19 #include <stdatomic.h>
29 void (*free)(
void *opaque,
uint8_t *data),
30 void *opaque,
int flags)
89 memset(ret->
data, 0, size);
191 }
else if (buf->
size == size)
220 void (*pool_free)(
void *opaque))
279 if (!ppool || !*ppool)
293 if(CONFIG_MEMORY_POISONING)
AVBufferRef *(* alloc2)(void *opaque, int size)
void(* free)(void *opaque, uint8_t *data)
a callback for freeing the data
int av_buffer_make_writable(AVBufferRef **pbuf)
Create a writable reference from a given buffer reference, avoiding data copy if possible.
void av_buffer_unref(AVBufferRef **buf)
Free a given reference and automatically free the buffer if there are no more references to it...
void * av_realloc(void *ptr, size_t size)
Allocate, reallocate, or free a block of memory.
ptrdiff_t const GLvoid * data
Memory handling functions.
#define ff_mutex_unlock(mutex)
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
#define BUFFER_FLAG_READONLY
The buffer is always treated as read-only.
struct BufferPoolEntry * next
static AVBufferRef * pool_alloc_buffer(AVBufferPool *pool)
uint8_t * data
data described by this buffer
atomic_uint refcount
number of existing AVBufferRef instances referring to this buffer
#define AV_BUFFER_FLAG_READONLY
Always treat the buffer as read-only, even when it has only one reference.
void av_buffer_default_free(void *opaque, uint8_t *data)
Default free callback, which calls av_free() on the buffer data.
void(* pool_free)(void *opaque)
#define atomic_load(object)
AVBufferRef * av_buffer_create(uint8_t *data, int size, void(*free)(void *opaque, uint8_t *data), void *opaque, int flags)
Create an AVBuffer from an existing array.
int av_buffer_realloc(AVBufferRef **pbuf, int size)
Reallocate a given buffer.
#define ff_mutex_destroy(mutex)
int av_buffer_is_writable(const AVBufferRef *buf)
#define ff_mutex_lock(mutex)
void(* free)(void *opaque, uint8_t *data)
AVBufferPool * av_buffer_pool_init2(int size, void *opaque, AVBufferRef *(*alloc)(void *opaque, int size), void(*pool_free)(void *opaque))
Allocate and initialize a buffer pool with a more complex allocator.
int flags
A combination of BUFFER_FLAG_*.
#define ff_mutex_init(mutex, attr)
#define atomic_fetch_add_explicit(object, operand, order)
static void pool_release_buffer(void *opaque, uint8_t *data)
AVBufferRef * av_buffer_alloc(int size)
Allocate an AVBuffer of the given size using av_malloc().
uint8_t * data
The data buffer.
int av_buffer_get_ref_count(const AVBufferRef *buf)
AVBufferRef * av_buffer_allocz(int size)
Same as av_buffer_alloc(), except the returned buffer will be initialized to zero.
void * av_buffer_get_opaque(const AVBufferRef *buf)
static void buffer_pool_free(AVBufferPool *pool)
void av_buffer_pool_uninit(AVBufferPool **ppool)
Mark the pool as being available for freeing.
static void buffer_replace(AVBufferRef **dst, AVBufferRef **src)
A reference counted buffer type.
int size
Size of data in bytes.
void * opaque
an opaque pointer, to be used by the freeing callback
A reference to a data buffer.
common internal and external API header
AVBufferPool * av_buffer_pool_init(int size, AVBufferRef *(*alloc)(int size))
Allocate and initialize a buffer pool.
static int ref[MAX_W *MAX_W]
AVBufferRef * av_buffer_ref(AVBufferRef *buf)
Create a new reference to an AVBuffer.
int size
size of data in bytes
#define atomic_init(obj, value)
AVBufferRef * av_buffer_pool_get(AVBufferPool *pool)
Allocate a new AVBuffer, reusing an old buffer from the pool when available.
#define BUFFER_FLAG_REALLOCATABLE
The buffer was av_realloc()ed, so it is reallocatable.
AVBufferRef *(* alloc)(int size)