33 #define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3) \
35 vz0 = vec_add(vb0,vb2); \
36 vz1 = vec_sub(vb0,vb2); \
37 vz2 = vec_sra(vb1,vec_splat_u16(1)); \
38 vz2 = vec_sub(vz2,vb3); \
39 vz3 = vec_sra(vb3,vec_splat_u16(1)); \
40 vz3 = vec_add(vb1,vz3); \
42 va0 = vec_add(vz0,vz3); \
43 va1 = vec_add(vz1,vz2); \
44 va2 = vec_sub(vz1,vz2); \
45 va3 = vec_sub(vz0,vz3)
47 #define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
48 b0 = vec_mergeh( a0, a0 ); \
49 b1 = vec_mergeh( a1, a0 ); \
50 b2 = vec_mergeh( a2, a0 ); \
51 b3 = vec_mergeh( a3, a0 ); \
52 a0 = vec_mergeh( b0, b2 ); \
53 a1 = vec_mergel( b0, b2 ); \
54 a2 = vec_mergeh( b1, b3 ); \
55 a3 = vec_mergel( b1, b3 ); \
56 b0 = vec_mergeh( a0, a2 ); \
57 b1 = vec_mergel( a0, a2 ); \
58 b2 = vec_mergeh( a1, a3 ); \
59 b3 = vec_mergel( a1, a3 )
61 #define VEC_LOAD_U8_ADD_S16_STORE_U8(va) \
62 vdst_orig = vec_ld(0, dst); \
63 vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask); \
64 vdst_ss = (vec_s16) vec_mergeh(zero_u8v, vdst); \
65 va = vec_add(va, vdst_ss); \
66 va_u8 = vec_packsu(va, zero_s16v); \
67 va_u32 = vec_splat((vec_u32)va_u8, 0); \
68 vec_ste(va_u32, element, (uint32_t*)dst);
74 vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
78 const vec_u16 v6us = vec_splat_u16(6);
80 vec_u8 vdst_mask = vec_lvsl(0, dst);
81 int element = ((
unsigned long)dst & 0xf) >> 2;
86 vtmp0 = vec_ld(0,block);
87 vtmp1 = vec_sld(vtmp0, vtmp0, 8);
88 vtmp2 = vec_ld(16,block);
89 vtmp3 = vec_sld(vtmp2, vtmp2, 8);
90 memset(block, 0, 16 *
sizeof(int16_t));
92 VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
94 VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
96 va0 = vec_sra(va0,v6us);
97 va1 = vec_sra(va1,v6us);
98 va2 = vec_sra(va2,v6us);
99 va3 = vec_sra(va3,v6us);
110 #define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7) {\
112 vec_s16 a0v = vec_add(s0, s4); \
114 vec_s16 a2v = vec_sub(s0, s4); \
116 vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6); \
118 vec_s16 a6v = vec_add(vec_sra(s6, onev), s2); \
120 vec_s16 b0v = vec_add(a0v, a6v); \
122 vec_s16 b2v = vec_add(a2v, a4v); \
124 vec_s16 b4v = vec_sub(a2v, a4v); \
126 vec_s16 b6v = vec_sub(a0v, a6v); \
129 vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
132 vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
135 vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
137 vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
139 vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \
141 vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \
143 vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \
145 vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
147 d0 = vec_add(b0v, b7v); \
149 d1 = vec_add(b2v, b5v); \
151 d2 = vec_add(b4v, b3v); \
153 d3 = vec_add(b6v, b1v); \
155 d4 = vec_sub(b6v, b1v); \
157 d5 = vec_sub(b4v, b3v); \
159 d6 = vec_sub(b2v, b5v); \
161 d7 = vec_sub(b0v, b7v); \
164 #define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
166 vec_u8 hv = vec_ld( 0, dest ); \
167 vec_u8 lv = vec_ld( 7, dest ); \
168 vec_u8 dstv = vec_perm( hv, lv, (vec_u8)perm_ldv ); \
169 vec_s16 idct_sh6 = vec_sra(idctv, sixv); \
170 vec_u16 dst16 = (vec_u16)vec_mergeh(zero_u8v, dstv); \
171 vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16); \
172 vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum); \
175 vec_u8 bodyv = vec_perm( idstsum8, idstsum8, perm_stv );\
176 vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv ); \
177 lv = vec_sel( lv, bodyv, edgelv ); \
178 vec_st( lv, 7, dest ); \
179 hv = vec_ld( 0, dest ); \
180 edgehv = vec_perm( zero_u8v, sel, perm_stv ); \
181 hv = vec_sel( hv, bodyv, edgehv ); \
182 vec_st( hv, 0, dest ); \
187 vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
188 vec_s16 idct0, idct1, idct2, idct3, idct4, idct5,
idct6, idct7;
190 vec_u8 perm_ldv = vec_lvsl(0, dst);
191 vec_u8 perm_stv = vec_lvsr(8, dst);
193 const vec_u16 onev = vec_splat_u16(1);
194 const vec_u16 twov = vec_splat_u16(2);
195 const vec_u16 sixv = vec_splat_u16(6);
197 const vec_u8 sel = (
vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
202 s0 = vec_ld(0x00, (int16_t*)dct);
203 s1 = vec_ld(0x10, (int16_t*)dct);
204 s2 = vec_ld(0x20, (int16_t*)dct);
205 s3 = vec_ld(0x30, (int16_t*)dct);
206 s4 = vec_ld(0x40, (int16_t*)dct);
207 s5 = vec_ld(0x50, (int16_t*)dct);
208 s6 = vec_ld(0x60, (int16_t*)dct);
209 s7 = vec_ld(0x70, (int16_t*)dct);
210 memset(dct, 0, 64 *
sizeof(int16_t));
213 d0, d1, d2, d3, d4, d5, d6, d7);
218 idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);
233 vec_u8 dcplus, dcminus,
v0, v1, v2, v3, aligner;
238 dc = (block[0] + 32) >> 6;
240 dc16 = vec_splat((
vec_s16) vec_lde(0, &
dc), 1);
247 aligner = vec_lvsr(0, dst);
248 dcplus = vec_perm(dcplus, dcplus, aligner);
249 dcminus = vec_perm(dcminus, dcminus, aligner);
251 for (i = 0; i <
size; i += 4) {
252 v0 = vec_ld(0, dst+0*stride);
253 v1 = vec_ld(0, dst+1*stride);
254 v2 = vec_ld(0, dst+2*stride);
255 v3 = vec_ld(0, dst+3*stride);
257 v0 = vec_adds(v0, dcplus);
258 v1 = vec_adds(v1, dcplus);
259 v2 = vec_adds(v2, dcplus);
260 v3 = vec_adds(v3, dcplus);
262 v0 = vec_subs(v0, dcminus);
263 v1 = vec_subs(v1, dcminus);
264 v2 = vec_subs(v2, dcminus);
265 v3 = vec_subs(v3, dcminus);
267 vec_st(v0, 0, dst+0*stride);
268 vec_st(v1, 0, dst+1*stride);
269 vec_st(v2, 0, dst+2*stride);
270 vec_st(v3, 0, dst+3*stride);
289 int nnz = nnzc[
scan8[i] ];
307 for(i=0; i<16; i+=4){
308 int nnz = nnzc[
scan8[i] ];
318 for (j = 1; j < 3; j++) {
319 for(i = j * 16; i < j * 16 + 4; i++){
328 #define transpose4x16(r0, r1, r2, r3) { \
329 register vec_u8 r4; \
330 register vec_u8 r5; \
331 register vec_u8 r6; \
332 register vec_u8 r7; \
334 r4 = vec_mergeh(r0, r2); \
335 r5 = vec_mergel(r0, r2); \
336 r6 = vec_mergeh(r1, r3); \
337 r7 = vec_mergel(r1, r3); \
339 r0 = vec_mergeh(r4, r6); \
340 r1 = vec_mergel(r4, r6); \
341 r2 = vec_mergeh(r5, r7); \
342 r3 = vec_mergel(r5, r7); \
349 uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)
dst;
350 int int_dst_stride = dst_stride/4;
352 vec_st(r0, 0, result);
353 vec_st(r1, 16, result);
354 vec_st(r2, 32, result);
355 vec_st(r3, 48, result);
358 *(dst_int+ int_dst_stride) = *(src_int + 1);
359 *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
360 *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
361 *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
362 *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
363 *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
364 *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
365 *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
366 *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
367 *(dst_int+10*int_dst_stride) = *(src_int + 10);
368 *(dst_int+11*int_dst_stride) = *(src_int + 11);
369 *(dst_int+12*int_dst_stride) = *(src_int + 12);
370 *(dst_int+13*int_dst_stride) = *(src_int + 13);
371 *(dst_int+14*int_dst_stride) = *(src_int + 14);
372 *(dst_int+15*int_dst_stride) = *(src_int + 15);
378 #define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
379 register vec_u8 r0 = unaligned_load(0, src); \
380 register vec_u8 r1 = unaligned_load( src_stride, src); \
381 register vec_u8 r2 = unaligned_load(2* src_stride, src); \
382 register vec_u8 r3 = unaligned_load(3* src_stride, src); \
383 register vec_u8 r4 = unaligned_load(4* src_stride, src); \
384 register vec_u8 r5 = unaligned_load(5* src_stride, src); \
385 register vec_u8 r6 = unaligned_load(6* src_stride, src); \
386 register vec_u8 r7 = unaligned_load(7* src_stride, src); \
387 register vec_u8 r14 = unaligned_load(14*src_stride, src); \
388 register vec_u8 r15 = unaligned_load(15*src_stride, src); \
390 r8 = unaligned_load( 8*src_stride, src); \
391 r9 = unaligned_load( 9*src_stride, src); \
392 r10 = unaligned_load(10*src_stride, src); \
393 r11 = unaligned_load(11*src_stride, src); \
394 r12 = unaligned_load(12*src_stride, src); \
395 r13 = unaligned_load(13*src_stride, src); \
398 r0 = vec_mergeh(r0, r8); \
399 r1 = vec_mergeh(r1, r9); \
400 r2 = vec_mergeh(r2, r10); \
401 r3 = vec_mergeh(r3, r11); \
402 r4 = vec_mergeh(r4, r12); \
403 r5 = vec_mergeh(r5, r13); \
404 r6 = vec_mergeh(r6, r14); \
405 r7 = vec_mergeh(r7, r15); \
408 r8 = vec_mergeh(r0, r4); \
409 r9 = vec_mergel(r0, r4); \
410 r10 = vec_mergeh(r1, r5); \
411 r11 = vec_mergel(r1, r5); \
412 r12 = vec_mergeh(r2, r6); \
413 r13 = vec_mergel(r2, r6); \
414 r14 = vec_mergeh(r3, r7); \
415 r15 = vec_mergel(r3, r7); \
418 r0 = vec_mergeh(r8, r12); \
419 r1 = vec_mergel(r8, r12); \
420 r2 = vec_mergeh(r9, r13); \
421 r4 = vec_mergeh(r10, r14); \
422 r5 = vec_mergel(r10, r14); \
423 r6 = vec_mergeh(r11, r15); \
427 r8 = vec_mergeh(r0, r4); \
428 r9 = vec_mergel(r0, r4); \
429 r10 = vec_mergeh(r1, r5); \
430 r11 = vec_mergel(r1, r5); \
431 r12 = vec_mergeh(r2, r6); \
432 r13 = vec_mergel(r2, r6); \
443 register vec_u8 diffneg = vec_subs(y, x);
444 register vec_u8 o = vec_or(diff, diffneg);
445 o = (
vec_u8)vec_cmplt(o, a);
461 mask = vec_and(mask, tempmask);
463 mask = vec_and(mask, tempmask);
475 register vec_u8 average = vec_avg(p0, q0);
483 temp = vec_xor(average, p2);
484 average = vec_avg(average, p2);
485 ones = vec_splat_u8(1);
486 temp = vec_and(temp, ones);
487 uncliped = vec_subs(average, temp);
488 max = vec_adds(p1, tc0);
489 min = vec_subs(p1, tc0);
490 newp1 = vec_max(min, uncliped);
491 newp1 = vec_min(max, newp1);
495 #define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) { \
497 const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4)); \
499 register vec_u8 pq0bit = vec_xor(p0,q0); \
500 register vec_u8 q1minus; \
501 register vec_u8 p0minus; \
502 register vec_u8 stage1; \
503 register vec_u8 stage2; \
504 register vec_u8 vec160; \
505 register vec_u8 delta; \
506 register vec_u8 deltaneg; \
508 q1minus = vec_nor(q1, q1); \
509 stage1 = vec_avg(p1, q1minus); \
510 stage2 = vec_sr(stage1, vec_splat_u8(1)); \
511 p0minus = vec_nor(p0, p0); \
512 stage1 = vec_avg(q0, p0minus); \
513 pq0bit = vec_and(pq0bit, vec_splat_u8(1)); \
514 stage2 = vec_avg(stage2, pq0bit); \
515 stage2 = vec_adds(stage2, stage1); \
516 vec160 = vec_ld(0, &A0v); \
517 deltaneg = vec_subs(vec160, stage2); \
518 delta = vec_subs(stage2, vec160); \
519 deltaneg = vec_min(tc0masked, deltaneg); \
520 delta = vec_min(tc0masked, delta); \
521 p0 = vec_subs(p0, deltaneg); \
522 q0 = vec_subs(q0, delta); \
523 p0 = vec_adds(p0, delta); \
524 q0 = vec_adds(q0, deltaneg); \
527 #define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) { \
528 DECLARE_ALIGNED(16, unsigned char, temp)[16]; \
529 register vec_u8 alphavec; \
530 register vec_u8 betavec; \
531 register vec_u8 mask; \
532 register vec_u8 p1mask; \
533 register vec_u8 q1mask; \
534 register vector signed char tc0vec; \
535 register vec_u8 finaltc0; \
536 register vec_u8 tc0masked; \
537 register vec_u8 newp1; \
538 register vec_u8 newq1; \
542 alphavec = vec_ld(0, temp); \
543 betavec = vec_splat(alphavec, 0x1); \
544 alphavec = vec_splat(alphavec, 0x0); \
545 mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); \
547 AV_COPY32(temp, tc0); \
548 tc0vec = vec_ld(0, (signed char*)temp); \
549 tc0vec = vec_mergeh(tc0vec, tc0vec); \
550 tc0vec = vec_mergeh(tc0vec, tc0vec); \
551 mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1))); \
552 finaltc0 = vec_and((vec_u8)tc0vec, mask); \
554 p1mask = diff_lt_altivec(p2, p0, betavec); \
555 p1mask = vec_and(p1mask, mask); \
556 tc0masked = vec_and(p1mask, (vec_u8)tc0vec); \
557 finaltc0 = vec_sub(finaltc0, p1mask); \
558 newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked); \
561 q1mask = diff_lt_altivec(q2, q0, betavec); \
562 q1mask = vec_and(q1mask, mask); \
563 tc0masked = vec_and(q1mask, (vec_u8)tc0vec); \
564 finaltc0 = vec_sub(finaltc0, q1mask); \
565 newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked); \
568 h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0); \
575 if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
576 register vec_u8 p2 = vec_ld(-3*stride, pix);
577 register vec_u8 p1 = vec_ld(-2*stride, pix);
578 register vec_u8 p0 = vec_ld(-1*stride, pix);
579 register vec_u8 q0 = vec_ld(0, pix);
580 register vec_u8 q1 = vec_ld(stride, pix);
581 register vec_u8 q2 = vec_ld(2*stride, pix);
583 vec_st(p1, -2*stride, pix);
584 vec_st(p0, -1*stride, pix);
586 vec_st(q1, stride, pix);
592 register vec_u8 line0, line1, line2, line3, line4, line5;
593 if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
598 write16x4(pix-2, stride, line1, line2, line3, line4);
612 offset <<= log2_denom;
613 if(log2_denom) offset += 1<<(log2_denom-1);
614 temp[0] = log2_denom;
619 vlog2_denom = (
vec_u16)vec_splat(vtemp, 1);
620 vweight = vec_splat(vtemp, 3);
621 voffset = vec_splat(vtemp, 5);
622 aligned = !((
unsigned long)block & 0xf);
624 for (y = 0; y <
height; y++) {
625 vblock = vec_ld(0, block);
630 if (w == 16 || aligned) {
632 v0 = vec_adds(v0, voffset);
633 v0 = vec_sra(v0, vlog2_denom);
635 if (w == 16 || !aligned) {
637 v1 = vec_adds(v1, voffset);
638 v1 = vec_sra(v1, vlog2_denom);
640 vblock = vec_packsu(v0, v1);
641 vec_st(vblock, 0, block);
649 int log2_denom,
int weightd,
int weights,
int offset,
int w)
651 int y, dst_aligned, src_aligned;
653 vec_s16 vtemp, vweights, vweightd, voffset,
v0, v1, v2, v3;
658 offset = ((offset + 1) | 1) << log2_denom;
659 temp[0] = log2_denom+1;
665 vlog2_denom = (
vec_u16)vec_splat(vtemp, 1);
666 vweights = vec_splat(vtemp, 3);
667 vweightd = vec_splat(vtemp, 5);
668 voffset = vec_splat(vtemp, 7);
669 dst_aligned = !((
unsigned long)dst & 0xf);
670 src_aligned = !((
unsigned long)src & 0xf);
672 for (y = 0; y <
height; y++) {
673 vdst = vec_ld(0, dst);
674 vsrc = vec_ld(0, src);
688 if (w == 16 || dst_aligned) {
692 v0 = vec_adds(v0, voffset);
693 v0 = vec_adds(v0, v2);
694 v0 = vec_sra(v0, vlog2_denom);
696 if (w == 16 || !dst_aligned) {
700 v1 = vec_adds(v1, voffset);
701 v1 = vec_adds(v1, v3);
702 v1 = vec_sra(v1, vlog2_denom);
704 vdst = vec_packsu(v0, v1);
705 vec_st(vdst, 0, dst);
712 #define H264_WEIGHT(W) \
713 static void ff_weight_h264_pixels ## W ## _altivec(uint8_t *block, int stride, int height, \
714 int log2_denom, int weight, int offset){ \
715 weight_h264_W_altivec(block, stride, height, log2_denom, weight, offset, W); \
717 static void ff_biweight_h264_pixels ## W ## _altivec(uint8_t *dst, uint8_t *src, int stride, int height, \
718 int log2_denom, int weightd, int weights, int offset){ \
719 biweight_h264_W_altivec(dst, src, stride, height, log2_denom, weightd, weights, offset, W); \
726 const
int chroma_format_idc)
729 if (bit_depth == 8) {
731 if (chroma_format_idc == 1)
742 c->weight_h264_pixels_tab[0] = ff_weight_h264_pixels16_altivec;
743 c->weight_h264_pixels_tab[1] = ff_weight_h264_pixels8_altivec;
744 c->biweight_h264_pixels_tab[0] = ff_biweight_h264_pixels16_altivec;
745 c->biweight_h264_pixels_tab[1] = ff_biweight_h264_pixels8_altivec;