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40 #define BITSTREAM_READER_LE
67 float *aptr, *bptr, *pptr,
val, pval;
79 pval = -
exp2(
val/2048) *
s->scale_bias;
89 for (
i = 0;
i < 2;
i++) {
108 s->imdct_ctx.imdct_half(&
s->imdct_ctx,
s->imdct_out, aptr);
110 s->imdct_out, ff_sine_128,
112 FFSWAP(
float *,
s->imdct_out,
s->imdct_prev);
120 s->imdct_out =
s->imdct_buf[0];
121 s->imdct_prev =
s->imdct_buf[1];
129 s->scale_bias = 1.0/(32768*8);
142 int *got_frame_ptr,
AVPacket *avpkt)
145 const uint8_t *buf = avpkt->
data;
146 int buf_size = avpkt->
size;
167 samples_flt = (
float *)
frame->data[0];
169 for (
i=0 ;
i<blocks ;
i++) {
190 .
name =
"nellymoser",
static void skip_bits_long(GetBitContext *s, int n)
Skips the specified number of bits.
#define AV_LOG_WARNING
Something somehow does not look correct.
#define NELLY_HEADER_BITS
#define FF_CODEC_CAP_INIT_THREADSAFE
The codec does not modify any global variables in the init function, allowing to call the init functi...
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
uint64_t channel_layout
Audio channel layout.
static av_cold int decode_init(AVCodecContext *avctx)
av_cold void av_lfg_init(AVLFG *c, unsigned int seed)
static enum AVSampleFormat sample_fmts[]
#define AV_CH_LAYOUT_MONO
This structure describes decoded (raw) audio or video data.
static int init_get_bits(GetBitContext *s, const uint8_t *buffer, int bit_size)
Initialize GetBitContext.
static int decode_tag(AVCodecContext *avctx, void *data, int *got_frame_ptr, AVPacket *avpkt)
static unsigned int get_bits(GetBitContext *s, int n)
Read 1-25 bits.
const uint8_t ff_nelly_band_sizes_table[NELLY_BANDS]
int flags
AV_CODEC_FLAG_*.
static double val(void *priv, double ch)
const float ff_nelly_dequantization_table[127]
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
static void decode(AVCodecContext *dec_ctx, AVPacket *pkt, AVFrame *frame, FILE *outfile)
static unsigned int av_lfg_get(AVLFG *c)
Get the next random unsigned 32-bit number using an ALFG.
const uint16_t ff_nelly_init_table[64]
const int16_t ff_nelly_delta_table[32]
float imdct_buf[2][NELLY_BUF_LEN]
#define NELLY_DETAIL_BITS
const AVCodec ff_nellymoser_decoder
static av_cold int decode_end(AVCodecContext *avctx)
#define AV_CODEC_CAP_CHANNEL_CONF
Codec should fill in channel configuration and samplerate instead of container.
Context structure for the Lagged Fibonacci PRNG.
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
enum AVSampleFormat sample_fmt
audio sample format
int channels
number of audio channels
#define DECLARE_ALIGNED(n, t, v)
#define i(width, name, range_min, range_max)
AVSampleFormat
Audio sample formats.
const char * name
Name of the codec implementation.
#define FFSWAP(type, a, b)
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
main external API structure.
void ff_init_ff_sine_windows(int index)
initialize the specified entry of ff_sine_windows
static void nelly_decode_block(NellyMoserDecodeContext *s, const unsigned char block[NELLY_BLOCK_LEN], float audio[NELLY_SAMPLES])
#define AV_CODEC_CAP_PARAM_CHANGE
Codec supports changed parameters at any point.
#define AV_CODEC_FLAG_BITEXACT
Use only bitexact stuff (except (I)DCT).
This structure stores compressed data.
av_cold AVFloatDSPContext * avpriv_float_dsp_alloc(int bit_exact)
Allocate a float DSP context.
The exact code depends on how similar the blocks are and how related they are to the block
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
void ff_nelly_get_sample_bits(const float *buf, int *bits)