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libavcodec
vp8dsp.h
Go to the documentation of this file.
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/*
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* Copyright (C) 2010 David Conrad
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* Copyright (C) 2010 Ronald S. Bultje
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* VP8 compatible video decoder
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*/
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#ifndef AVCODEC_VP8DSP_H
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#define AVCODEC_VP8DSP_H
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#include <stddef.h>
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#include <stdint.h>
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typedef
void
(*
vp8_mc_func
)(
uint8_t
*dst
/*align 8*/
, ptrdiff_t dstStride,
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uint8_t
*
src
/*align 1*/
, ptrdiff_t srcStride,
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int
h,
int
x,
int
y
);
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typedef
struct
VP8DSPContext
{
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void
(*
vp8_luma_dc_wht
)(int16_t
block
[4][4][16], int16_t
dc
[16]);
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void
(*
vp8_luma_dc_wht_dc
)(int16_t
block
[4][4][16], int16_t
dc
[16]);
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void
(*
vp8_idct_add
)(
uint8_t
*dst, int16_t
block
[16], ptrdiff_t
stride
);
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void
(*
vp8_idct_dc_add
)(
uint8_t
*dst, int16_t
block
[16], ptrdiff_t
stride
);
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void
(*
vp8_idct_dc_add4y
)(
uint8_t
*dst, int16_t
block
[4][16],
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ptrdiff_t
stride
);
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void
(*
vp8_idct_dc_add4uv
)(
uint8_t
*dst, int16_t
block
[4][16],
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ptrdiff_t
stride
);
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// loop filter applied to edges between macroblocks
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void
(*
vp8_v_loop_filter16y
)(
uint8_t
*dst, ptrdiff_t
stride
,
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int
flim_E,
int
flim_I,
int
hev_thresh);
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void
(*
vp8_h_loop_filter16y
)(
uint8_t
*dst, ptrdiff_t
stride
,
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int
flim_E,
int
flim_I,
int
hev_thresh);
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void
(*
vp8_v_loop_filter8uv
)(
uint8_t
*dstU,
uint8_t
*dstV, ptrdiff_t
stride
,
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int
flim_E,
int
flim_I,
int
hev_thresh);
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void
(*
vp8_h_loop_filter8uv
)(
uint8_t
*dstU,
uint8_t
*dstV, ptrdiff_t
stride
,
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int
flim_E,
int
flim_I,
int
hev_thresh);
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// loop filter applied to inner macroblock edges
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void
(*
vp8_v_loop_filter16y_inner
)(
uint8_t
*dst, ptrdiff_t
stride
,
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int
flim_E,
int
flim_I,
int
hev_thresh);
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void
(*
vp8_h_loop_filter16y_inner
)(
uint8_t
*dst, ptrdiff_t
stride
,
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int
flim_E,
int
flim_I,
int
hev_thresh);
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void
(*
vp8_v_loop_filter8uv_inner
)(
uint8_t
*dstU,
uint8_t
*dstV,
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ptrdiff_t
stride
,
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int
flim_E,
int
flim_I,
int
hev_thresh);
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void
(*
vp8_h_loop_filter8uv_inner
)(
uint8_t
*dstU,
uint8_t
*dstV,
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ptrdiff_t
stride
,
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int
flim_E,
int
flim_I,
int
hev_thresh);
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void
(*
vp8_v_loop_filter_simple
)(
uint8_t
*dst, ptrdiff_t
stride
,
int
flim);
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void
(*
vp8_h_loop_filter_simple
)(
uint8_t
*dst, ptrdiff_t
stride
,
int
flim);
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/**
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* first dimension: width>>3, height is assumed equal to width
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* second dimension: 0 if no vertical interpolation is needed;
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* 1 4-tap vertical interpolation filter (my & 1)
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* 2 6-tap vertical interpolation filter (!(my & 1))
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* third dimension: same as second dimension, for horizontal interpolation
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* so something like put_vp8_epel_pixels_tab[width>>3][2*!!my-(my&1)][2*!!mx-(mx&1)](..., mx, my)
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*/
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vp8_mc_func
put_vp8_epel_pixels_tab
[3][3][3];
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vp8_mc_func
put_vp8_bilinear_pixels_tab
[3][3][3];
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}
VP8DSPContext
;
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void
ff_put_vp8_pixels16_c
(
uint8_t
*dst,
uint8_t
*
src
, ptrdiff_t
stride
,
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int
h,
int
x,
int
y
);
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void
ff_put_vp8_pixels8_c
(
uint8_t
*dst,
uint8_t
*
src
, ptrdiff_t
stride
,
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int
h,
int
x,
int
y
);
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void
ff_put_vp8_pixels4_c
(
uint8_t
*dst,
uint8_t
*
src
, ptrdiff_t
stride
,
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int
h,
int
x,
int
y
);
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void
ff_vp8dsp_init
(
VP8DSPContext
*
c
);
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void
ff_vp8dsp_init_x86
(
VP8DSPContext
*
c
);
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void
ff_vp8dsp_init_arm
(
VP8DSPContext
*
c
);
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void
ff_vp8dsp_init_ppc
(
VP8DSPContext
*
c
);
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#endif
/* AVCODEC_VP8DSP_H */
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