26 for (k = 0; k < 64; k++) {
27 INTFLOAT f = z[k] + z[k + 64] + z[k + 128] + z[k + 192] + z[k + 256];
35 for (i = 0; i < 64; i++) {
37 v[ i] = (
int)(0x10U + src0[i] - src1[63 - i]) >> 5;
38 v[127 - i] = (
int)(0x10U + src0[i] + src1[63 - i]) >> 5;
40 v[ i] = src0[i] - src1[63 - i];
41 v[127 - i] = src0[i] + src1[63 - i];
57 INTFLOAT phi_sign = 1 - 2 * (kx & 1);
72 INTFLOAT phi_sign = 1 - 2 * (kx & 1);
static void sbr_hf_g_filt_c(float(*Y)[2], const float(*X_high)[40][2], const float *g_filt, int m_max, intptr_t ixh)
static void sbr_qmf_pre_shuffle_c(float *z)
static int noise(AVBSFContext *ctx, AVPacket *out)
static float sbr_sum_square_c(float(*x)[2], int n)
static void sbr_hf_apply_noise_1(INTFLOAT(*Y)[2], const AAC_FLOAT *s_m, const AAC_FLOAT *q_filt, int noise, int kx, int m_max)
static av_always_inline void sbr_hf_apply_noise(float(*Y)[2], const float *s_m, const float *q_filt, int noise, float phi_sign0, float phi_sign1, int m_max)
static void sbr_hf_apply_noise_2(INTFLOAT(*Y)[2], const AAC_FLOAT *s_m, const AAC_FLOAT *q_filt, int noise, int kx, int m_max)
static void sbr_neg_odd_64_c(float *x)
av_cold void ff_sbrdsp_init_arm(SBRDSPContext *s)
av_cold void AAC_RENAME() ff_sbrdsp_init(SBRDSPContext *s)
static void sbr_qmf_deint_bfly_c(INTFLOAT *v, const INTFLOAT *src0, const INTFLOAT *src1)
static void sbr_hf_apply_noise_3(INTFLOAT(*Y)[2], const AAC_FLOAT *s_m, const AAC_FLOAT *q_filt, int noise, int kx, int m_max)
void ff_sbrdsp_init_mips(SBRDSPContext *s)
static void sbr_sum64x5_c(INTFLOAT *z)
static void sbr_qmf_post_shuffle_c(float W[32][2], const float *z)
static void sbr_autocorrelate_c(const float x[40][2], float phi[3][2][2])
static void sbr_hf_apply_noise_0(INTFLOAT(*Y)[2], const AAC_FLOAT *s_m, const AAC_FLOAT *q_filt, int noise, int kx, int m_max)
static void sbr_hf_gen_c(float(*X_high)[2], const float(*X_low)[2], const float alpha0[2], const float alpha1[2], float bw, int start, int end)
void ff_sbrdsp_init_x86(SBRDSPContext *s)
static void sbr_qmf_deint_neg_c(float *v, const float *src)