22 #ifndef AVCODEC_AACENC_H
23 #define AVCODEC_AACENC_H
60 int win,
int group_len,
const float lambda);
62 int scale_idx,
int cb,
const float lambda,
int rtz);
140 .num_ele = { 1, 0, 0, 0 },
141 .pairing = { { 0 }, },
144 .reorder_map = { 0 },
148 .num_ele = { 1, 0, 0, 0 },
149 .pairing = { { 1 }, },
152 .reorder_map = { 0, 1 },
156 .num_ele = { 1, 0, 0, 1 },
157 .pairing = { { 1 }, },
158 .index = { { 0 },{ 0 },{ 0 },{ 0 } },
160 .reorder_map = { 0, 1, 2 },
164 .num_ele = { 1, 0, 1, 0 },
165 .pairing = { { 1 },{ 0 },{ 0 } },
166 .index = { { 0 },{ 0 },{ 0 }, },
168 .reorder_map = { 0, 1, 2 },
172 .num_ele = { 2, 0, 0, 0 },
173 .pairing = { { 1, 0 }, },
174 .index = { { 0, 0 }, },
176 .reorder_map = { 0, 1, 2 },
180 .num_ele = { 2, 0, 0, 1 },
181 .pairing = { { 1, 0 }, },
182 .index = { { 0, 0 }, { 0 }, { 0 }, { 0 }, },
184 .reorder_map = { 0, 1, 2, 3 },
188 .num_ele = { 2, 0, 1, 0 },
189 .pairing = { { 1, 0 }, { 0 }, { 0 }, },
190 .index = { { 0, 0 }, { 0 }, { 1 } },
192 .reorder_map = { 0, 1, 2, 3 },
196 .num_ele = { 2, 1, 1, 0 },
197 .pairing = { { 1, 0 }, { 0 }, { 0 }, },
198 .index = { { 0, 0 }, { 1 }, { 2 }, { 0 } },
200 .reorder_map = { 0, 1, 2, 3, 4 },
204 .num_ele = { 1, 1, 0, 0 },
205 .pairing = { { 1 }, { 1 }, },
206 .index = { { 0 }, { 1 }, },
208 .reorder_map = { 0, 1, 2, 3 },
212 .num_ele = { 1, 0, 1, 0 },
213 .pairing = { { 1 }, { 0 }, { 1 }, },
214 .index = { { 0 }, { 0 }, { 1 } },
216 .reorder_map = { 0, 1, 2, 3 },
220 .num_ele = { 2, 1, 0, 0 },
221 .pairing = { { 1, 0 }, { 1 }, },
222 .index = { { 0, 0 }, { 1 } },
224 .reorder_map = { 0, 1, 2, 3, 4 },
228 .num_ele = { 2, 1, 1, 0 },
229 .pairing = { { 1, 0 }, { 0 }, { 1 }, },
230 .index = { { 0, 0 }, { 1 }, { 1 } },
232 .reorder_map = { 0, 1, 2, 3, 4, 5 },
236 .num_ele = { 2, 0, 1, 0 },
237 .pairing = { { 1, 0 }, { 0 }, { 1 } },
238 .index = { { 0, 0 }, { 0 }, { 1 } },
240 .reorder_map = { 0, 1, 2, 3, 4 },
244 .num_ele = { 2, 1, 1, 0 },
245 .pairing = { { 1, 0 }, { 0 }, { 1 }, },
246 .index = { { 0, 0 }, { 1 }, { 1 } },
248 .reorder_map = { 0, 1, 2, 3, 4, 5 },
252 .num_ele = { 2, 1, 1, 0 },
253 .pairing = { { 1, 0 }, { 1 }, { 0 }, },
254 .index = { { 0, 0 }, { 1 }, { 1 } },
256 .reorder_map = { 0, 1, 2, 3, 4, 5 },
260 .num_ele = { 2, 1, 0, 0 },
261 .pairing = { { 1, 1 }, { 1 } },
262 .index = { { 1, 0 }, { 2 }, },
264 .reorder_map = { 0, 1, 2, 3, 4, 5 },
268 .num_ele = { 2, 0, 2, 0 },
269 .pairing = { { 1, 0 },{ 0 },{ 1, 0 }, },
270 .index = { { 0, 0 },{ 0 },{ 1, 1 } },
272 .reorder_map = { 0, 1, 2, 3, 4, 5 },
276 .num_ele = { 2, 1, 2, 0 },
277 .pairing = { { 1, 0 },{ 0 },{ 1, 0 }, },
278 .index = { { 0, 0 },{ 1 },{ 1, 2 } },
280 .reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
284 .num_ele = { 2, 1, 2, 0 },
285 .pairing = { { 1, 0 }, { 0 }, { 1, 0 }, },
286 .index = { { 0, 0 }, { 1 }, { 1, 2 } },
288 .reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
292 .num_ele = { 2, 1, 2, 0 },
293 .pairing = { { 1, 0 }, { 0 }, { 1, 0 }, },
294 .index = { { 0, 0 }, { 1 }, { 1, 2 } },
296 .reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
300 .num_ele = { 2, 1, 1, 0 },
301 .pairing = { { 1, 0 }, { 1 }, { 1 }, },
302 .index = { { 0, 0 }, { 1 }, { 2 }, },
304 .reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
308 .num_ele = { 2, 1, 1, 0 },
309 .pairing = { { 1, 0 }, { 1 }, { 1 }, },
310 .index = { { 0, 0 }, { 1 }, { 2 }, },
312 .reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
316 .num_ele = { 2, 1, 2, 0 },
317 .pairing = { { 1, 0 }, { 0 }, { 1, 1 }, },
318 .index = { { 0, 0 }, { 1 }, { 1, 2 }, { 0 } },
320 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7 },
324 .num_ele = { 2, 1, 2, 0 },
325 .pairing = { { 1, 0 }, { 0 },{ 1, 1 }, },
326 .index = { { 0, 0 }, { 1 }, { 1, 2 }, { 0 } },
328 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7 },
332 .num_ele = { 2, 1, 2, 0 },
333 .pairing = { { 1, 0 }, { 0 }, { 1, 1 }, },
334 .index = { { 0, 0 }, { 1 }, { 1, 2 }, { 0 } },
336 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7 },
340 .num_ele = { 2, 1, 2, 0 },
341 .pairing = { { 1, 0 }, { 1 }, { 1, 0 }, },
342 .index = { { 0, 0 }, { 1 }, { 2, 1 } },
344 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7 },
348 .num_ele = { 2, 2, 2, 0 },
349 .pairing = { { 1, 0 }, { 1, 0 }, { 1, 0 }, },
350 .index = { { 0, 0 }, { 1, 1 }, { 2, 2 } },
352 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7, 8 },
357 .num_ele = { 2, 2, 2, 0 },
358 .pairing = { { 1, 1 }, { 1, 0 }, { 1, 0 }, },
359 .index = { { 0, 1 }, { 2, 0 }, { 3, 1 } },
361 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 },
365 .num_ele = { 4, 2, 4, 0 },
366 .pairing = { { 1, 0, 1, 0 }, { 1, 1 }, { 1, 0, 1, 0 }, },
367 .index = { { 0, 0, 1, 1 }, { 2, 3 }, { 4, 2, 5, 3 } },
368 .config_map = { 10,
TYPE_CPE,
TYPE_SCE,
TYPE_CPE,
TYPE_SCE,
TYPE_CPE,
TYPE_CPE,
TYPE_CPE,
TYPE_SCE,
TYPE_CPE, TYPE_SCE },
369 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 },
415 int size,
int is_signed,
int maxval,
const float Q34,
416 const float rounding);
#define AV_CH_LAYOUT_7POINT1
#define AV_CH_LAYOUT_4POINT1
void(* search_for_pns)(struct AACEncContext *s, AVCodecContext *avctx, SingleChannelElement *sce)
const AACCoefficientsEncoder * coder
#define AV_CH_LAYOUT_HEXADECAGONAL
enum RawDataBlockType cur_type
channel group type cur_channel belongs to
#define AV_CH_LAYOUT_6POINT1
AACQuantizeBandCostCacheEntry quantize_band_cost_cache[256][128]
memoization area for quantize_band_cost
#define AV_CH_LAYOUT_6POINT0
#define AV_CH_LAYOUT_SURROUND
static float win(SuperEqualizerContext *s, float n, int N)
void(* encode_ltp_info)(struct AACEncContext *s, SingleChannelElement *sce, int common_window)
#define AV_CH_LAYOUT_7POINT0_FRONT
int lambda_count
count(lambda), for Qvg reporting
#define AV_CH_LAYOUT_4POINT0
#define AV_CH_LAYOUT_7POINT0
#define AV_CH_LAYOUT_STEREO
void(* search_for_tns)(struct AACEncContext *s, SingleChannelElement *sce)
#define AV_CH_LAYOUT_5POINT0
static double cb(void *priv, double x, double y)
AACEncOptions options
encoding options
int num_ele[4]
front, side, back, lfe
void ff_quantize_band_cost_cache_init(struct AACEncContext *s)
void(* quant_bands)(int *out, const float *in, const float *scaled, int size, int is_signed, int maxval, const float Q34, const float rounding)
LPCContext lpc
used by TNS
void ff_aac_coder_init_mips(AACEncContext *c)
int samplerate_index
MPEG-4 samplerate index.
const uint8_t * chan_map
channel configuration map
#define AV_CH_LAYOUT_HEXAGONAL
int qcoefs[96]
quantized coefficients
#define DECLARE_ALIGNED(n, t, v)
Declare a variable that is aligned in memory.
context used by psychoacoustic model
int profile
copied from avctx
uint8_t reorder_map[16]
maps channels from lavc to aac order
#define AV_CH_LAYOUT_5POINT1
const uint8_t * reorder_map
lavc to aac reorder map
static const AACPCEInfo aac_pce_configs[]
List of PCE (Program Configuration Element) for the channel layouts listed in channel_layout.h.
#define AV_CH_LAYOUT_QUAD
void(* set_special_band_scalefactors)(struct AACEncContext *s, SingleChannelElement *sce)
void(* search_for_quantizers)(AVCodecContext *avctx, struct AACEncContext *s, SingleChannelElement *sce, const float lambda)
int index[4][8]
front, side, back, lfe
#define AV_CH_LAYOUT_6POINT0_FRONT
void(* search_for_is)(struct AACEncContext *s, AVCodecContext *avctx, ChannelElement *cpe)
void(* abs_pow34)(float *out, const float *in, const int size)
int cur_channel
current channel for coder context
int last_frame_pb_count
number of bits for the previous frame
#define AV_CH_LAYOUT_3POINT1
void(* apply_tns_filt)(struct AACEncContext *s, SingleChannelElement *sce)
typedef void(APIENTRY *FF_PFNGLACTIVETEXTUREPROC)(GLenum texture)
void(* quantize_and_encode_band)(struct AACEncContext *s, PutBitContext *pb, const float *in, float *out, int size, int scale_idx, int cb, const float lambda, int rtz)
int channels
channel count
void(* encode_main_pred)(struct AACEncContext *s, SingleChannelElement *sce)
AAC definitions and structures.
void(* search_for_ltp)(struct AACEncContext *s, SingleChannelElement *sce, int common_window)
FFTContext mdct128
short (128 samples) frame transform context
void(* search_for_pred)(struct AACEncContext *s, SingleChannelElement *sce)
#define AV_CH_LAYOUT_5POINT1_BACK
#define AV_CH_LAYOUT_6POINT1_BACK
const AACCoefficientsEncoder ff_aac_coders[]
void(* adjust_common_pred)(struct AACEncContext *s, ChannelElement *cpe)
void ff_aac_dsp_init_x86(AACEncContext *s)
Libavcodec external API header.
void(* search_for_ms)(struct AACEncContext *s, ChannelElement *cpe)
void(* apply_main_pred)(struct AACEncContext *s, SingleChannelElement *sce)
main external API structure.
int pairing[3][8]
front, side, back
uint8_t pi<< 24) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_U8, uint8_t,(*(constuint8_t *) pi-0x80)*(1.0f/(1<< 7))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_U8, uint8_t,(*(constuint8_t *) pi-0x80)*(1.0/(1<< 7))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_S16, int16_t,(*(constint16_t *) pi >>8)+0x80) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_S16, int16_t,*(constint16_t *) pi *(1.0f/(1<< 15))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_S16, int16_t,*(constint16_t *) pi *(1.0/(1<< 15))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_S32, int32_t,(*(constint32_t *) pi >>24)+0x80) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_S32, int32_t,*(constint32_t *) pi *(1.0f/(1U<< 31))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_S32, int32_t,*(constint32_t *) pi *(1.0/(1U<< 31))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_FLT, float, av_clip_uint8(lrintf(*(constfloat *) pi *(1<< 7))+0x80)) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S16, int16_t, AV_SAMPLE_FMT_FLT, float, av_clip_int16(lrintf(*(constfloat *) pi *(1<< 15)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S32, int32_t, AV_SAMPLE_FMT_FLT, float, av_clipl_int32(llrintf(*(constfloat *) pi *(1U<< 31)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_DBL, double, av_clip_uint8(lrint(*(constdouble *) pi *(1<< 7))+0x80)) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S16, int16_t, AV_SAMPLE_FMT_DBL, double, av_clip_int16(lrint(*(constdouble *) pi *(1<< 15)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S32, int32_t, AV_SAMPLE_FMT_DBL, double, av_clipl_int32(llrint(*(constdouble *) pi *(1U<< 31))))#defineSET_CONV_FUNC_GROUP(ofmt, ifmt) staticvoidset_generic_function(AudioConvert *ac){}voidff_audio_convert_free(AudioConvert **ac){if(!*ac) return;ff_dither_free(&(*ac) ->dc);av_freep(ac);}AudioConvert *ff_audio_convert_alloc(AVAudioResampleContext *avr, enumAVSampleFormatout_fmt, enumAVSampleFormatin_fmt, intchannels, intsample_rate, intapply_map){AudioConvert *ac;intin_planar, out_planar;ac=av_mallocz(sizeof(*ac));if(!ac) returnNULL;ac->avr=avr;ac->out_fmt=out_fmt;ac->in_fmt=in_fmt;ac->channels=channels;ac->apply_map=apply_map;if(avr->dither_method!=AV_RESAMPLE_DITHER_NONE &&av_get_packed_sample_fmt(out_fmt)==AV_SAMPLE_FMT_S16 &&av_get_bytes_per_sample(in_fmt)>2){ac->dc=ff_dither_alloc(avr, out_fmt, in_fmt, channels, sample_rate, apply_map);if(!ac->dc){av_free(ac);returnNULL;}returnac;}in_planar=ff_sample_fmt_is_planar(in_fmt, channels);out_planar=ff_sample_fmt_is_planar(out_fmt, channels);if(in_planar==out_planar){ac->func_type=CONV_FUNC_TYPE_FLAT;ac->planes=in_planar?ac->channels:1;}elseif(in_planar) ac->func_type=CONV_FUNC_TYPE_INTERLEAVE;elseac->func_type=CONV_FUNC_TYPE_DEINTERLEAVE;set_generic_function(ac);if(ARCH_AARCH64) ff_audio_convert_init_aarch64(ac);if(ARCH_ARM) ff_audio_convert_init_arm(ac);if(ARCH_X86) ff_audio_convert_init_x86(ac);returnac;}intff_audio_convert(AudioConvert *ac, AudioData *out, AudioData *in){intuse_generic=1;intlen=in->nb_samples;intp;if(ac->dc){av_log(ac->avr, AV_LOG_TRACE,"%dsamples-audio_convert:%sto%s(dithered)\n", len, av_get_sample_fmt_name(ac->in_fmt), av_get_sample_fmt_name(ac->out_fmt));returnff_convert_dither(ac-> in
void(* encode_window_bands_info)(struct AACEncContext *s, SingleChannelElement *sce, int win, int group_len, const float lambda)
void(* mark_pns)(struct AACEncContext *s, AVCodecContext *avctx, SingleChannelElement *sce)
float lambda_sum
sum(lambda), for Qvg reporting
Describe the class of an AVClass context structure.
#define AV_CH_LAYOUT_7POINT1_WIDE_BACK
#define AV_CH_LAYOUT_5POINT0_BACK
uint16_t quantize_band_cost_cache_generation
#define AV_CH_LAYOUT_OCTAGONAL
int needs_pce
flag for non-standard layout
struct AACEncContext::@28 buffer
struct FFPsyPreprocessContext * psypp
void(* encode_tns_info)(struct AACEncContext *s, SingleChannelElement *sce)
#define AV_CH_BACK_CENTER
#define AV_CH_LAYOUT_7POINT1_WIDE
AACPCEInfo pce
PCE data, if needed.
Single Channel Element - used for both SCE and LFE elements.
#define AV_CH_LAYOUT_2POINT1
uint8_t config_map[16]
configs the encoder's channel specific settings
float * planar_samples[16]
saved preprocessed input
ChannelElement * cpe
channel elements
void(* ltp_insert_new_frame)(struct AACEncContext *s)
channel element - generic struct for SCE/CPE/CCE/LFE
FFTContext mdct1024
long (1024 samples) frame transform context
#define AV_CH_LAYOUT_6POINT1_FRONT
void(* adjust_common_ltp)(struct AACEncContext *s, ChannelElement *cpe)
#define AV_CH_LAYOUT_MONO
float scoefs[1024]
scaled coefficients
void(* update_ltp)(struct AACEncContext *s, SingleChannelElement *sce)