FFmpeg
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This structure is used as a callback between the FFmpeg decoder (vd_) and presentation (vo_) module. More...
#include <vdpau.h>
Data Fields | |
VdpVideoSurface | surface |
Used as rendered surface, never changed. More... | |
int | state |
Holds FF_VDPAU_STATE_* values. More... | |
union AVVDPAUPictureInfo | info |
picture parameter information for all supported codecs More... | |
int | bitstream_buffers_allocated |
Describe size/location of the compressed video data. More... | |
int | bitstream_buffers_used |
VdpBitstreamBuffer * | bitstream_buffers |
The user is responsible for freeing this buffer using av_freep(). More... | |
This structure is used as a callback between the FFmpeg decoder (vd_) and presentation (vo_) module.
This is used for defining a video frame containing surface, picture parameter, bitstream information etc which are passed between the FFmpeg decoder and its clients.
VdpVideoSurface vdpau_render_state::surface |
int vdpau_render_state::state |
union AVVDPAUPictureInfo vdpau_render_state::info |
int vdpau_render_state::bitstream_buffers_allocated |
VdpBitstreamBuffer* vdpau_render_state::bitstream_buffers |
The user is responsible for freeing this buffer using av_freep().