Here is a list of all struct and union fields with links to the structures/unions they belong to:
- z -
- z
: OpenGLVertexInfo
, float4
, PCA
, EBUR128Context
- zero
: Jpeg2000Cblk
, WavpackFrameContext
- zero_exc_pf
: WMAVoiceContext
- zero_freq
: Model2
- zero_mem
: G722Context::G722Band
- zero_res
: DiracContext
- zero_state
: RangeCoder
- zero_weight
: Model2
- zerobits
: Jpeg2000Prec
- zeroes
: SingleChannelElement
, WavpackFrameContext
- zeros
: LagarithContext
- zeros_acc
: WavPackWords
- zeros_rem
: LagarithContext
- zigzag_scan
: H264Context
- zigzag_scan8x8
: H264Context
- zigzag_scan8x8_cavlc
: H264Context
- zigzag_scan8x8_cavlc_q0
: H264Context
- zigzag_scan8x8_q0
: H264Context
- zigzag_scan_q0
: H264Context
- zlibprime_curr
: FlashSVContext
- zlibprime_prev
: FlashSVContext
- zmq
: ZMQContext
- zoom
: AudioVectorScopeContext
, Transform
- zoom_expr_str
: ZPContext
- zrs
: DiracContext
- zrs_exp
: DiracContext
- zstream
: FlashSVContext
, PNGEncContext
, ZmbvEncContext
, CamtasiaContext
, ZeroCodecContext
, ZmbvContext
, PNGDecContext
, LclEncContext
- zyklus
: MBContext
- zz_4x8
: VC1Context
- zz_8x4
: VC1Context
- zz_8x8
: VC1Context
- zzi_8x8
: VC1Context