FFmpeg
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#include <vdpau/vdpau.h>
#include "libavutil/avconfig.h"
#include "libavutil/attributes.h"
#include "avcodec.h"
Go to the source code of this file.
Data Structures | |
struct | AVVDPAUContext |
This structure is used to share data between the libavcodec library and the client video application. More... | |
Typedefs | |
typedef int(* | AVVDPAU_Render2) (struct AVCodecContext *, struct AVFrame *, const VdpPictureInfo *, uint32_t, const VdpBitstreamBuffer *) |
Functions | |
attribute_deprecated AVVDPAUContext * | av_alloc_vdpaucontext (void) |
allocation function for AVVDPAUContext More... | |
attribute_deprecated AVVDPAU_Render2 | av_vdpau_hwaccel_get_render2 (const AVVDPAUContext *) |
attribute_deprecated void | av_vdpau_hwaccel_set_render2 (AVVDPAUContext *, AVVDPAU_Render2) |
int | av_vdpau_bind_context (AVCodecContext *avctx, VdpDevice device, VdpGetProcAddress *get_proc_address, unsigned flags) |
Associate a VDPAU device with a codec context for hardware acceleration. More... | |
int | av_vdpau_get_surface_parameters (AVCodecContext *avctx, VdpChromaType *type, uint32_t *width, uint32_t *height) |
Gets the parameters to create an adequate VDPAU video surface for the codec context using VDPAU hardware decoding acceleration. More... | |
attribute_deprecated AVVDPAUContext * | av_vdpau_alloc_context (void) |
Allocate an AVVDPAUContext. More... | |
Public libavcodec VDPAU header.
Definition in file vdpau.h.