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00021 #include "avcodec.h"
00022 #include "get_bits.h"
00023 #include "golomb.h"
00024
00040 #define MAX_CHANNELS 2
00041
00042 #define MID_SIDE 0
00043 #define LEFT_SIDE 1
00044 #define RIGHT_SIDE 2
00045
00046 typedef struct SonicContext {
00047 int lossless, decorrelation;
00048
00049 int num_taps, downsampling;
00050 double quantization;
00051
00052 int channels, samplerate, block_align, frame_size;
00053
00054 int *tap_quant;
00055 int *int_samples;
00056 int *coded_samples[MAX_CHANNELS];
00057
00058
00059 int *tail;
00060 int tail_size;
00061 int *window;
00062 int window_size;
00063
00064
00065 int *predictor_k;
00066 int *predictor_state[MAX_CHANNELS];
00067 } SonicContext;
00068
00069 #define LATTICE_SHIFT 10
00070 #define SAMPLE_SHIFT 4
00071 #define LATTICE_FACTOR (1 << LATTICE_SHIFT)
00072 #define SAMPLE_FACTOR (1 << SAMPLE_SHIFT)
00073
00074 #define BASE_QUANT 0.6
00075 #define RATE_VARIATION 3.0
00076
00077 static inline int divide(int a, int b)
00078 {
00079 if (a < 0)
00080 return -( (-a + b/2)/b );
00081 else
00082 return (a + b/2)/b;
00083 }
00084
00085 static inline int shift(int a,int b)
00086 {
00087 return (a+(1<<(b-1))) >> b;
00088 }
00089
00090 static inline int shift_down(int a,int b)
00091 {
00092 return (a>>b)+((a<0)?1:0);
00093 }
00094
00095 #if 1
00096 static inline int intlist_write(PutBitContext *pb, int *buf, int entries, int base_2_part)
00097 {
00098 int i;
00099
00100 for (i = 0; i < entries; i++)
00101 set_se_golomb(pb, buf[i]);
00102
00103 return 1;
00104 }
00105
00106 static inline int intlist_read(GetBitContext *gb, int *buf, int entries, int base_2_part)
00107 {
00108 int i;
00109
00110 for (i = 0; i < entries; i++)
00111 buf[i] = get_se_golomb(gb);
00112
00113 return 1;
00114 }
00115
00116 #else
00117
00118 #define ADAPT_LEVEL 8
00119
00120 static int bits_to_store(uint64_t x)
00121 {
00122 int res = 0;
00123
00124 while(x)
00125 {
00126 res++;
00127 x >>= 1;
00128 }
00129 return res;
00130 }
00131
00132 static void write_uint_max(PutBitContext *pb, unsigned int value, unsigned int max)
00133 {
00134 int i, bits;
00135
00136 if (!max)
00137 return;
00138
00139 bits = bits_to_store(max);
00140
00141 for (i = 0; i < bits-1; i++)
00142 put_bits(pb, 1, value & (1 << i));
00143
00144 if ( (value | (1 << (bits-1))) <= max)
00145 put_bits(pb, 1, value & (1 << (bits-1)));
00146 }
00147
00148 static unsigned int read_uint_max(GetBitContext *gb, int max)
00149 {
00150 int i, bits, value = 0;
00151
00152 if (!max)
00153 return 0;
00154
00155 bits = bits_to_store(max);
00156
00157 for (i = 0; i < bits-1; i++)
00158 if (get_bits1(gb))
00159 value += 1 << i;
00160
00161 if ( (value | (1<<(bits-1))) <= max)
00162 if (get_bits1(gb))
00163 value += 1 << (bits-1);
00164
00165 return value;
00166 }
00167
00168 static int intlist_write(PutBitContext *pb, int *buf, int entries, int base_2_part)
00169 {
00170 int i, j, x = 0, low_bits = 0, max = 0;
00171 int step = 256, pos = 0, dominant = 0, any = 0;
00172 int *copy, *bits;
00173
00174 copy = av_mallocz(4* entries);
00175 if (!copy)
00176 return -1;
00177
00178 if (base_2_part)
00179 {
00180 int energy = 0;
00181
00182 for (i = 0; i < entries; i++)
00183 energy += abs(buf[i]);
00184
00185 low_bits = bits_to_store(energy / (entries * 2));
00186 if (low_bits > 15)
00187 low_bits = 15;
00188
00189 put_bits(pb, 4, low_bits);
00190 }
00191
00192 for (i = 0; i < entries; i++)
00193 {
00194 put_bits(pb, low_bits, abs(buf[i]));
00195 copy[i] = abs(buf[i]) >> low_bits;
00196 if (copy[i] > max)
00197 max = abs(copy[i]);
00198 }
00199
00200 bits = av_mallocz(4* entries*max);
00201 if (!bits)
00202 {
00203
00204 return -1;
00205 }
00206
00207 for (i = 0; i <= max; i++)
00208 {
00209 for (j = 0; j < entries; j++)
00210 if (copy[j] >= i)
00211 bits[x++] = copy[j] > i;
00212 }
00213
00214
00215 while (pos < x)
00216 {
00217 int steplet = step >> 8;
00218
00219 if (pos + steplet > x)
00220 steplet = x - pos;
00221
00222 for (i = 0; i < steplet; i++)
00223 if (bits[i+pos] != dominant)
00224 any = 1;
00225
00226 put_bits(pb, 1, any);
00227
00228 if (!any)
00229 {
00230 pos += steplet;
00231 step += step / ADAPT_LEVEL;
00232 }
00233 else
00234 {
00235 int interloper = 0;
00236
00237 while (((pos + interloper) < x) && (bits[pos + interloper] == dominant))
00238 interloper++;
00239
00240
00241 write_uint_max(pb, interloper, (step >> 8) - 1);
00242
00243 pos += interloper + 1;
00244 step -= step / ADAPT_LEVEL;
00245 }
00246
00247 if (step < 256)
00248 {
00249 step = 65536 / step;
00250 dominant = !dominant;
00251 }
00252 }
00253
00254
00255 for (i = 0; i < entries; i++)
00256 if (buf[i])
00257 put_bits(pb, 1, buf[i] < 0);
00258
00259
00260
00261
00262 return 0;
00263 }
00264
00265 static int intlist_read(GetBitContext *gb, int *buf, int entries, int base_2_part)
00266 {
00267 int i, low_bits = 0, x = 0;
00268 int n_zeros = 0, step = 256, dominant = 0;
00269 int pos = 0, level = 0;
00270 int *bits = av_mallocz(4* entries);
00271
00272 if (!bits)
00273 return -1;
00274
00275 if (base_2_part)
00276 {
00277 low_bits = get_bits(gb, 4);
00278
00279 if (low_bits)
00280 for (i = 0; i < entries; i++)
00281 buf[i] = get_bits(gb, low_bits);
00282 }
00283
00284
00285
00286 while (n_zeros < entries)
00287 {
00288 int steplet = step >> 8;
00289
00290 if (!get_bits1(gb))
00291 {
00292 for (i = 0; i < steplet; i++)
00293 bits[x++] = dominant;
00294
00295 if (!dominant)
00296 n_zeros += steplet;
00297
00298 step += step / ADAPT_LEVEL;
00299 }
00300 else
00301 {
00302 int actual_run = read_uint_max(gb, steplet-1);
00303
00304
00305
00306 for (i = 0; i < actual_run; i++)
00307 bits[x++] = dominant;
00308
00309 bits[x++] = !dominant;
00310
00311 if (!dominant)
00312 n_zeros += actual_run;
00313 else
00314 n_zeros++;
00315
00316 step -= step / ADAPT_LEVEL;
00317 }
00318
00319 if (step < 256)
00320 {
00321 step = 65536 / step;
00322 dominant = !dominant;
00323 }
00324 }
00325
00326
00327 n_zeros = 0;
00328 for (i = 0; n_zeros < entries; i++)
00329 {
00330 while(1)
00331 {
00332 if (pos >= entries)
00333 {
00334 pos = 0;
00335 level += 1 << low_bits;
00336 }
00337
00338 if (buf[pos] >= level)
00339 break;
00340
00341 pos++;
00342 }
00343
00344 if (bits[i])
00345 buf[pos] += 1 << low_bits;
00346 else
00347 n_zeros++;
00348
00349 pos++;
00350 }
00351
00352
00353
00354 for (i = 0; i < entries; i++)
00355 if (buf[i] && get_bits1(gb))
00356 buf[i] = -buf[i];
00357
00358
00359
00360 return 0;
00361 }
00362 #endif
00363
00364 static void predictor_init_state(int *k, int *state, int order)
00365 {
00366 int i;
00367
00368 for (i = order-2; i >= 0; i--)
00369 {
00370 int j, p, x = state[i];
00371
00372 for (j = 0, p = i+1; p < order; j++,p++)
00373 {
00374 int tmp = x + shift_down(k[j] * state[p], LATTICE_SHIFT);
00375 state[p] += shift_down(k[j]*x, LATTICE_SHIFT);
00376 x = tmp;
00377 }
00378 }
00379 }
00380
00381 static int predictor_calc_error(int *k, int *state, int order, int error)
00382 {
00383 int i, x = error - shift_down(k[order-1] * state[order-1], LATTICE_SHIFT);
00384
00385 #if 1
00386 int *k_ptr = &(k[order-2]),
00387 *state_ptr = &(state[order-2]);
00388 for (i = order-2; i >= 0; i--, k_ptr--, state_ptr--)
00389 {
00390 int k_value = *k_ptr, state_value = *state_ptr;
00391 x -= shift_down(k_value * state_value, LATTICE_SHIFT);
00392 state_ptr[1] = state_value + shift_down(k_value * x, LATTICE_SHIFT);
00393 }
00394 #else
00395 for (i = order-2; i >= 0; i--)
00396 {
00397 x -= shift_down(k[i] * state[i], LATTICE_SHIFT);
00398 state[i+1] = state[i] + shift_down(k[i] * x, LATTICE_SHIFT);
00399 }
00400 #endif
00401
00402
00403 if (x > (SAMPLE_FACTOR<<16)) x = (SAMPLE_FACTOR<<16);
00404 if (x < -(SAMPLE_FACTOR<<16)) x = -(SAMPLE_FACTOR<<16);
00405
00406 state[0] = x;
00407
00408 return x;
00409 }
00410
00411 #if CONFIG_SONIC_ENCODER || CONFIG_SONIC_LS_ENCODER
00412
00413
00414
00415
00416 static void modified_levinson_durbin(int *window, int window_entries,
00417 int *out, int out_entries, int channels, int *tap_quant)
00418 {
00419 int i;
00420 int *state = av_mallocz(4* window_entries);
00421
00422 memcpy(state, window, 4* window_entries);
00423
00424 for (i = 0; i < out_entries; i++)
00425 {
00426 int step = (i+1)*channels, k, j;
00427 double xx = 0.0, xy = 0.0;
00428 #if 1
00429 int *x_ptr = &(window[step]), *state_ptr = &(state[0]);
00430 j = window_entries - step;
00431 for (;j>=0;j--,x_ptr++,state_ptr++)
00432 {
00433 double x_value = *x_ptr, state_value = *state_ptr;
00434 xx += state_value*state_value;
00435 xy += x_value*state_value;
00436 }
00437 #else
00438 for (j = 0; j <= (window_entries - step); j++);
00439 {
00440 double stepval = window[step+j], stateval = window[j];
00441
00442
00443 xx += stateval*stateval;
00444 xy += stepval*stateval;
00445 }
00446 #endif
00447 if (xx == 0.0)
00448 k = 0;
00449 else
00450 k = (int)(floor(-xy/xx * (double)LATTICE_FACTOR / (double)(tap_quant[i]) + 0.5));
00451
00452 if (k > (LATTICE_FACTOR/tap_quant[i]))
00453 k = LATTICE_FACTOR/tap_quant[i];
00454 if (-k > (LATTICE_FACTOR/tap_quant[i]))
00455 k = -(LATTICE_FACTOR/tap_quant[i]);
00456
00457 out[i] = k;
00458 k *= tap_quant[i];
00459
00460 #if 1
00461 x_ptr = &(window[step]);
00462 state_ptr = &(state[0]);
00463 j = window_entries - step;
00464 for (;j>=0;j--,x_ptr++,state_ptr++)
00465 {
00466 int x_value = *x_ptr, state_value = *state_ptr;
00467 *x_ptr = x_value + shift_down(k*state_value,LATTICE_SHIFT);
00468 *state_ptr = state_value + shift_down(k*x_value, LATTICE_SHIFT);
00469 }
00470 #else
00471 for (j=0; j <= (window_entries - step); j++)
00472 {
00473 int stepval = window[step+j], stateval=state[j];
00474 window[step+j] += shift_down(k * stateval, LATTICE_SHIFT);
00475 state[j] += shift_down(k * stepval, LATTICE_SHIFT);
00476 }
00477 #endif
00478 }
00479
00480 av_free(state);
00481 }
00482
00483 static inline int code_samplerate(int samplerate)
00484 {
00485 switch (samplerate)
00486 {
00487 case 44100: return 0;
00488 case 22050: return 1;
00489 case 11025: return 2;
00490 case 96000: return 3;
00491 case 48000: return 4;
00492 case 32000: return 5;
00493 case 24000: return 6;
00494 case 16000: return 7;
00495 case 8000: return 8;
00496 }
00497 return -1;
00498 }
00499
00500 static av_cold int sonic_encode_init(AVCodecContext *avctx)
00501 {
00502 SonicContext *s = avctx->priv_data;
00503 PutBitContext pb;
00504 int i, version = 0;
00505
00506 if (avctx->channels > MAX_CHANNELS)
00507 {
00508 av_log(avctx, AV_LOG_ERROR, "Only mono and stereo streams are supported by now\n");
00509 return -1;
00510 }
00511
00512 if (avctx->channels == 2)
00513 s->decorrelation = MID_SIDE;
00514
00515 if (avctx->codec->id == CODEC_ID_SONIC_LS)
00516 {
00517 s->lossless = 1;
00518 s->num_taps = 32;
00519 s->downsampling = 1;
00520 s->quantization = 0.0;
00521 }
00522 else
00523 {
00524 s->num_taps = 128;
00525 s->downsampling = 2;
00526 s->quantization = 1.0;
00527 }
00528
00529
00530 if ((s->num_taps < 32) || (s->num_taps > 1024) ||
00531 ((s->num_taps>>5)<<5 != s->num_taps))
00532 {
00533 av_log(avctx, AV_LOG_ERROR, "Invalid number of taps\n");
00534 return -1;
00535 }
00536
00537
00538 s->tap_quant = av_mallocz(4* s->num_taps);
00539 for (i = 0; i < s->num_taps; i++)
00540 s->tap_quant[i] = (int)(sqrt(i+1));
00541
00542 s->channels = avctx->channels;
00543 s->samplerate = avctx->sample_rate;
00544
00545 s->block_align = (int)(2048.0*s->samplerate/44100)/s->downsampling;
00546 s->frame_size = s->channels*s->block_align*s->downsampling;
00547
00548 s->tail = av_mallocz(4* s->num_taps*s->channels);
00549 if (!s->tail)
00550 return -1;
00551 s->tail_size = s->num_taps*s->channels;
00552
00553 s->predictor_k = av_mallocz(4 * s->num_taps);
00554 if (!s->predictor_k)
00555 return -1;
00556
00557 for (i = 0; i < s->channels; i++)
00558 {
00559 s->coded_samples[i] = av_mallocz(4* s->block_align);
00560 if (!s->coded_samples[i])
00561 return -1;
00562 }
00563
00564 s->int_samples = av_mallocz(4* s->frame_size);
00565
00566 s->window_size = ((2*s->tail_size)+s->frame_size);
00567 s->window = av_mallocz(4* s->window_size);
00568 if (!s->window)
00569 return -1;
00570
00571 avctx->extradata = av_mallocz(16);
00572 if (!avctx->extradata)
00573 return -1;
00574 init_put_bits(&pb, avctx->extradata, 16*8);
00575
00576 put_bits(&pb, 2, version);
00577 if (version == 1)
00578 {
00579 put_bits(&pb, 2, s->channels);
00580 put_bits(&pb, 4, code_samplerate(s->samplerate));
00581 }
00582 put_bits(&pb, 1, s->lossless);
00583 if (!s->lossless)
00584 put_bits(&pb, 3, SAMPLE_SHIFT);
00585 put_bits(&pb, 2, s->decorrelation);
00586 put_bits(&pb, 2, s->downsampling);
00587 put_bits(&pb, 5, (s->num_taps >> 5)-1);
00588 put_bits(&pb, 1, 0);
00589
00590 flush_put_bits(&pb);
00591 avctx->extradata_size = put_bits_count(&pb)/8;
00592
00593 av_log(avctx, AV_LOG_INFO, "Sonic: ver: %d ls: %d dr: %d taps: %d block: %d frame: %d downsamp: %d\n",
00594 version, s->lossless, s->decorrelation, s->num_taps, s->block_align, s->frame_size, s->downsampling);
00595
00596 avctx->coded_frame = avcodec_alloc_frame();
00597 if (!avctx->coded_frame)
00598 return AVERROR(ENOMEM);
00599 avctx->coded_frame->key_frame = 1;
00600 avctx->frame_size = s->block_align*s->downsampling;
00601
00602 return 0;
00603 }
00604
00605 static av_cold int sonic_encode_close(AVCodecContext *avctx)
00606 {
00607 SonicContext *s = avctx->priv_data;
00608 int i;
00609
00610 av_freep(&avctx->coded_frame);
00611
00612 for (i = 0; i < s->channels; i++)
00613 av_free(s->coded_samples[i]);
00614
00615 av_free(s->predictor_k);
00616 av_free(s->tail);
00617 av_free(s->tap_quant);
00618 av_free(s->window);
00619 av_free(s->int_samples);
00620
00621 return 0;
00622 }
00623
00624 static int sonic_encode_frame(AVCodecContext *avctx,
00625 uint8_t *buf, int buf_size, void *data)
00626 {
00627 SonicContext *s = avctx->priv_data;
00628 PutBitContext pb;
00629 int i, j, ch, quant = 0, x = 0;
00630 short *samples = data;
00631
00632 init_put_bits(&pb, buf, buf_size*8);
00633
00634
00635 for (i = 0; i < s->frame_size; i++)
00636 s->int_samples[i] = samples[i];
00637
00638 if (!s->lossless)
00639 for (i = 0; i < s->frame_size; i++)
00640 s->int_samples[i] = s->int_samples[i] << SAMPLE_SHIFT;
00641
00642 switch(s->decorrelation)
00643 {
00644 case MID_SIDE:
00645 for (i = 0; i < s->frame_size; i += s->channels)
00646 {
00647 s->int_samples[i] += s->int_samples[i+1];
00648 s->int_samples[i+1] -= shift(s->int_samples[i], 1);
00649 }
00650 break;
00651 case LEFT_SIDE:
00652 for (i = 0; i < s->frame_size; i += s->channels)
00653 s->int_samples[i+1] -= s->int_samples[i];
00654 break;
00655 case RIGHT_SIDE:
00656 for (i = 0; i < s->frame_size; i += s->channels)
00657 s->int_samples[i] -= s->int_samples[i+1];
00658 break;
00659 }
00660
00661 memset(s->window, 0, 4* s->window_size);
00662
00663 for (i = 0; i < s->tail_size; i++)
00664 s->window[x++] = s->tail[i];
00665
00666 for (i = 0; i < s->frame_size; i++)
00667 s->window[x++] = s->int_samples[i];
00668
00669 for (i = 0; i < s->tail_size; i++)
00670 s->window[x++] = 0;
00671
00672 for (i = 0; i < s->tail_size; i++)
00673 s->tail[i] = s->int_samples[s->frame_size - s->tail_size + i];
00674
00675
00676 modified_levinson_durbin(s->window, s->window_size,
00677 s->predictor_k, s->num_taps, s->channels, s->tap_quant);
00678 if (intlist_write(&pb, s->predictor_k, s->num_taps, 0) < 0)
00679 return -1;
00680
00681 for (ch = 0; ch < s->channels; ch++)
00682 {
00683 x = s->tail_size+ch;
00684 for (i = 0; i < s->block_align; i++)
00685 {
00686 int sum = 0;
00687 for (j = 0; j < s->downsampling; j++, x += s->channels)
00688 sum += s->window[x];
00689 s->coded_samples[ch][i] = sum;
00690 }
00691 }
00692
00693
00694 if (!s->lossless)
00695 {
00696 double energy1 = 0.0, energy2 = 0.0;
00697 for (ch = 0; ch < s->channels; ch++)
00698 {
00699 for (i = 0; i < s->block_align; i++)
00700 {
00701 double sample = s->coded_samples[ch][i];
00702 energy2 += sample*sample;
00703 energy1 += fabs(sample);
00704 }
00705 }
00706
00707 energy2 = sqrt(energy2/(s->channels*s->block_align));
00708 energy1 = sqrt(2.0)*energy1/(s->channels*s->block_align);
00709
00710
00711
00712
00713 if (energy2 > energy1)
00714 energy2 += (energy2-energy1)*RATE_VARIATION;
00715
00716 quant = (int)(BASE_QUANT*s->quantization*energy2/SAMPLE_FACTOR);
00717
00718
00719 if (quant < 1)
00720 quant = 1;
00721 if (quant > 65535)
00722 quant = 65535;
00723
00724 set_ue_golomb(&pb, quant);
00725
00726 quant *= SAMPLE_FACTOR;
00727 }
00728
00729
00730 for (ch = 0; ch < s->channels; ch++)
00731 {
00732 if (!s->lossless)
00733 for (i = 0; i < s->block_align; i++)
00734 s->coded_samples[ch][i] = divide(s->coded_samples[ch][i], quant);
00735
00736 if (intlist_write(&pb, s->coded_samples[ch], s->block_align, 1) < 0)
00737 return -1;
00738 }
00739
00740
00741
00742 flush_put_bits(&pb);
00743 return (put_bits_count(&pb)+7)/8;
00744 }
00745 #endif
00746
00747 #if CONFIG_SONIC_DECODER
00748 static const int samplerate_table[] =
00749 { 44100, 22050, 11025, 96000, 48000, 32000, 24000, 16000, 8000 };
00750
00751 static av_cold int sonic_decode_init(AVCodecContext *avctx)
00752 {
00753 SonicContext *s = avctx->priv_data;
00754 GetBitContext gb;
00755 int i, version;
00756
00757 s->channels = avctx->channels;
00758 s->samplerate = avctx->sample_rate;
00759
00760 if (!avctx->extradata)
00761 {
00762 av_log(avctx, AV_LOG_ERROR, "No mandatory headers present\n");
00763 return -1;
00764 }
00765
00766 init_get_bits(&gb, avctx->extradata, avctx->extradata_size);
00767
00768 version = get_bits(&gb, 2);
00769 if (version > 1)
00770 {
00771 av_log(avctx, AV_LOG_ERROR, "Unsupported Sonic version, please report\n");
00772 return -1;
00773 }
00774
00775 if (version == 1)
00776 {
00777 s->channels = get_bits(&gb, 2);
00778 s->samplerate = samplerate_table[get_bits(&gb, 4)];
00779 av_log(avctx, AV_LOG_INFO, "Sonicv2 chans: %d samprate: %d\n",
00780 s->channels, s->samplerate);
00781 }
00782
00783 if (s->channels > MAX_CHANNELS)
00784 {
00785 av_log(avctx, AV_LOG_ERROR, "Only mono and stereo streams are supported by now\n");
00786 return -1;
00787 }
00788
00789 s->lossless = get_bits1(&gb);
00790 if (!s->lossless)
00791 skip_bits(&gb, 3);
00792 s->decorrelation = get_bits(&gb, 2);
00793
00794 s->downsampling = get_bits(&gb, 2);
00795 s->num_taps = (get_bits(&gb, 5)+1)<<5;
00796 if (get_bits1(&gb))
00797 av_log(avctx, AV_LOG_INFO, "Custom quant table\n");
00798
00799 s->block_align = (int)(2048.0*s->samplerate/44100)/s->downsampling;
00800 s->frame_size = s->channels*s->block_align*s->downsampling;
00801
00802
00803 av_log(avctx, AV_LOG_INFO, "Sonic: ver: %d ls: %d dr: %d taps: %d block: %d frame: %d downsamp: %d\n",
00804 version, s->lossless, s->decorrelation, s->num_taps, s->block_align, s->frame_size, s->downsampling);
00805
00806
00807 s->tap_quant = av_mallocz(4* s->num_taps);
00808 for (i = 0; i < s->num_taps; i++)
00809 s->tap_quant[i] = (int)(sqrt(i+1));
00810
00811 s->predictor_k = av_mallocz(4* s->num_taps);
00812
00813 for (i = 0; i < s->channels; i++)
00814 {
00815 s->predictor_state[i] = av_mallocz(4* s->num_taps);
00816 if (!s->predictor_state[i])
00817 return -1;
00818 }
00819
00820 for (i = 0; i < s->channels; i++)
00821 {
00822 s->coded_samples[i] = av_mallocz(4* s->block_align);
00823 if (!s->coded_samples[i])
00824 return -1;
00825 }
00826 s->int_samples = av_mallocz(4* s->frame_size);
00827
00828 avctx->sample_fmt = AV_SAMPLE_FMT_S16;
00829 return 0;
00830 }
00831
00832 static av_cold int sonic_decode_close(AVCodecContext *avctx)
00833 {
00834 SonicContext *s = avctx->priv_data;
00835 int i;
00836
00837 av_free(s->int_samples);
00838 av_free(s->tap_quant);
00839 av_free(s->predictor_k);
00840
00841 for (i = 0; i < s->channels; i++)
00842 {
00843 av_free(s->predictor_state[i]);
00844 av_free(s->coded_samples[i]);
00845 }
00846
00847 return 0;
00848 }
00849
00850 static int sonic_decode_frame(AVCodecContext *avctx,
00851 void *data, int *data_size,
00852 AVPacket *avpkt)
00853 {
00854 const uint8_t *buf = avpkt->data;
00855 int buf_size = avpkt->size;
00856 SonicContext *s = avctx->priv_data;
00857 GetBitContext gb;
00858 int i, quant, ch, j;
00859 short *samples = data;
00860
00861 if (buf_size == 0) return 0;
00862
00863
00864
00865 init_get_bits(&gb, buf, buf_size*8);
00866
00867 intlist_read(&gb, s->predictor_k, s->num_taps, 0);
00868
00869
00870 for (i = 0; i < s->num_taps; i++)
00871 s->predictor_k[i] *= s->tap_quant[i];
00872
00873 if (s->lossless)
00874 quant = 1;
00875 else
00876 quant = get_ue_golomb(&gb) * SAMPLE_FACTOR;
00877
00878
00879
00880 for (ch = 0; ch < s->channels; ch++)
00881 {
00882 int x = ch;
00883
00884 predictor_init_state(s->predictor_k, s->predictor_state[ch], s->num_taps);
00885
00886 intlist_read(&gb, s->coded_samples[ch], s->block_align, 1);
00887
00888 for (i = 0; i < s->block_align; i++)
00889 {
00890 for (j = 0; j < s->downsampling - 1; j++)
00891 {
00892 s->int_samples[x] = predictor_calc_error(s->predictor_k, s->predictor_state[ch], s->num_taps, 0);
00893 x += s->channels;
00894 }
00895
00896 s->int_samples[x] = predictor_calc_error(s->predictor_k, s->predictor_state[ch], s->num_taps, s->coded_samples[ch][i] * quant);
00897 x += s->channels;
00898 }
00899
00900 for (i = 0; i < s->num_taps; i++)
00901 s->predictor_state[ch][i] = s->int_samples[s->frame_size - s->channels + ch - i*s->channels];
00902 }
00903
00904 switch(s->decorrelation)
00905 {
00906 case MID_SIDE:
00907 for (i = 0; i < s->frame_size; i += s->channels)
00908 {
00909 s->int_samples[i+1] += shift(s->int_samples[i], 1);
00910 s->int_samples[i] -= s->int_samples[i+1];
00911 }
00912 break;
00913 case LEFT_SIDE:
00914 for (i = 0; i < s->frame_size; i += s->channels)
00915 s->int_samples[i+1] += s->int_samples[i];
00916 break;
00917 case RIGHT_SIDE:
00918 for (i = 0; i < s->frame_size; i += s->channels)
00919 s->int_samples[i] += s->int_samples[i+1];
00920 break;
00921 }
00922
00923 if (!s->lossless)
00924 for (i = 0; i < s->frame_size; i++)
00925 s->int_samples[i] = shift(s->int_samples[i], SAMPLE_SHIFT);
00926
00927
00928 for (i = 0; i < s->frame_size; i++)
00929 samples[i] = av_clip_int16(s->int_samples[i]);
00930
00931 align_get_bits(&gb);
00932
00933 *data_size = s->frame_size * 2;
00934
00935 return (get_bits_count(&gb)+7)/8;
00936 }
00937
00938 AVCodec ff_sonic_decoder = {
00939 "sonic",
00940 AVMEDIA_TYPE_AUDIO,
00941 CODEC_ID_SONIC,
00942 sizeof(SonicContext),
00943 sonic_decode_init,
00944 NULL,
00945 sonic_decode_close,
00946 sonic_decode_frame,
00947 .long_name = NULL_IF_CONFIG_SMALL("Sonic"),
00948 };
00949 #endif
00950
00951 #if CONFIG_SONIC_ENCODER
00952 AVCodec ff_sonic_encoder = {
00953 "sonic",
00954 AVMEDIA_TYPE_AUDIO,
00955 CODEC_ID_SONIC,
00956 sizeof(SonicContext),
00957 sonic_encode_init,
00958 sonic_encode_frame,
00959 sonic_encode_close,
00960 NULL,
00961 .long_name = NULL_IF_CONFIG_SMALL("Sonic"),
00962 };
00963 #endif
00964
00965 #if CONFIG_SONIC_LS_ENCODER
00966 AVCodec ff_sonic_ls_encoder = {
00967 "sonicls",
00968 AVMEDIA_TYPE_AUDIO,
00969 CODEC_ID_SONIC_LS,
00970 sizeof(SonicContext),
00971 sonic_encode_init,
00972 sonic_encode_frame,
00973 sonic_encode_close,
00974 NULL,
00975 .long_name = NULL_IF_CONFIG_SMALL("Sonic lossless"),
00976 };
00977 #endif