26 #define CHROMA_MC8_ALTIVEC_CORE(BIAS1, BIAS2) \
27 vsrc2ssH = (vec_s16)VEC_MERGEH(zero_u8v,(vec_u8)vsrc2uc);\
28 vsrc3ssH = (vec_s16)VEC_MERGEH(zero_u8v,(vec_u8)vsrc3uc);\
30 psum = vec_mladd(vA, vsrc0ssH, BIAS1);\
31 psum = vec_mladd(vB, vsrc1ssH, psum);\
32 psum = vec_mladd(vC, vsrc2ssH, psum);\
33 psum = vec_mladd(vD, vsrc3ssH, psum);\
35 psum = vec_sr(psum, v6us);\
37 vdst = vec_ld(0, dst);\
38 ppsum = (vec_u8)vec_pack(psum, psum);\
39 vfdst = vec_perm(vdst, ppsum, fperm);\
41 OP_U8_ALTIVEC(fsum, vfdst, vdst);\
43 vec_st(fsum, 0, dst);\
51 #define CHROMA_MC8_ALTIVEC_CORE_SIMPLE \
53 vsrc0ssH = (vec_s16)VEC_MERGEH(zero_u8v,(vec_u8)vsrc0uc);\
54 vsrc1ssH = (vec_s16)VEC_MERGEH(zero_u8v,(vec_u8)vsrc1uc);\
56 psum = vec_mladd(vA, vsrc0ssH, v32ss);\
57 psum = vec_mladd(vE, vsrc1ssH, psum);\
58 psum = vec_sr(psum, v6us);\
60 vdst = vec_ld(0, dst);\
61 ppsum = (vec_u8)vec_pack(psum, psum);\
62 vfdst = vec_perm(vdst, ppsum, fperm);\
64 OP_U8_ALTIVEC(fsum, vfdst, vdst);\
66 vec_st(fsum, 0, dst);\
72 #define add28(a) vec_add(v28ss, a)
75 #define GET_VSRC1(vs0, off, b, perm0, s){ \
76 vec_u8 vsrcCuc, vsrcDuc; \
77 vsrcCuc = vec_ld(off, s); \
79 vsrcDuc = vec_ld(off + b, s); \
83 vs0 = vec_perm(vsrcCuc, vsrcDuc, perm0); \
85 #define GET_VSRC(vs0, vs1, off, b, perm0, perm1, s){ \
86 vec_u8 vsrcCuc, vsrcDuc; \
87 vsrcCuc = vec_ld(off, s); \
89 vsrcDuc = vec_ld(off + b, s); \
93 vs0 = vec_perm(vsrcCuc, vsrcDuc, perm0); \
94 if (reallyBadAlign){ \
97 vs1 = vec_perm(vsrcCuc, vsrcDuc, perm1); \
102 #define GET_VSRC1(vs0, off, b, perm0, s){ \
103 vs0 = vec_vsx_ld(off, s); \
105 #define GET_VSRC(vs0, vs1, off, b, perm0, perm1, s){ \
106 vs0 = vec_vsx_ld(off, s); \
107 vs1 = vec_vsx_ld(off + 1, s); \
111 #ifdef PREFIX_h264_chroma_mc8_altivec
117 {((8 - x) * (8 - y)),
124 const vec_s32 vABCD = vec_ld(0, ABCD);
125 const vec_s16 vA = VEC_SPLAT16(vABCD, 1);
126 const vec_s16 vB = VEC_SPLAT16(vABCD, 3);
127 const vec_s16 vC = VEC_SPLAT16(vABCD, 5);
128 const vec_s16 vD = VEC_SPLAT16(vABCD, 7);
129 const vec_s16 v32ss = vec_sl(vec_splat_s16(1),vec_splat_u16(5));
130 const vec_u16 v6us = vec_splat_u16(6);
132 vec_u8 vsrcperm0, vsrcperm1;
136 vec_s16 vsrc2ssH, vsrc3ssH, psum;
137 vec_u8 vdst, ppsum, vfdst, fsum;
139 register int loadSecond = (((
unsigned long)src) % 16) <= 7 ? 0 : 1;
140 register int reallyBadAlign = (((
unsigned long)src) % 16) == 15 ? 1 : 0;
141 vsrcperm0 = vec_lvsl(0, src);
142 vsrcperm1 = vec_lvsl(1, src);
145 if (((
unsigned long)dst) % 16 == 0) {
146 fperm = (
vec_u8){0x10, 0x11, 0x12, 0x13,
147 0x14, 0x15, 0x16, 0x17,
148 0x08, 0x09, 0x0A, 0x0B,
149 0x0C, 0x0D, 0x0E, 0x0F};
151 fperm = (
vec_u8){0x00, 0x01, 0x02, 0x03,
152 0x04, 0x05, 0x06, 0x07,
153 0x18, 0x19, 0x1A, 0x1B,
154 0x1C, 0x1D, 0x1E, 0x1F};
157 GET_VSRC(vsrc0uc, vsrc1uc, 0, 16, vsrcperm0, vsrcperm1, src);
163 for (i = 0 ; i <
h ; i++) {
164 GET_VSRC(vsrc2uc, vsrc3uc, stride, 16, vsrcperm0, vsrcperm1, src);
168 const vec_s16 vE = vec_add(vB, vC);
170 for (i = 0 ; i <
h ; i++) {
171 GET_VSRC1(vsrc1uc, stride, 15, vsrcperm0, src);
176 for (i = 0 ; i <
h ; i++) {
177 GET_VSRC(vsrc0uc, vsrc1uc, 0, 15, vsrcperm0, vsrcperm1, src);
186 #ifdef PREFIX_no_rnd_vc1_chroma_mc8_altivec
192 {((8 - x) * (8 - y)),
199 const vec_s32 vABCD = vec_ld(0, ABCD);
200 const vec_s16 vA = VEC_SPLAT16(vABCD, 1);
201 const vec_s16 vB = VEC_SPLAT16(vABCD, 3);
202 const vec_s16 vC = VEC_SPLAT16(vABCD, 5);
203 const vec_s16 vD = VEC_SPLAT16(vABCD, 7);
204 const vec_s16 v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
205 const vec_u16 v6us = vec_splat_u16(6);
207 vec_u8 vsrcperm0, vsrcperm1;
211 vec_s16 vsrc2ssH, vsrc3ssH, psum;
212 vec_u8 vdst, ppsum, vfdst, fsum;
214 register int loadSecond = (((
unsigned long)src) % 16) <= 7 ? 0 : 1;
215 register int reallyBadAlign = (((
unsigned long)src) % 16) == 15 ? 1 : 0;
216 vsrcperm0 = vec_lvsl(0, src);
217 vsrcperm1 = vec_lvsl(1, src);
220 if (((
unsigned long)dst) % 16 == 0) {
221 fperm = (
vec_u8){0x10, 0x11, 0x12, 0x13,
222 0x14, 0x15, 0x16, 0x17,
223 0x08, 0x09, 0x0A, 0x0B,
224 0x0C, 0x0D, 0x0E, 0x0F};
226 fperm = (
vec_u8){0x00, 0x01, 0x02, 0x03,
227 0x04, 0x05, 0x06, 0x07,
228 0x18, 0x19, 0x1A, 0x1B,
229 0x1C, 0x1D, 0x1E, 0x1F};
232 GET_VSRC(vsrc0uc, vsrc1uc, 0, 16, vsrcperm0, vsrcperm1, src);
237 for (i = 0 ; i <
h ; i++) {
238 GET_VSRC(vsrc2uc, vsrc3uc, stride, 16, vsrcperm0, vsrcperm1, src);
246 #undef CHROMA_MC8_ALTIVEC_CORE
Memory handling functions.
#define DECLARE_ALIGNED(n, t, v)
Declare a variable that is aligned in memory.
#define GET_VSRC1(vs0, off, b, perm0, s)
Contains misc utility macros and inline functions.
#define GET_VSRC(vs0, vs1, off, b, perm0, perm1, s)
GLint GLenum GLboolean GLsizei stride
#define CHROMA_MC8_ALTIVEC_CORE_SIMPLE
#define CHROMA_MC8_ALTIVEC_CORE(BIAS1, BIAS2)