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52 start = bytestream2_get_le16(gb);
53 count = bytestream2_get_le16(gb);
55 if (start + count > 256)
61 for (
int i = 0;
i < count;
i++)
62 pal[start +
i] = (0xFFU << 24) | bytestream2_get_be24u(gb);
71 const int l =
frame->linesize[0];
73 uint8_t *dst =
frame->data[0];
79 for (
int y = 0; y <
frame->height; y += 2) {
80 for (
int x = 0; x <
frame->width; x += 2) {
81 int index = bytestream2_get_byteu(gb);
87 dst[x+l+1] =
block[3];
90 dst +=
frame->linesize[0] * 2;
101 const int l =
frame->linesize[0];
103 uint8_t *dst =
frame->data[0];
114 for (
int y = 0; y <
frame->height; y += 2) {
115 for (
int x = 0; x <
frame->width; x += 2) {
116 const uint8_t *
block;
120 codes = bytestream2_get_byteu(&sb);
125 index = bytestream2_get_byte(gb);
131 dst[x+l+1] =
block[3];
138 dst +=
frame->linesize[0] * 2;
148 const int w =
frame->width;
149 const int h =
frame->height;
150 const int l =
frame->linesize[0];
156 type = bytestream2_get_byte(gb);
162 dst =
frame->data[0];
163 for (
int y = 0; y <
h; y += 8) {
164 for (
int x = 0; x <
w; x += 8) {
165 int fill = bytestream2_get_byte(gb);
166 uint8_t *ddst = dst + x;
168 for (
int by = 0; by < 8; by++) {
169 memset(ddst, fill, 8);
179 int bsize = bytestream2_get_byte(gb);
186 count = bytestream2_get_be16(gb);
188 int mvx, mvy,
a,
b,
c, mx, my;
189 int bsize_w, bsize_h;
191 bsize_w = bsize_h = bsize;
194 mvx = bytestream2_get_byte(gb) * bsize;
195 mvy = bytestream2_get_byte(gb) * bsize;
196 a = bytestream2_get_byte(gb);
197 b = bytestream2_get_byte(gb);
198 c = ((
a & 0x3F) << 8) +
b;
199 mx = mvx + (
c & 0x7F) - 64;
200 my = mvy + (
c >> 7) - 64;
202 if (mvy < 0 || mvy >=
h)
205 if (mvx < 0 || mvx >=
w)
208 if (my < 0 || my >=
h)
211 if (mx < 0 || mx >=
w)
214 dst =
frame->data[0] + mvx + l * mvy;
217 bsize_w =
FFMIN3(bsize_w,
w - mvx,
w - mx);
218 bsize_h =
FFMIN3(bsize_h,
h - mvy,
h - my);
220 if (mvy >= my && (mvy != my || mvx >= mx)) {
221 src += (bsize_h - 1) * l;
222 dst += (bsize_h - 1) * l;
223 for (
int by = 0; by < bsize_h; by++) {
224 memmove(dst,
src, bsize_w);
229 for (
int by = 0; by < bsize_h; by++) {
230 memmove(dst,
src, bsize_w);
241 dst =
frame->data[0];
244 for (
int y = 0; y <
h; y++) {
250 dst =
frame->data[0];
251 for (
int y = 0; y <
h; y += 2) {
252 for (
int x = 0; x <
w; x += 2) {
253 int fill = bytestream2_get_byte(gb);
254 uint8_t *ddst = dst + x;
256 fill = (fill << 8) | fill;
257 for (
int by = 0; by < 2; by++) {
268 size = bytestream2_get_le16(gb);
270 int x = bytestream2_get_byte(gb) * 4;
271 int y = bytestream2_get_byte(gb) * 4;
272 int count = bytestream2_get_byte(gb);
273 int fill = bytestream2_get_byte(gb);
276 for (
int i = 0;
i < count;
i++)
282 dst =
frame->data[0];
286 int count = bytestream2_get_byteu(gb);
287 int skip = count & 0x3F;
309 int bits = bytestream2_get_byte(gb);
311 for (
int i = 0;
i < 4;
i++) {
319 dst[
pos] =
pos ? dst[
pos - 1] : dst[-l +
w - 1];
327 dst[
pos] = bytestream2_get_byte(gb);
358 const int w =
frame->width;
359 const int h =
frame->height;
360 const int l =
frame->linesize[0] / 4;
367 type = bytestream2_get_byte(gb);
373 dst = (uint32_t *)
frame->data[0];
374 for (
int y = 0; y + 12 <=
h; y += 12) {
375 for (
int x = 0; x + 12 <=
w; x += 12) {
376 int fill = bytestream2_get_be24(gb);
377 uint32_t *dstp = dst + x;
379 for (
int by = 0; by < 12; by++) {
380 for (
int bx = 0; bx < 12; bx++)
392 int bsize = bytestream2_get_byte(gb);
399 count = bytestream2_get_be16(gb);
401 int mvx, mvy,
a,
b,
c, mx, my;
402 int bsize_w, bsize_h;
404 bsize_w = bsize_h = bsize;
407 mvx = bytestream2_get_byte(gb) * bsize;
408 mvy = bytestream2_get_byte(gb) * bsize;
409 a = bytestream2_get_byte(gb);
410 b = bytestream2_get_byte(gb);
411 c = ((
a & 0x3F) << 8) +
b;
412 mx = mvx + (
c & 0x7F) - 64;
413 my = mvy + (
c >> 7) - 64;
415 if (mvy < 0 || mvy >=
h)
418 if (mvx < 0 || mvx >=
w)
421 if (my < 0 || my >=
h)
424 if (mx < 0 || mx >=
w)
427 dst = (uint32_t *)
frame->data[0] + mvx + l * mvy;
428 src = (uint32_t *)
frame->data[0] + mx + l * my;
430 bsize_w =
FFMIN3(bsize_w,
w - mvx,
w - mx);
431 bsize_h =
FFMIN3(bsize_h,
h - mvy,
h - my);
433 if (mvy >= my && (mvy != my || mvx >= mx)) {
434 src += (bsize_h - 1) * l;
435 dst += (bsize_h - 1) * l;
436 for (
int by = 0; by < bsize_h; by++) {
437 memmove(dst,
src, bsize_w * 4);
442 for (
int by = 0; by < bsize_h; by++) {
443 memmove(dst,
src, bsize_w * 4);
454 osize = ((
h + 3) / 4) * ((
w + 3) / 4) + 7;
461 for (
int x = 0; x <
w; x += 4) {
462 for (
int y = 0; y <
h; y += 4) {
465 if (
bits[di >> 3] & (1 << (di & 7))) {
466 int codes = bytestream2_get_byte(gb);
468 for (
int count = 0; count < 4; count++) {
469 uint32_t *
src = (uint32_t *)
frame->data[0];
470 size_t src_size = l * (
h - 1) + (
w - 1);
471 int nv, v,
code = codes & 3;
475 dst = (uint32_t *)
frame->data[0] +
pos + dy * l;
477 bcode = bytestream2_get_byte(gb);
479 for (
int j = 0; j < 4; j++) {
497 value = bytestream2_get_byte(gb);
502 s->mv1[nv][0], 0, src_size)];
515 for (
int j = 0; j < 4; j++) {
530 v = bytestream2_get_byte(gb);
533 s->mv0[v][0], 0, src_size)];
535 dst[0] = ((v & 0x7F) << 17) | bytestream2_get_be16(gb);
566 const int w =
frame->width;
567 const int h =
frame->height;
568 const int l =
frame->linesize[0];
569 uint8_t *dst =
frame->data[0];
573 int count = bytestream2_get_byte(gb);
574 int pixel = bytestream2_get_byte(gb);
619 chunk = bytestream2_get_be32(gb);
621 case MKBETAG(
'P',
'A',
'L',
'8'):
622 for (
int y = 0; y <
frame->height; y++)
627 case MKBETAG(
'M',
'A',
'D',
'1'):
633 case MKBETAG(
'A',
'V',
'C',
'F'):
639 case MKBETAG(
'A',
'L',
'C',
'D'):
645 case MKBETAG(
'R',
'L',
'E',
'F'):
651 case MKBETAG(
'R',
'L',
'E',
'D'):
672 frame->key_frame =
s->key;
700 for (
int n = 0,
i = -4;
i < 4;
i++) {
701 for (
int j = -14; j < 2; j++) {
707 for (
int n = 0,
i = -5;
i <= 1;
i += 2) {
static av_cold int decode_close(AVCodecContext *avctx)
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static av_always_inline void bytestream2_skipu(GetByteContext *g, unsigned int size)
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
This structure describes decoded (raw) audio or video data.
static void decode_flush(AVCodecContext *avctx)
static av_always_inline void bytestream2_skip(GetByteContext *g, unsigned int size)
AVCodec p
The public AVCodec.
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf type
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
#define FF_CODEC_DECODE_CB(func)
#define AV_LOG_DEBUG
Stuff which is only useful for libav* developers.
static int decode_avcf(AVCodecContext *avctx, AVFrame *frame)
#define AVERROR_PATCHWELCOME
Not yet implemented in FFmpeg, patches welcome.
static int decode_rle(AVCodecContext *avctx, AVFrame *frame)
@ AV_PICTURE_TYPE_I
Intra.
@ AV_PIX_FMT_BGR0
packed BGR 8:8:8, 32bpp, BGRXBGRX... X=unused/undefined
static int decode_frame(AVCodecContext *avctx, AVFrame *rframe, int *got_frame, AVPacket *avpkt)
static int decode_mad1(AVCodecContext *avctx, AVFrame *frame)
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
static av_always_inline int bytestream2_get_bytes_left(GetByteContext *g)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
int av_frame_ref(AVFrame *dst, const AVFrame *src)
Set up a new reference to the data described by the source frame.
#define MKBETAG(a, b, c, d)
The reader does not expect b to be semantically here and if the code is changed by maybe adding a a division or other the signedness will almost certainly be mistaken To avoid this confusion a new type was SUINT is the C unsigned type but it holds a signed int to use the same example SUINT a
static int decode_alcd(AVCodecContext *avctx, AVFrame *frame)
int bits_per_coded_sample
bits per sample/pixel from the demuxer (needed for huffyuv).
#define i(width, name, range_min, range_max)
and forward the test the status of outputs and forward it to the corresponding return FFERROR_NOT_READY If the filters stores internally one or a few frame for some it can consider them to be part of the FIFO and delay acknowledging a status change accordingly Example code
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default value
#define FF_CODEC_CAP_INIT_THREADSAFE
The codec does not modify any global variables in the init function, allowing to call the init functi...
void av_frame_unref(AVFrame *frame)
Unreference all the buffers referenced by frame and reset the frame fields.
const char * name
Name of the codec implementation.
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
static int decode_pal8(AVCodecContext *avctx, uint32_t *pal)
@ AV_PIX_FMT_PAL8
8 bits with AV_PIX_FMT_RGB32 palette
int ff_reget_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Identical in function to ff_get_buffer(), except it reuses the existing buffer if available.
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
const FFCodec ff_argo_decoder
main external API structure.
static int decode_mad1_24(AVCodecContext *avctx, AVFrame *frame)
@ AV_PICTURE_TYPE_P
Predicted.
static av_always_inline unsigned int bytestream2_get_bufferu(GetByteContext *g, uint8_t *dst, unsigned int size)
#define avpriv_request_sample(...)
const VDPAUPixFmtMap * map
This structure stores compressed data.
int width
picture width / height.
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
The exact code depends on how similar the blocks are and how related they are to the block
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
static av_cold int decode_init(AVCodecContext *avctx)