#include "libavutil/bswap.h"
#include "libavutil/intreadwrite.h"
#include "avformat.h"
#include "internal.h"
Go to the source code of this file.
Data Structures | |
struct | SmackerContext |
struct | SmackerFrame |
Defines | |
#define | SMACKER_PAL 0x01 |
#define | SMACKER_FLAG_RING_FRAME 0x01 |
Enumerations | |
enum | SAudFlags { SMK_AUD_PACKED = 0x80, SMK_AUD_16BITS = 0x20, SMK_AUD_STEREO = 0x10, SMK_AUD_BINKAUD = 0x08, SMK_AUD_USEDCT = 0x04 } |
Functions | |
static int | smacker_probe (AVProbeData *p) |
static int | smacker_read_header (AVFormatContext *s, AVFormatParameters *ap) |
static int | smacker_read_packet (AVFormatContext *s, AVPacket *pkt) |
static int | smacker_read_close (AVFormatContext *s) |
Variables | |
static const uint8_t | smk_pal [64] |
AVInputFormat | ff_smacker_demuxer |
#define SMACKER_FLAG_RING_FRAME 0x01 |
#define SMACKER_PAL 0x01 |
enum SAudFlags |
static int smacker_probe | ( | AVProbeData * | p | ) | [static] |
static int smacker_read_close | ( | AVFormatContext * | s | ) | [static] |
static int smacker_read_header | ( | AVFormatContext * | s, | |
AVFormatParameters * | ap | |||
) | [static] |
static int smacker_read_packet | ( | AVFormatContext * | s, | |
AVPacket * | pkt | |||
) | [static] |
Initial value:
{ .name = "smk", .long_name = NULL_IF_CONFIG_SMALL("Smacker video"), .priv_data_size = sizeof(SmackerContext), .read_probe = smacker_probe, .read_header = smacker_read_header, .read_packet = smacker_read_packet, .read_close = smacker_read_close, }
const uint8_t smk_pal[64] [static] |
Initial value:
{ 0x00, 0x04, 0x08, 0x0C, 0x10, 0x14, 0x18, 0x1C, 0x20, 0x24, 0x28, 0x2C, 0x30, 0x34, 0x38, 0x3C, 0x41, 0x45, 0x49, 0x4D, 0x51, 0x55, 0x59, 0x5D, 0x61, 0x65, 0x69, 0x6D, 0x71, 0x75, 0x79, 0x7D, 0x82, 0x86, 0x8A, 0x8E, 0x92, 0x96, 0x9A, 0x9E, 0xA2, 0xA6, 0xAA, 0xAE, 0xB2, 0xB6, 0xBA, 0xBE, 0xC3, 0xC7, 0xCB, 0xCF, 0xD3, 0xD7, 0xDB, 0xDF, 0xE3, 0xE7, 0xEB, 0xEF, 0xF3, 0xF7, 0xFB, 0xFF }
Definition at line 80 of file smacker.c.
Referenced by smacker_read_packet().