[ch] = &s->qmant_buffer [AC3_MAX_COEFS * (blk * channels + ch)];
02275 if (s->cpl_enabled) {
02276 block->cpl_coord_exp[ch] = &s->cpl_coord_exp_buffer [16 * (blk * channels + ch)];
02277 block->cpl_coord_mant[ch] = &s->cpl_coord_mant_buffer[16 * (blk * channels + ch)];
02278 }
02279
02280
02281 block->exp[ch] = &s->exp_buffer [AC3_MAX_COEFS * (AC3_MAX_BLOCKS * ch + blk)];
02282 block->mdct_coef[ch] = &s->mdct_coef_buffer [AC3_MAX_COEFS * (AC3_MAX_BLOCKS * ch + blk)];
02283 }
02284 }
02285
02286 if (!s->fixed_point) {
02287 FF_ALLOCZ_OR_GOTO(avctx, s->fixed_coef_buffer, AC3_MAX_BLOCKS * channels *
02288 AC3_MAX_COEFS * sizeof(*s->fixed_coef_buffer), alloc_fail);
02289 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
02290 AC3Block *block = &s->blocks[blk];
02291 FF_ALLOCZ_OR_GOTO(avctx, block->fixed_coef, channels *
02292 sizeof(*block->fixed_coef), alloc_fail);
02293 for (ch = 0; ch < channels; ch++)
02294 block->fixed_coef[ch] = &s->fixed_coef_buffer[AC3_MAX_COEFS * (AC3_MAX_BLOCKS * ch + blk)];
02295 }
02296 } else {
02297 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
02298 AC3Block *block = &s->blocks[blk];
02299 FF_ALLOCZ_OR_GOTO(avctx, block->fixed_coef, channels *
02300 sizeof(*block->fixed_coef), alloc_fail);
02301 for (ch = 0; ch < channels; ch++)
02302 block->fixed_coef[ch] = (int32_t *)block->mdct_coef[ch];
02303 }
02304 }
02305
02306 return 0;
02307 alloc_fail:
02308 return AVERROR(ENOMEM);
02309 }
02310
02311
02315 av_cold int ff_ac3_encode_init(AVCodecContext *avctx)
02316 {
02317 AC3EncodeContext *s = avctx->priv_data;
02318 int ret, frame_size_58;
02319
02320 s->avctx = avctx;
02321
02322 s->eac3 = avctx->codec_id == CODEC_ID_EAC3;
02323
02324 avctx->frame_size = AC3_FRAME_SIZE;
02325
02326 ff_ac3_common_init();
02327
02328 ret = validate_options(avctx, s);
02329 if (ret)
02330 return ret;
02331
02332 s->bitstream_mode = avctx->audio_service_type;
02333 if (s->bitstream_mode == AV_AUDIO_SERVICE_TYPE_KARAOKE)
02334 s->bitstream_mode = 0x7;
02335
02336 s->bits_written = 0;
02337 s->samples_written = 0;
02338
02339
02340 frame_size_58 = (( s->frame_size >> 2) + ( s->frame_size >> 4)) << 1;
02341 s->crc_inv[0] = pow_poly((CRC16_POLY >> 1), (8 * frame_size_58) - 16, CRC16_POLY);
02342 if (s->bit_alloc.sr_code == 1) {
02343 frame_size_58 = (((s->frame_size+2) >> 2) + ((s->frame_size+2) >> 4)) << 1;
02344 s->crc_inv[1] = pow_poly((CRC16_POLY >> 1), (8 * frame_size_58) - 16, CRC16_POLY);
02345 }
02346
02347
02348 if (CONFIG_AC3_FIXED_ENCODER && s->fixed_point) {
02349 s->mdct_end = ff_ac3_fixed_mdct_end;
02350 s->mdct_init = ff_ac3_fixed_mdct_init;
02351 s->apply_window = ff_ac3_fixed_apply_window;
02352 s->normalize_samples = ff_ac3_fixed_normalize_samples;
02353 s->scale_coefficients = ff_ac3_fixed_scale_coefficients;
02354 s->allocate_sample_buffers = ff_ac3_fixed_allocate_sample_buffers;
02355 s->deinterleave_input_samples = ff_ac3_fixed_deinterleave_input_samples;
02356 s->apply_mdct = ff_ac3_fixed_apply_mdct;
02357 s->apply_channel_coupling = ff_ac3_fixed_apply_channel_coupling;
02358 s->compute_rematrixing_strategy = ff_ac3_fixed_compute_rematrixing_strategy;
02359 } else if (CONFIG_AC3_ENCODER || CONFIG_EAC3_ENCODER) {
02360 s->mdct_end = ff_ac3_float_mdct_end;
02361 s->mdct_init = ff_ac3_float_mdct_init;
02362 s->apply_window = ff_ac3_float_apply_window;
02363 s->scale_coefficients = ff_ac3_float_scale_coefficients;
02364 s->allocate_sample_buffers = ff_ac3_float_allocate_sample_buffers;
02365 s->deinterleave_input_samples = ff_ac3_float_deinterleave_input_samples;
02366 s->apply_mdct = ff_ac3_float_apply_mdct;
02367 s->apply_channel_coupling = ff_ac3_float_apply_channel_coupling;
02368 s->compute_rematrixing_strategy = ff_ac3_float_compute_rematrixing_strategy;
02369 }
02370 if (CONFIG_EAC3_ENCODER && s->eac3)
02371 s->output_frame_header = ff_eac3_output_frame_header;
02372 else
02373 s->output_frame_header = ac3_output_frame_header;
02374
02375 set_bandwidth(s);
02376
02377 exponent_init(s);
02378
02379 bit_alloc_init(s);
02380
02381 FF_ALLOCZ_OR_GOTO(avctx, s->mdct, sizeof(AC3MDCTContext), init_fail);
02382 ret = s->mdct_init(avctx, s->mdct, 9);
02383 if (ret)
02384 goto init_fail;
02385
02386 ret = allocate_buffers(avctx);
02387 if (ret)
02388 goto init_fail;
02389
02390 avctx->coded_frame= avcodec_alloc_frame();
02391
02392 dsputil_init(&s->dsp, avctx);
02393 ff_ac3dsp_init(&s->ac3dsp, avctx->flags & CODEC_FLAG_BITEXACT);
02394
02395 dprint_options(avctx);
02396
02397 return 0;
02398 init_fail:
02399 ff_ac3_encode_close(avctx);
02400 return ret;
02401 }