31 #define SUB_PIXEL_BITS 8
32 #define SUB_PIXELS (1 << SUB_PIXEL_BITS)
56 #define OFFSET(x) offsetof(PerspectiveContext, x)
57 #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
96 coeff = (1.0 - (A + 3.0) * d * d + (A + 2.0) * d * d * d);
98 coeff = (-4.0 * A + 8.0 * A * d - 5.0 * A * d * d + A * d * d * d);
105 static const char *
const var_names[] = {
"W",
"H", NULL };
110 double x0, x1, x2, x3, x4, x5, x6, x7, q;
113 double (*
ref)[2] = s->
ref;
120 for (i = 0; i < 4; i++) {
121 for (j = 0; j < 2; j++) {
126 NULL, NULL, NULL, NULL,
149 (
ref[2][0] -
ref[3][0])) * h;
153 (
ref[1][1] -
ref[3][1])) * w;
154 q = (
ref[1][0] -
ref[3][0]) * (
ref[2][1] -
ref[3][1]) -
157 x0 = q * (
ref[1][0] -
ref[0][0]) * h + x6 *
ref[1][0];
158 x1 = q * (
ref[2][0] -
ref[0][0]) * w + x7 *
ref[2][0];
159 x2 = q *
ref[0][0] * w * h;
160 x3 = q * (
ref[1][1] -
ref[0][1]) * h + x6 *
ref[1][1];
161 x4 = q * (
ref[2][1] -
ref[0][1]) * w + x7 *
ref[2][1];
162 x5 = q *
ref[0][1] * w * h;
164 for (y = 0; y < h; y++){
165 for (x = 0; x < w; x++){
168 u = (int)floor(
SUB_PIXELS * (x0 * x + x1 * y + x2) /
169 (x6 * x + x7 * y + q * w * h) + 0.5);
170 v = (int)floor(
SUB_PIXELS * (x3 * x + x4 * y + x5) /
171 (x6 * x + x7 * y + q * w * h) + 0.5);
173 s->
pv[x + y * w][0] =
u;
174 s->
pv[x + y * w][1] =
v;
179 double d = i / (double)SUB_PIXELS;
183 for (j = 0; j < 4; j++)
186 for (j = 0; j < 4; j++)
189 for (j = 0; j < 4; j++)
197 uint8_t *dst,
int dst_linesize,
204 for (y = 0; y < h; y++) {
206 for (x = 0; x < w; x++) {
207 int u,
v, subU, subV, sum, sx;
217 if (u > 0 && v > 0 && u < w - 2 && v < h - 2){
218 const int index = u + v*src_linesize;
219 const int a = s->
coeff[subU][0];
220 const int b = s->
coeff[subU][1];
221 const int c = s->
coeff[subU][2];
222 const int d = s->
coeff[subU][3];
224 sum = s->
coeff[subV][0] * (a * src[index - 1 - src_linesize] + b * src[index - 0 - src_linesize] +
225 c * src[index + 1 - src_linesize] + d * src[index + 2 - src_linesize]) +
226 s->
coeff[subV][1] * (a * src[index - 1 ] + b * src[index - 0 ] +
227 c * src[index + 1 ] + d * src[index + 2 ]) +
228 s->
coeff[subV][2] * (a * src[index - 1 + src_linesize] + b * src[index - 0 + src_linesize] +
229 c * src[index + 1 + src_linesize] + d * src[index + 2 + src_linesize]) +
230 s->
coeff[subV][3] * (a * src[index - 1 + 2 * src_linesize] + b * src[index - 0 + 2 * src_linesize] +
231 c * src[index + 1 + 2 * src_linesize] + d * src[index + 2 + 2 * src_linesize]);
237 for (dy = 0; dy < 4; dy++) {
244 for (dx = 0; dx < 4; dx++) {
252 sum += s->
coeff[subU][dx] * s->
coeff[subV][dy] * src[ ix + iy * src_linesize];
258 sum = av_clip(sum, 0, 255);
259 dst[x + y * dst_linesize] = sum;
265 uint8_t *dst,
int dst_linesize,
272 for (y = 0; y < h; y++){
274 for (x = 0; x < w; x++){
275 int u,
v, subU, subV, sum, sx,
index, subUI, subVI;
285 index = u + v * src_linesize;
289 if ((
unsigned)u < (unsigned)(w - 1)){
290 if((
unsigned)v < (unsigned)(h - 1)){
291 sum = subVI * (subUI * src[
index] + subU * src[index + 1]) +
292 subV * (subUI * src[index + src_linesize] + subU * src[index + src_linesize + 1]);
299 index = u + v * src_linesize;
300 sum = subUI * src[
index] + subU * src[index + 1];
308 if ((
unsigned)v < (unsigned)(h - 1)){
309 index = u + v * src_linesize;
310 sum = subVI * src[
index] + subV * src[index + src_linesize];
317 index = u + v * src_linesize;
322 sum = av_clip(sum, 0, 255);
323 dst[x + y * dst_linesize] = sum;
355 for (plane = 0; plane < s->
nb_planes; plane++) {
356 int hsub = plane == 1 || plane == 2 ? s->
hsub : 0;
357 int vsub = plane == 1 || plane == 2 ? s->
vsub : 0;
393 .
name =
"perspective",
399 .
inputs = perspective_inputs,
400 .
outputs = perspective_outputs,
401 .priv_class = &perspective_class,