31 static void int32_to_float_fmul_scalar_altivec(
float *dst,
const int32_t *
src,
39 vector
float src1, src2, dst1, dst2, mul_v,
zero;
41 zero = (vector float)vec_splat_u32(0);
43 mul_v = vec_splat(mul_u.v, 0);
45 for (i = 0; i <
len; i += 8) {
46 src1 = vec_ctf(vec_ld(0, src+i), 0);
47 src2 = vec_ctf(vec_ld(16, src+i), 0);
48 dst1 = vec_madd(src1, mul_v, zero);
49 dst2 = vec_madd(src2, mul_v, zero);
50 vec_st(dst1, 0, dst+i);
51 vec_st(dst2, 16, dst+i);
56 static vector
signed short float_to_int16_one_altivec(
const float *src)
58 vector
float s0 = vec_ld(0, src);
59 vector
float s1 = vec_ld(16, src);
60 vector
signed int t0 = vec_cts(s0, 0);
61 vector
signed int t1 = vec_cts(s1, 0);
62 return vec_packs(t0,t1);
65 static void float_to_int16_altivec(int16_t *dst,
const float *src,
long len)
68 vector
signed short d0, d1, d;
69 vector
unsigned char align;
70 if (((
long)dst) & 15) {
71 for (i = 0; i < len - 7; i += 8) {
72 d0 = vec_ld(0, dst+i);
73 d = float_to_int16_one_altivec(src + i);
74 d1 = vec_ld(15, dst+i);
75 d1 = vec_perm(d1, d0, vec_lvsl(0, dst + i));
76 align = vec_lvsr(0, dst + i);
77 d0 = vec_perm(d1, d, align);
78 d1 = vec_perm(d, d1, align);
79 vec_st(d0, 0, dst + i);
80 vec_st(d1, 15, dst + i);
83 for (i = 0; i < len - 7; i += 8) {
84 d = float_to_int16_one_altivec(src + i);
85 vec_st(d, 0, dst + i);
90 #define VSTE_INC(dst, v, elem, inc) do { \
91 vector signed short s = vec_splat(v, elem); \
96 static void float_to_int16_stride_altivec(int16_t *dst,
const float *src,
100 vector
signed short d;
102 for (i = 0; i < len - 7; i += 8) {
103 d = float_to_int16_one_altivec(src + i);
104 VSTE_INC(dst, d, 0, stride);
105 VSTE_INC(dst, d, 1, stride);
106 VSTE_INC(dst, d, 2, stride);
107 VSTE_INC(dst, d, 3, stride);
108 VSTE_INC(dst, d, 4, stride);
109 VSTE_INC(dst, d, 5, stride);
110 VSTE_INC(dst, d, 6, stride);
111 VSTE_INC(dst, d, 7, stride);
115 static void float_to_int16_interleave_altivec(int16_t *dst,
const float **src,
116 long len,
int channels)
119 vector
signed short d0, d1, d2, c0,
c1,
t0,
t1;
120 vector
unsigned char align;
123 float_to_int16_altivec(dst, src[0], len);
126 if (((
long)dst) & 15) {
127 for (i = 0; i < len - 7; i += 8) {
128 d0 = vec_ld(0, dst + i);
129 t0 = float_to_int16_one_altivec(src[0] + i);
130 d1 = vec_ld(31, dst + i);
131 t1 = float_to_int16_one_altivec(src[1] + i);
132 c0 = vec_mergeh(t0, t1);
133 c1 = vec_mergel(t0, t1);
134 d2 = vec_perm(d1, d0, vec_lvsl(0, dst + i));
135 align = vec_lvsr(0, dst + i);
136 d0 = vec_perm(d2, c0, align);
137 d1 = vec_perm(c0, c1, align);
138 vec_st(d0, 0, dst + i);
139 d0 = vec_perm(c1, d2, align);
140 vec_st(d1, 15, dst + i);
141 vec_st(d0, 31, dst + i);
145 for (i = 0; i < len - 7; i += 8) {
146 t0 = float_to_int16_one_altivec(src[0] + i);
147 t1 = float_to_int16_one_altivec(src[1] + i);
148 d0 = vec_mergeh(t0, t1);
149 d1 = vec_mergel(t0, t1);
150 vec_st(d0, 0, dst + i);
151 vec_st(d1, 16, dst + i);
156 for (i = 0; i < channels; i++)
157 float_to_int16_stride_altivec(dst + i, src[i], len, channels);