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19 #ifndef AVCODEC_DV_PROFILE_H
20 #define AVCODEC_DV_PROFILE_H
29 #define DV_PROFILE_BYTES (6 * 80)
69 const uint8_t *
frame,
unsigned buf_size);
AVPixelFormat
Pixel format.
const AVDVProfile * av_dv_codec_profile(int width, int height, enum AVPixelFormat pix_fmt)
Get a DV profile for the provided stream parameters.
enum AVPixelFormat pix_fmt
static enum AVPixelFormat pix_fmt
Rational number (pair of numerator and denominator).
const AVDVProfile * av_dv_frame_profile(const AVDVProfile *sys, const uint8_t *frame, unsigned buf_size)
Get a DV profile for the provided compressed frame.
const uint8_t * block_sizes
int audio_samples_dist[5]
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
const uint8_t(* audio_shuffle)[9]
const AVDVProfile * av_dv_codec_profile2(int width, int height, enum AVPixelFormat pix_fmt, AVRational frame_rate)
Get a DV profile for the provided stream parameters.