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19 #ifndef AVCODEC_X86_IDCTDSP_H
20 #define AVCODEC_X86_IDCTDSP_H
void ff_put_signed_pixels_clamped_mmx(const int16_t *block, uint8_t *pixels, ptrdiff_t line_size)
void ff_add_pixels_clamped_mmx(const int16_t *block, uint8_t *pixels, ptrdiff_t line_size)
void ff_add_pixels_clamped_sse2(const int16_t *block, uint8_t *pixels, ptrdiff_t line_size)
void ff_put_pixels_clamped_sse2(const int16_t *block, uint8_t *pixels, ptrdiff_t line_size)
void ff_put_pixels_clamped_mmx(const int16_t *block, uint8_t *pixels, ptrdiff_t line_size)
void ff_put_signed_pixels_clamped_sse2(const int16_t *block, uint8_t *pixels, ptrdiff_t line_size)
The exact code depends on how similar the blocks are and how related they are to the block