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87 for (m = 0; m < order; m++) {
89 for (
i = 0;
i < m;
i++)
90 next[
i] = cur[
i] + refl[m] * cur[m -
i - 1];
94 memcpy(lpc, cur,
sizeof(*lpc) * order);
104 int *got_frame_ptr,
AVPacket *avpkt)
108 int buf_size = avpkt->
size;
115 int dbov = -avpkt->
data[0];
142 scaling = sqrt(e * p->
energy / 1081109975);
153 buf_out = (int16_t *)
frame->data[0];
165 .
name =
"comfortnoise",
int frame_size
Number of samples per channel in an audio frame.
#define FF_CODEC_CAP_INIT_THREADSAFE
The codec does not modify any global variables in the init function, allowing to call the init functi...
static av_always_inline double ff_exp10(double x)
Compute 10^x for floating point values.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
int sample_rate
samples per second
av_cold void av_lfg_init(AVLFG *c, unsigned int seed)
static enum AVSampleFormat sample_fmts[]
int skip_samples
Number of audio samples to skip at the start of the next decoded frame.
This structure describes decoded (raw) audio or video data.
static void make_lpc_coefs(float *lpc, const float *refl, int order)
void ff_celp_lp_synthesis_filterf(float *out, const float *filter_coeffs, const float *in, int buffer_length, int filter_length)
LP synthesis filter.
static int cng_decode_frame(AVCodecContext *avctx, void *data, int *got_frame_ptr, AVPacket *avpkt)
static void decode(AVCodecContext *dec_ctx, AVPacket *pkt, AVFrame *frame, FILE *outfile)
static unsigned int av_lfg_get(AVLFG *c)
Get the next random unsigned 32-bit number using an ALFG.
static void flush(AVCodecContext *avctx)
struct AVCodecInternal * internal
Private context used for internal data.
static av_cold int cng_decode_close(AVCodecContext *avctx)
static void cng_decode_flush(AVCodecContext *avctx)
#define AV_CODEC_CAP_CHANNEL_CONF
Codec should fill in channel configuration and samplerate instead of container.
Context structure for the Lagged Fibonacci PRNG.
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
enum AVSampleFormat sample_fmt
audio sample format
@ AV_CODEC_ID_COMFORT_NOISE
int channels
number of audio channels
#define i(width, name, range_min, range_max)
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
AVSampleFormat
Audio sample formats.
@ AV_SAMPLE_FMT_S16
signed 16 bits
const char * name
Name of the codec implementation.
void * av_calloc(size_t nmemb, size_t size)
const AVCodec ff_comfortnoise_decoder
#define FFSWAP(type, a, b)
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
main external API structure.
static av_cold int cng_decode_init(AVCodecContext *avctx)
This structure stores compressed data.
#define AVERROR_INVALIDDATA
Invalid data found when processing input.