#include "log.h"
#include "tree.h"
Go to the source code of this file.
Data Structures | |
struct | AVTreeNode |
Functions | |
void * | av_tree_find (const AVTreeNode *t, void *key, int(*cmp)(void *key, const void *b), void *next[2]) |
void * | av_tree_insert (AVTreeNode **tp, void *key, int(*cmp)(void *key, const void *b), AVTreeNode **next) |
Inserts or removes an element. | |
void | av_tree_destroy (AVTreeNode *t) |
void | av_tree_enumerate (AVTreeNode *t, void *opaque, int(*cmp)(void *opaque, void *elem), int(*enu)(void *opaque, void *elem)) |
Applies enu(opaque, &elem) to all the elements in the tree in a given range. | |
Variables | |
const int | av_tree_node_size = sizeof(AVTreeNode) |
void av_tree_destroy | ( | AVTreeNode * | t | ) |
void av_tree_enumerate | ( | struct AVTreeNode * | t, | |
void * | opaque, | |||
int(*)(void *opaque, void *elem) | cmp, | |||
int(*)(void *opaque, void *elem) | enu | |||
) |
Applies enu(opaque, &elem) to all the elements in the tree in a given range.
cmp | a comparison function that returns < 0 for a element below the range, > 0 for a element above the range and == 0 for a element inside the range |
Definition at line 137 of file tree.c.
Referenced by av_tree_enumerate(), and ff_nut_free_sp().
void* av_tree_find | ( | const AVTreeNode * | t, | |
void * | key, | |||
int(*)(void *key, const void *b) | cmp, | |||
void * | next[2] | |||
) |
Definition at line 32 of file tree.c.
Referenced by av_tree_insert(), read_seek(), and write_packet().
void* av_tree_insert | ( | struct AVTreeNode ** | rootp, | |
void * | key, | |||
int(*)(void *key, const void *b) | cmp, | |||
struct AVTreeNode ** | next | |||
) |
Inserts or removes an element.
If *next is NULL, then the supplied element will be removed if it exists. If *next is not NULL, then the supplied element will be inserted, unless it already exists in the tree.
rootp | A pointer to a pointer to the root node of the tree; note that the root node can change during insertions, this is required to keep the tree balanced. | |
next | Used to allocate and free AVTreeNodes. For insertion the user must set it to an allocated and zeroed object of at least av_tree_node_size bytes size. av_tree_insert() will set it to NULL if it has been consumed. For deleting elements *next is set to NULL by the user and av_tree_node_size() will set it to the AVTreeNode which was used for the removed element. This allows the use of flat arrays, which have lower overhead compared to many malloced elements. You might want to define a function like: void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){ if(!*next) *next= av_mallocz(av_tree_node_size); return av_tree_insert(rootp, key, cmp, next); } void *tree_remove(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b, AVTreeNode **next)){ if(*next) av_freep(next); return av_tree_insert(rootp, key, cmp, next); } |
Definition at line 49 of file tree.c.
Referenced by av_tree_insert(), and ff_nut_add_sp().
const int av_tree_node_size = sizeof(AVTreeNode) |