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33 #define BITSTREAM_READER_LE
39 #define EA_PREAMBLE_SIZE 8
40 #define kVGT_TAG MKTAG('k', 'V', 'G', 'T')
73 static int unpack(
const uint8_t *
src,
const uint8_t *src_end,
78 uint8_t *dst_start = dst;
85 if (src_end -
src < 3)
90 while (
size > 0 &&
src < src_end) {
98 size1 = (((
src[0] & 31) + 1) << 2);
103 size2 = ((
src[0] & 0xC) << 6) +
src[3] + 5;
107 size1 = ((
src[1] & 0xC0) >> 6);
109 size2 = (
src[0] & 0x3F) + 4;
114 size2 = ((
src[0] & 0x1C) >> 2) + 3;
120 if (size1 > src_end -
src)
132 if (dst - dst_start <
offset)
149 const uint8_t *buf,
const uint8_t *buf_end)
153 int num_blocks_packed;
158 const uint8_t *blocks_raw;
160 if(buf_end - buf < 12)
164 num_blocks_raw =
AV_RL16(&buf[2]);
165 num_blocks_packed =
AV_RL16(&buf[4]);
166 vector_bits =
AV_RL16(&buf[6]);
171 "Invalid value for motion vector bits: %d\n", vector_bits);
185 if (num_blocks_packed >
s->num_blocks_packed) {
187 if ((err =
av_reallocp(&
s->block_codebook, num_blocks_packed * 16)) < 0) {
188 s->num_blocks_packed = 0;
191 s->num_blocks_packed = num_blocks_packed;
195 mvbits = (
num_mvs * 2 * 10 + 31) & ~31;
197 if (buf_end - buf < (mvbits>>3) + 16*num_blocks_raw + 8*num_blocks_packed)
209 buf += num_blocks_raw * 16;
213 for (
i = 0;
i < num_blocks_packed;
i++) {
215 for (j = 0; j < 4; j++)
217 for (j = 0; j < 16; j++)
222 (
s->avctx->height / 4) * (
s->avctx->width / 4))
226 for (y = 0; y <
s->avctx->height / 4; y++)
227 for (x = 0; x <
s->avctx->width / 4; x++) {
228 unsigned int vector =
get_bits(&gb, vector_bits);
230 ptrdiff_t src_stride;
233 int mx = x * 4 +
s->mv_codebook[vector][0];
234 int my = y * 4 +
s->mv_codebook[vector][1];
236 if (mx < 0 || mx + 4 >
s->avctx->width ||
237 my < 0 || my + 4 >
s->avctx->height) {
242 src =
s->last_frame->data[0] + mx + my *
s->last_frame->linesize[0];
243 src_stride =
s->last_frame->linesize[0];
246 if (
offset < num_blocks_raw)
248 else if (
offset - num_blocks_raw < num_blocks_packed)
249 src =
s->block_codebook[
offset - num_blocks_raw];
255 for (j = 0; j < 4; j++)
256 for (
i = 0;
i < 4;
i++)
257 frame->data[0][(y * 4 + j) *
frame->linesize[0] + (x * 4 +
i)] =
258 src[j * src_stride +
i];
267 const uint8_t *buf = avpkt->
data;
268 int buf_size = avpkt->
size;
270 const uint8_t *buf_end = buf + buf_size;
281 if(buf_end - buf < 12) {
288 if (
s->avctx->width !=
s->width ||
s->avctx->height !=
s->height) {
301 if (buf_end - buf < 5) {
313 frame->key_frame = 1;
316 if (!
s->frame_buffer &&
320 if (
unpack(buf, buf_end,
s->frame_buffer,
s->avctx->width,
s->avctx->height) < 0) {
324 for (y = 0; y <
s->height; y++)
325 memcpy(
frame->data[0] + y *
frame->linesize[0],
326 s->frame_buffer + y *
s->width,
329 if (!
s->last_frame->data[0]) {
333 frame->key_frame = 0;
#define AV_LOG_WARNING
Something somehow does not look correct.
static av_cold int tgv_decode_init(AVCodecContext *avctx)
static int get_bits_left(GetBitContext *gb)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static const int num_mvs[RV34_MB_TYPES]
number of motion vectors in each macroblock type
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
This structure describes decoded (raw) audio or video data.
int num_blocks_packed
current length of block_codebook
const FFCodec ff_eatgv_decoder
int ff_set_dimensions(AVCodecContext *s, int width, int height)
Check that the provided frame dimensions are valid and set them on the codec context.
static int init_get_bits(GetBitContext *s, const uint8_t *buffer, int bit_size)
Initialize GetBitContext.
static unsigned int get_bits(GetBitContext *s, int n)
Read 1-25 bits.
AVCodec p
The public AVCodec.
static int tgv_decode_frame(AVCodecContext *avctx, AVFrame *frame, int *got_frame, AVPacket *avpkt)
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
int num_mvs
current length of mv_codebook
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
void av_memcpy_backptr(uint8_t *dst, int back, int cnt)
Overlapping memcpy() implementation.
#define FF_CODEC_DECODE_CB(func)
#define AV_GET_BUFFER_FLAG_REF
The decoder will keep a reference to the frame and may reuse it later.
int(* init)(AVBSFContext *ctx)
static int tgv_decode_inter(TgvContext *s, AVFrame *frame, const uint8_t *buf, const uint8_t *buf_end)
Decode inter-frame.
static int get_sbits(GetBitContext *s, int n)
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_RL16
#define CODEC_LONG_NAME(str)
uint8_t(* block_codebook)[16]
Rational number (pair of numerator and denominator).
@ AV_PICTURE_TYPE_I
Intra.
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
int av_frame_ref(AVFrame *dst, const AVFrame *src)
Set up a new reference to the data described by the source frame.
int av_reallocp(void *ptr, size_t size)
Allocate, reallocate, or free a block of memory through a pointer to a pointer.
uint32_t palette[AVPALETTE_COUNT]
int av_reallocp_array(void *ptr, size_t nmemb, size_t size)
Allocate, reallocate an array through a pointer to a pointer.
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf offset
static int unpack(const uint8_t *src, const uint8_t *src_end, uint8_t *dst, int width, int height)
Unpack buffer.
#define i(width, name, range_min, range_max)
void av_frame_unref(AVFrame *frame)
Unreference all the buffers referenced by frame and reset the frame fields.
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
const char * name
Name of the codec implementation.
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
@ AV_PIX_FMT_PAL8
8 bits with AV_PIX_FMT_RGB32 palette
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_RL32
main external API structure.
static av_cold int tgv_decode_end(AVCodecContext *avctx)
@ AV_PICTURE_TYPE_P
Predicted.
This structure stores compressed data.
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_WL16 uint64_t_TMPL AV_WB64 unsigned int_TMPL AV_WB32 unsigned int_TMPL AV_RB24
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_WL16 uint64_t_TMPL AV_WB64 unsigned int_TMPL AV_WB32 unsigned int_TMPL AV_WB24 unsigned int_TMPL AV_RB16