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26 #define CGROUPS (int [3]){ 32, 32, 1 }
61 C(1, vec2 npos = (vec2(
pos) + 0.5
f) / imageSize(output_img[idx]); )
62 C(1, npos *= crop_range; )
63 C(1, npos += crop_off; )
64 C(1,
return texture(input_img[idx], npos); )
71 C(1,
src *= yuv_matrix; )
72 C(1,
if (fullrange == 1) { )
73 C(2,
src += vec4(0.0, 0.5, 0.5, 0.0); )
75 C(2,
src *= vec4(219.0 / 255.0, 224.0 / 255.0, 224.0 / 255.0, 1.0); )
76 C(2,
src += vec4(16.0 / 255.0, 128.0 / 255.0, 128.0 / 255.0, 0.0); )
85 C(1, imageStore(output_img[0],
pos, vec4(
src.r, 0.0, 0.0, 0.0)); )
86 C(1,
pos /= ivec2(2); )
87 C(1, imageStore(output_img[1],
pos, vec4(
src.g,
src.b, 0.0, 0.0)); )
94 C(1, imageStore(output_img[0],
pos, vec4(
src.r, 0.0, 0.0, 0.0)); )
95 C(1,
pos /= ivec2(2); )
96 C(1, imageStore(output_img[1],
pos, vec4(
src.g, 0.0, 0.0, 0.0)); )
97 C(1, imageStore(output_img[2],
pos, vec4(
src.b, 0.0, 0.0, 0.0)); )
104 C(1, imageStore(output_img[0],
pos, vec4(
src.r, 0.0, 0.0, 0.0)); )
105 C(1, imageStore(output_img[1],
pos, vec4(
src.g, 0.0, 0.0, 0.0)); )
106 C(1, imageStore(output_img[2],
pos, vec4(
src.b, 0.0, 0.0, 0.0)); )
114 VkFilter sampler_mode;
128 sampler_mode = VK_FILTER_NEAREST;
131 sampler_mode = VK_FILTER_LINEAR;
148 .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
151 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
152 .updater =
s->input_images,
156 .name =
"output_img",
157 .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
159 .mem_quali =
"writeonly",
162 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
163 .updater =
s->output_images,
169 .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
170 .mem_quali =
"readonly",
171 .mem_layout =
"std430",
172 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
173 .updater = &
s->params_desc,
174 .buf_content =
"mat4 yuv_matrix;",
178 VK_SHADER_STAGE_COMPUTE_BIT);
189 if (
s->vkctx.output_format !=
s->vkctx.input_format) {
193 switch (
s->vkctx.output_format) {
203 GLSLC(1, ivec2
pos = ivec2(gl_GlobalInvocationID.xy); );
205 GLSLF(1, vec2 c_r = vec2(%
i, %
i) / in_d; ,crop_w, crop_h);
206 GLSLF(1, vec2 c_o = vec2(%
i, %
i) / in_d; ,crop_x,crop_y);
209 if (
s->vkctx.output_format ==
s->vkctx.input_format) {
210 for (
int i = 0;
i < desc_i[1].
elems;
i++) {
217 GLSLF(2, imageStore(output_img[%
i],
pos, res); ,
i);
225 switch (
s->vkctx.output_format) {
229 default:
return AVERROR(EINVAL);
241 if (
s->vkctx.output_format !=
s->vkctx.input_format) {
243 double tmp_mat[3][3];
246 float yuv_matrix[4][4];
257 VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
258 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
268 memset(par, 0,
sizeof(*par));
270 for (
int y = 0; y < 3; y++)
271 for (
int x = 0; x < 3; x++)
272 par->yuv_matrix[x][y] = tmp_mat[x][y];
274 par->yuv_matrix[3][3] = 1.0;
280 s->params_desc.buffer =
s->params_buf.buf;
281 s->params_desc.range = VK_WHOLE_SIZE;
300 VkCommandBuffer cmd_buf;
307 int barrier_count = 0;
318 &
s->input_images[
i].imageView, in->
img[
i],
323 &
s->output_images[
i].imageView,
out->img[
i],
327 s->input_images[
i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
328 s->output_images[
i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
334 VkImageMemoryBarrier bar = {
335 .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
337 .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
339 .newLayout =
s->input_images[
i].imageLayout,
340 .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
341 .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
343 .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
344 .subresourceRange.levelCount = 1,
345 .subresourceRange.layerCount = 1,
348 memcpy(&barriers[barrier_count++], &bar,
sizeof(VkImageMemoryBarrier));
351 in->
access[
i] = bar.dstAccessMask;
355 VkImageMemoryBarrier bar = {
356 .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
358 .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
359 .oldLayout =
out->layout[
i],
360 .newLayout =
s->output_images[
i].imageLayout,
361 .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
362 .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
363 .image =
out->img[
i],
364 .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
365 .subresourceRange.levelCount = 1,
366 .subresourceRange.layerCount = 1,
369 memcpy(&barriers[barrier_count++], &bar,
sizeof(VkImageMemoryBarrier));
371 out->layout[
i] = bar.newLayout;
372 out->access[
i] = bar.dstAccessMask;
375 vk->CmdPipelineBarrier(cmd_buf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
376 VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0,
377 0,
NULL, 0,
NULL, barrier_count, barriers);
381 vk->CmdDispatch(cmd_buf,
424 out->color_range =
s->out_range;
425 if (
s->vkctx.output_format !=
s->vkctx.input_format)
452 if (
s->out_format_string) {
459 s->vkctx.output_format =
s->vkctx.input_format;
462 if (
s->vkctx.output_format !=
s->vkctx.input_format) {
495 #define OFFSET(x) offsetof(ScaleVulkanContext, x)
496 #define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
534 .
name =
"scale_vulkan",
542 .priv_class = &scale_vulkan_class,
AVFrame * ff_get_video_buffer(AVFilterLink *link, int w, int h)
Request a picture buffer with a specific set of permissions.
static int process_frames(AVFilterContext *avctx, AVFrame *out_f, AVFrame *in_f)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
const VkComponentMapping ff_comp_identity_map
#define FF_FILTER_FLAG_HWFRAME_AWARE
The filter is aware of hardware frames, and any hardware frame context should not be automatically pr...
int ff_vk_create_buf(FFVulkanContext *s, FFVkBuffer *buf, size_t size, VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags)
Create a VkBuffer with the specified parameters.
int ff_filter_frame(AVFilterLink *link, AVFrame *frame)
Send a frame of data to the next filter.
void ff_vk_bind_pipeline_exec(FFVulkanContext *s, FFVkExecContext *e, FFVulkanPipeline *pl)
Add a command to bind the completed pipeline and its descriptor sets.
The exact code depends on how similar the blocks are and how related they are to the and needs to apply these operations to the correct inlink or outlink if there are several Macros are available to factor that when no extra processing is inlink
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
enum AVColorSpace colorspace
YUV colorspace type.
This structure describes decoded (raw) audio or video data.
int ff_vk_filter_init(AVFilterContext *avctx)
General lavfi IO functions.
@ AVCOL_RANGE_JPEG
Full range content.
static const AVFilterPad scale_vulkan_outputs[]
static const AVOption scale_vulkan_options[]
int ff_vk_compile_shader(FFVulkanContext *s, FFVkSPIRVShader *shd, const char *entrypoint)
Compiles the shader, entrypoint must be set to "main".
static const char rgb2yuv[]
static const char write_nv12[]
int ff_scale_eval_dimensions(void *log_ctx, const char *w_expr, const char *h_expr, AVFilterLink *inlink, AVFilterLink *outlink, int *ret_w, int *ret_h)
Parse and evaluate string expressions for width and height.
void ff_vk_uninit(FFVulkanContext *s)
Frees the main Vulkan context.
const char * name
Filter name.
A link between two filters.
static const char write_420[]
@ AV_PIX_FMT_VULKAN
Vulkan hardware images.
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
AVFILTER_DEFINE_CLASS(scale_vulkan)
int ff_vk_add_exec_dep(FFVulkanContext *s, FFVkExecContext *e, AVFrame *frame, VkPipelineStageFlagBits in_wait_dst_flag)
Adds a frame as a queue dependency.
VkCommandBuffer ff_vk_get_exec_buf(FFVkExecContext *e)
Gets the command buffer to use for this submission from the exe context.
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
VkImage img[AV_NUM_DATA_POINTERS]
Vulkan images to which the memory is bound to.
void * priv
private data for use by the filter
A filter pad used for either input or output.
const struct LumaCoefficients * ff_get_luma_coefficients(enum AVColorSpace csp)
s EdgeDetect Foobar g libavfilter vf_edgedetect c libavfilter vf_foobar c edit libavfilter and add an entry for foobar following the pattern of the other filters edit libavfilter allfilters and add an entry for foobar following the pattern of the other filters configure make j< whatever > ffmpeg ffmpeg i you should get a foobar png with Lena edge detected That s your new playground is ready Some little details about what s going which in turn will define variables for the build system and the C
void ff_vk_qf_init(FFVulkanContext *s, FFVkQueueFamilyCtx *qf, VkQueueFlagBits dev_family, int nb_queues)
Initialize a queue family with a specific number of queues.
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
#define FF_ARRAY_ELEMS(a)
int ff_vk_create_imageview(FFVulkanContext *s, FFVkExecContext *e, VkImageView *v, VkImage img, VkFormat fmt, const VkComponentMapping map)
Create an imageview.
void ff_fill_rgb2yuv_table(const struct LumaCoefficients *coeffs, double rgb2yuv[3][3])
static int scale_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
FFVkSPIRVShader * ff_vk_init_shader(FFVulkanPipeline *pl, const char *name, VkShaderStageFlags stage)
Inits a shader for a specific pipeline.
@ AV_PIX_FMT_YUV420P
planar YUV 4:2:0, 12bpp, (1 Cr & Cb sample per 2x2 Y samples)
#define FILTER_INPUTS(array)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a link
void ff_vk_update_descriptor_set(FFVulkanContext *s, FFVulkanPipeline *pl, int set_id)
Updates a descriptor set via the updaters defined.
static const struct @321 planes[]
int ff_vk_start_exec_recording(FFVulkanContext *s, FFVkExecContext *e)
Begin recording to the command buffer.
const VkFormat * av_vkfmt_from_pixfmt(enum AVPixelFormat p)
Returns the format of each image up to the number of planes for a given sw_format.
int main(int argc, char *argv[])
int av_frame_copy_props(AVFrame *dst, const AVFrame *src)
Copy only "metadata" fields from src to dst.
static void scale_vulkan_uninit(AVFilterContext *avctx)
@ AVCHROMA_LOC_TOPLEFT
ITU-R 601, SMPTE 274M 296M S314M(DV 4:1:1), mpeg2 4:2:2.
AVFilterLink ** inputs
array of pointers to input links
int ff_vk_create_exec_ctx(FFVulkanContext *s, FFVkExecContext **ctx, FFVkQueueFamilyCtx *qf)
Init an execution context for command recording and queue submission.
int ff_vk_filter_config_output(AVFilterLink *outlink)
void ff_vk_qf_rotate(FFVkQueueFamilyCtx *qf)
Rotate through the queues in a queue family.
enum AVColorRange out_range
@ AVCOL_RANGE_UNSPECIFIED
void ff_vk_discard_exec_deps(FFVkExecContext *e)
Discards all queue dependencies.
int ff_vk_unmap_buffers(FFVulkanContext *s, FFVkBuffer *buf, int nb_buffers, int flush)
Unmaps the buffer from userspace.
VkAccessFlagBits access[AV_NUM_DATA_POINTERS]
Updated after every barrier.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
int ff_vk_init_pipeline_layout(FFVulkanContext *s, FFVulkanPipeline *pl)
Initializes the pipeline layout after all shaders and descriptor sets have been finished.
#define AV_NUM_DATA_POINTERS
AVFilterContext * src
source filter
int ff_vk_submit_exec_queue(FFVulkanContext *s, FFVkExecContext *e)
Submits a command buffer to the queue for execution.
#define AVERROR_EXTERNAL
Generic error in an external library.
int ff_vk_mt_is_np_rgb(enum AVPixelFormat pix_fmt)
Returns 1 if the image is any sort of supported RGB.
VkDescriptorImageInfo input_images[3]
#define FILTER_SINGLE_PIXFMT(pix_fmt_)
const AVFilter ff_vf_scale_vulkan
int ff_vk_init_compute_pipeline(FFVulkanContext *s, FFVulkanPipeline *pl)
Initializes a compute pipeline.
#define i(width, name, range_min, range_max)
int w
agreed upon image width
static const char scale_bilinear[]
static const char write_444[]
const char * ff_vk_shader_rep_fmt(enum AVPixelFormat pixfmt)
Gets the glsl format string for a pixel format.
static const AVFilterPad scale_vulkan_inputs[]
const char * name
Pad name.
FFVulkanPipeline * ff_vk_create_pipeline(FFVulkanContext *s, FFVkQueueFamilyCtx *qf)
Inits a pipeline.
void ff_vk_free_buf(FFVulkanContext *s, FFVkBuffer *buf)
Frees a buffer.
@ AVCOL_RANGE_MPEG
Narrow or limited range content.
@ AV_PIX_FMT_NV12
planar YUV 4:2:0, 12bpp, 1 plane for Y and 1 plane for the UV components, which are interleaved (firs...
enum AVPixelFormat av_get_pix_fmt(const char *name)
Return the pixel format corresponding to name.
int ff_vk_add_descriptor_set(FFVulkanContext *s, FFVulkanPipeline *pl, FFVkSPIRVShader *shd, FFVulkanDescriptorSetBinding *desc, int num, int only_print_to_shader)
Adds a descriptor set to the shader and registers them in the pipeline.
int h
agreed upon image height
VkDescriptorImageInfo output_images[3]
FFVkSampler * ff_vk_init_sampler(FFVulkanContext *s, int unnorm_coords, VkFilter filt)
Create a Vulkan sampler, will be auto-freed in ff_vk_filter_uninit()
@ AV_PIX_FMT_YUV444P
planar YUV 4:4:4, 24bpp, (1 Cr & Cb sample per 1x1 Y samples)
int ff_vk_filter_config_input(AVFilterLink *inlink)
VkImageLayout layout[AV_NUM_DATA_POINTERS]
int ff_vk_map_buffers(FFVulkanContext *s, FFVkBuffer *buf, uint8_t *mem[], int nb_buffers, int invalidate)
Maps the buffer to userspace.
#define FILTER_OUTPUTS(array)
void ff_vk_set_compute_shader_sizes(FFVkSPIRVShader *shd, int local_size[3])
Writes the workgroup size for a shader.
static int scale_vulkan_config_output(AVFilterLink *outlink)
static av_cold int uninit(AVCodecContext *avctx)
static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
AVColorRange
Visual content value range.
VkDescriptorBufferInfo params_desc