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libavfilter
ssim.h
Go to the documentation of this file.
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/*
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* Copyright (c) 2015 Ronald S. Bultje <rsbultje@gmail.com>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef LIBAVFILTER_SSIM_H
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#define LIBAVFILTER_SSIM_H
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#include <stddef.h>
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#include <stdint.h>
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typedef
struct
SSIMDSPContext
{
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void
(*
ssim_4x4_line
)(
const
uint8_t
*
buf
, ptrdiff_t buf_stride,
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const
uint8_t
*ref, ptrdiff_t ref_stride,
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int (*sums)[4],
int
w);
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float (*
ssim_end_line
)(
const
int (*sum0)[4],
const
int (*sum1)[4],
int
w);
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}
SSIMDSPContext
;
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void
ff_ssim_init_x86
(
SSIMDSPContext
*dsp);
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#endif
/* LIBAVFILTER_SSIM_H */
uint8_t
uint8_t
Definition:
audio_convert.c:194
ff_ssim_init_x86
void ff_ssim_init_x86(SSIMDSPContext *dsp)
Definition:
vf_ssim_init.c:33
void
typedef void(APIENTRY *FF_PFNGLACTIVETEXTUREPROC)(GLenum texture)
buf
void * buf
Definition:
avisynth_c.h:553
SSIMDSPContext::ssim_4x4_line
void(* ssim_4x4_line)(const uint8_t *buf, ptrdiff_t buf_stride, const uint8_t *ref, ptrdiff_t ref_stride, int(*sums)[4], int w)
Definition:
ssim.h:28
SSIMDSPContext
Definition:
ssim.h:27
SSIMDSPContext::ssim_end_line
float(* ssim_end_line)(const int(*sum0)[4], const int(*sum1)[4], int w)
Definition:
ssim.h:31
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