Go to the documentation of this file.
44 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3);
46 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3);
53 if (x >= 0 && x < w && y >= 0 && y <
h)
59 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3)
61 unsigned c0 =
frame->data[0][y *
frame->linesize[0] + x];
62 unsigned c1 =
frame->data[1][y *
frame->linesize[1] + x];
63 unsigned c2 =
frame->data[2][y *
frame->linesize[2] + x];
64 unsigned c3 =
frame->data[3][y *
frame->linesize[3] + x];
72 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3)
85 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3)
87 unsigned c0 =
frame->data[0][y *
frame->linesize[0] + x];
88 unsigned c1 =
frame->data[1][y *
frame->linesize[1] + x];
89 unsigned c2 =
frame->data[2][y *
frame->linesize[2] + x];
97 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3)
109 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3)
111 unsigned c0 =
frame->data[0][y *
frame->linesize[0] + x];
119 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3)
129 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3)
131 frame->data[0][y *
frame->linesize[0] + x] = d0;
135 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3)
141 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3)
143 frame->data[0][y *
frame->linesize[0] + x] = d0;
144 frame->data[1][y *
frame->linesize[1] + x] = d1;
145 frame->data[2][y *
frame->linesize[2] + x] = d2;
149 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3)
157 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3)
159 frame->data[0][y *
frame->linesize[0] + x] = d0;
160 frame->data[1][y *
frame->linesize[1] + x] = d1;
161 frame->data[2][y *
frame->linesize[2] + x] = d2;
162 frame->data[3][y *
frame->linesize[3] + x] = d3;
166 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3)
244 depth =
desc->comp[0].depth;
271 s->front =
s->back = 0;
283 const unsigned d0 =
s->d0;
284 const unsigned d1 =
s->d1;
285 const unsigned d2 =
s->d2;
286 const unsigned d3 =
s->d3;
291 const int w =
frame->width;
292 const int h =
frame->height;
302 s->points[
s->front].x =
s->x;
303 s->points[
s->front].y =
s->y;
307 while (
s->front >
s->back) {
311 x =
s->points[
s->front].x;
312 y =
s->points[
s->front].y;
315 s->set_pixel(
frame, x, y, d0, d1, d2, d3);
318 s->points[
s->front] .x = x + 1;
319 s->points[
s->front++].y = y;
323 s->points[
s->front] .x = x - 1;
324 s->points[
s->front++].y = y;
328 s->points[
s->front] .x = x;
329 s->points[
s->front++].y = y + 1;
333 s->points[
s->front] .x = x;
334 s->points[
s->front++].y = y - 1;
404 #define OFFSET(x) offsetof(FloodfillContext, x)
405 #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
427 .priv_class = &floodfill_class,
static int is_inside(int x, int y, int w, int h)
#define AV_PIX_FMT_GBRAP16
static av_cold int query_formats(AVFilterContext *ctx)
AVPixelFormat
Pixel format.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static int is_same1_16(AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
int ff_filter_frame(AVFilterLink *link, AVFrame *frame)
Send a frame of data to the next filter.
const AVPixFmtDescriptor * av_pix_fmt_desc_get(enum AVPixelFormat pix_fmt)
The exact code depends on how similar the blocks are and how related they are to the and needs to apply these operations to the correct inlink or outlink if there are several Macros are available to factor that when no extra processing is inlink
static const AVFilterPad floodfill_inputs[]
This structure describes decoded (raw) audio or video data.
int av_frame_make_writable(AVFrame *frame)
Ensure that the frame data is writable, avoiding data copy if possible.
static av_cold void uninit(AVFilterContext *ctx)
static int is_same4(AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
const char * name
Filter name.
A link between two filters.
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
static void set_pixel4_16(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
#define AV_PIX_FMT_GBRP14
@ AV_PIX_FMT_GBRAP
planar GBRA 4:4:4:4 32bpp
static void pick_pixel4_16(AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)
#define AV_PIX_FMT_GBRP10
#define AV_PIX_FMT_YUVA444P16
static void pick_pixel3_16(AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)
static void set_pixel4(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
#define AV_PIX_FMT_GRAY16
A filter pad used for either input or output.
#define AV_PIX_FMT_YUV444P10
#define AV_PIX_FMT_GBRAP10
#define AV_PIX_FMT_GBRAP12
#define AV_PIX_FMT_YUV444P16
static const AVFilterPad outputs[]
static int config_input(AVFilterLink *inlink)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a link
#define AV_PIX_FMT_GBRP16
Describe the class of an AVClass context structure.
static int filter_frame(AVFilterLink *link, AVFrame *frame)
void(* set_pixel)(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several inputs
@ AV_PIX_FMT_GRAY8
Y , 8bpp.
static void pick_pixel1(AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)
AVFILTER_DEFINE_CLASS(floodfill)
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
static int is_same3_16(AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
#define AV_PIX_FMT_YUV444P12
@ AV_PIX_FMT_YUVA444P
planar YUV 4:4:4 32bpp, (1 Cr & Cb sample per 1x1 Y & A samples)
static void pick_pixel1_16(AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)
#define AV_PIX_FMT_YUVA444P10
static void set_pixel1(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
static void set_pixel3(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
#define AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC
Some filters support a generic "enable" expression option that can be used to enable or disable a fil...
#define AV_PIX_FMT_GBRP12
static void pick_pixel3(AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)
const char * name
Pad name.
static int is_same4_16(AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
#define AV_PIX_FMT_YUV444P9
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
static int is_same3(AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
static int is_same1(AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
#define AV_PIX_FMT_YUVA444P9
void * av_calloc(size_t nmemb, size_t size)
Non-inlined equivalent of av_mallocz_array().
@ AV_PIX_FMT_YUV444P
planar YUV 4:4:4, 24bpp, (1 Cr & Cb sample per 1x1 Y samples)
@ AV_PIX_FMT_GBRP
planar GBR 4:4:4 24bpp
static void set_pixel1_16(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
static void set_pixel3_16(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
int(* is_same)(AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
static const AVOption floodfill_options[]
Descriptor that unambiguously describes how the bits of a pixel are stored in the up to 4 data planes...
static void pick_pixel4(AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)
#define flags(name, subs,...)
static const AVFilterPad floodfill_outputs[]
#define AV_PIX_FMT_YUV444P14
void(* pick_pixel)(AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)