#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include "s3tc.h"
Go to the source code of this file.
Data Structures | |
struct | TXDContext |
Functions | |
static av_cold int | txd_init (AVCodecContext *avctx) |
static int | txd_decode_frame (AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt) |
static av_cold int | txd_end (AVCodecContext *avctx) |
Variables | |
AVCodec | txd_decoder |
static int txd_decode_frame | ( | AVCodecContext * | avctx, | |
void * | data, | |||
int * | data_size, | |||
AVPacket * | avpkt | |||
) | [static] |
static av_cold int txd_end | ( | AVCodecContext * | avctx | ) | [static] |
static av_cold int txd_init | ( | AVCodecContext * | avctx | ) | [static] |
Initial value:
{ "txd", AVMEDIA_TYPE_VIDEO, CODEC_ID_TXD, sizeof(TXDContext), txd_init, NULL, txd_end, txd_decode_frame, CODEC_CAP_DR1, NULL, .long_name = NULL_IF_CONFIG_SMALL("Renderware TXD (TeXture Dictionary) image"), }