Go to the documentation of this file.
55 #define CHECK_BLOCK() \
56 if (total_blocks < 1) { \
57 av_log(s->avctx, AV_LOG_ERROR, \
58 "Block counter just went negative (this should not happen)\n"); \
59 return AVERROR_INVALIDDATA; \
62 #define ADVANCE_BLOCK() \
65 if (pixel_ptr >= width) \
68 row_ptr += stride * 4; \
75 int width =
s->avctx->width;
78 uint16_t colorA = 0, colorB;
90 if (bytestream2_peek_byte(&
s->gb) != 0xe1)
92 bytestream2_peek_byte(&
s->gb));
95 chunk_size = bytestream2_get_be32(&
s->gb) & 0x00FFFFFF;
100 "MOV chunk size %d != encoded chunk size %d\n",
106 total_blocks = ((
s->avctx->width + 3) / 4) * ((
s->avctx->height + 3) / 4);
113 pixels = (uint16_t *)
s->frame->data[0];
114 stride =
s->frame->linesize[0] / 2;
119 uint8_t opcode = bytestream2_get_byte(&
s->gb);
121 int n_blocks = (opcode & 0x1f) + 1;
124 if ((opcode & 0x80) == 0) {
125 colorA = (opcode << 8) | bytestream2_get_byte(&
s->gb);
127 if ((bytestream2_peek_byte(&
s->gb) & 0x80) != 0) {
136 n_blocks =
FFMIN(n_blocks, total_blocks);
138 switch (opcode & 0xe0) {
150 colorA = bytestream2_get_be16(&
s->gb);
153 block_ptr = row_ptr + pixel_ptr;
154 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
155 for (pixel_x = 0; pixel_x < 4; pixel_x++){
156 pixels[block_ptr] = colorA;
159 block_ptr += row_inc;
167 colorA = bytestream2_get_be16(&
s->gb);
169 colorB = bytestream2_get_be16(&
s->gb);
178 ta = (colorA >> 10) & 0x1F;
179 tb = (colorB >> 10) & 0x1F;
180 color4[1] |= ((11 *
ta + 21 *
tb) >> 5) << 10;
181 color4[2] |= ((21 *
ta + 11 *
tb) >> 5) << 10;
184 ta = (colorA >> 5) & 0x1F;
185 tb = (colorB >> 5) & 0x1F;
186 color4[1] |= ((11 *
ta + 21 *
tb) >> 5) << 5;
187 color4[2] |= ((21 *
ta + 11 *
tb) >> 5) << 5;
192 color4[1] |= ((11 *
ta + 21 *
tb) >> 5);
193 color4[2] |= ((21 *
ta + 11 *
tb) >> 5);
199 block_ptr = row_ptr + pixel_ptr;
200 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
201 uint8_t
index = bytestream2_get_byteu(&
s->gb);
202 for (pixel_x = 0; pixel_x < 4; pixel_x++){
203 uint8_t idx = (
index >> (2 * (3 - pixel_x))) & 0x03;
204 pixels[block_ptr] = color4[idx];
207 block_ptr += row_inc;
218 block_ptr = row_ptr + pixel_ptr;
219 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
220 for (pixel_x = 0; pixel_x < 4; pixel_x++){
222 if ((pixel_y != 0) || (pixel_x != 0))
223 colorA = bytestream2_get_be16u(&
s->gb);
224 pixels[block_ptr] = colorA;
227 block_ptr += row_inc;
235 " Skip remaining %d bytes of chunk data.\n", opcode,
259 void *
data,
int *got_frame,
#define AV_LOG_WARNING
Something somehow does not look correct.
#define FF_CODEC_CAP_INIT_THREADSAFE
The codec does not modify any global variables in the init function, allowing to call the init functi...
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
const AVCodec ff_rpza_decoder
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
This structure describes decoded (raw) audio or video data.
static av_cold int rpza_decode_end(AVCodecContext *avctx)
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
static void decode(AVCodecContext *dec_ctx, AVPacket *pkt, AVFrame *frame, FILE *outfile)
static int rpza_decode_stream(RpzaContext *s)
static av_always_inline int bytestream2_get_bytes_left(GetByteContext *g)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
int av_frame_ref(AVFrame *dst, const AVFrame *src)
Set up a new reference to the data described by the source frame.
#define AV_PIX_FMT_RGB555
const char * name
Name of the codec implementation.
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
int ff_reget_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Identical in function to ff_get_buffer(), except it reuses the existing buffer if available.
static int rpza_decode_frame(AVCodecContext *avctx, void *data, int *got_frame, AVPacket *avpkt)
main external API structure.
static av_cold int rpza_decode_init(AVCodecContext *avctx)
This structure stores compressed data.
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
#define AVERROR_INVALIDDATA
Invalid data found when processing input.