Bink Audio decoder.
More...
Go to the source code of this file.
Bink Audio decoder.
Technical details here: http://wiki.multimedia.cx/index.php?title=Bink_Audio
Definition in file binkaudio.c.
#define BITSTREAM_READER_LE |
Decode Bink Audio block.
- Parameters
-
[out] | out | Output buffer (must contain s->block_size elements) |
- Returns
- 0 on success, negative error code on failure
Definition at line 164 of file binkaudio.c.
Referenced by decode_frame().
Initial value:= {
2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 32, 64
}
Definition at line 155 of file binkaudio.c.
Referenced by decode_block().
Initial value:= {
.name = "binkaudio_rdft",
}
static av_cold int decode_end(AVCodecContext *avctx)
static av_cold int init(AVCodecContext *avctx)
#define AV_CODEC_CAP_DELAY
Encoder or decoder requires flushing with NULL input at the end in order to give the complete and cor...
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification. ...
static av_cold int decode_init(AVCodecContext *avctx)
static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame_ptr, AVPacket *avpkt)
static int decode(AVCodecContext *avctx, AVFrame *frame, int *got_frame, AVPacket *pkt)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators.
Definition at line 338 of file binkaudio.c.
Initial value:= {
.name = "binkaudio_dct",
}
static av_cold int decode_end(AVCodecContext *avctx)
static av_cold int init(AVCodecContext *avctx)
#define AV_CODEC_CAP_DELAY
Encoder or decoder requires flushing with NULL input at the end in order to give the complete and cor...
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification. ...
static av_cold int decode_init(AVCodecContext *avctx)
static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame_ptr, AVPacket *avpkt)
static int decode(AVCodecContext *avctx, AVFrame *frame, int *got_frame, AVPacket *pkt)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators.
Definition at line 350 of file binkaudio.c.