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25 #define BITSTREAM_READER_LE
103 static const int8_t
luma_adjust[] = { -4, -3, -2, -1, 1, 2, 3, 4 };
106 { 1, 1, 0, -1, -1, -1, 0, 1 },
107 { 0, 1, 1, 1, 0, -1, -1, -1 }
111 20, 28, 36, 44, 52, 60, 68, 76,
112 84, 92, 100, 106, 112, 116, 120, 124,
113 128, 132, 136, 140, 144, 150, 156, 164,
114 172, 180, 188, 196, 204, 212, 220, 228
124 "Dimensions should be a multiple of two.\n");
131 if (!
s->old_y_avg || !
s->buf1 || !
s->buf2) {
136 s->linesize[0] = avctx->
width;
138 s->linesize[2] = avctx->
width / 2;
147 memset(
s->old_u, 0x10, avctx->
width * avctx->
height / 4);
148 memset(
s->old_v, 0x10, avctx->
width * avctx->
height / 4);
193 int buf_size = avpkt->
size;
198 uint8_t *old_y, *old_cb, *old_cr,
199 *new_y, *new_cb, *new_cr;
200 uint8_t *dstY, *dstU, *dstV;
201 unsigned old_y_stride, old_cb_stride, old_cr_stride,
202 new_y_stride, new_cb_stride, new_cr_stride;
203 unsigned total_blocks = avctx->
width * avctx->
height / 4,
204 block_index, block_x = 0;
205 unsigned y[4] = { 0 },
cb = 0x10,
cr = 0x10;
206 int skip = -1, y_avg = 0,
i, j;
207 uint8_t *ya =
s->old_y_avg;
210 if (buf_size <= 16) {
225 new_y_stride =
s->linesize[0];
226 new_cb_stride =
s->linesize[1];
227 new_cr_stride =
s->linesize[2];
231 old_y_stride =
s->linesize[0];
232 old_cb_stride =
s->linesize[1];
233 old_cr_stride =
s->linesize[2];
235 for (block_index = 0; block_index < total_blocks; block_index++) {
248 y[2] = old_y[old_y_stride];
249 y[3] = old_y[old_y_stride + 1];
255 unsigned sign_selector =
get_bits(&gb, 6);
256 unsigned difference_selector =
get_bits(&gb, 2);
258 for (
i = 0;
i < 4;
i++) {
266 unsigned adjust_index =
get_bits(&gb, 3);
269 for (
i = 0;
i < 4;
i++)
278 unsigned adjust_index =
get_bits(&gb, 3);
288 new_y[new_y_stride] = y[2];
289 new_y[new_y_stride + 1] = y[3];
300 if (block_x * 2 == avctx->
width) {
302 old_y += old_y_stride * 2 - avctx->
width;
303 old_cb += old_cb_stride - avctx->
width / 2;
304 old_cr += old_cr_stride - avctx->
width / 2;
305 new_y += new_y_stride * 2 - avctx->
width;
306 new_cb += new_cb_stride - avctx->
width / 2;
307 new_cr += new_cr_stride - avctx->
width / 2;
319 for (j = 0; j < avctx->
height; j++) {
321 dstY[
i] = new_y[
i] << 2;
323 new_y += new_y_stride;
325 for (j = 0; j < avctx->
height / 2; j++) {
326 for (
i = 0;
i < avctx->
width / 2;
i++) {
332 new_cb += new_cb_stride;
333 new_cr += new_cr_stride;
336 ff_dlog(avctx,
"Frame data: provided %d bytes, used %d bytes\n",
339 FFSWAP(uint8_t*,
s->old_y,
s->new_y);
340 FFSWAP(uint8_t*,
s->old_u,
s->new_u);
341 FFSWAP(uint8_t*,
s->old_v,
s->new_v);
349 .
p.
name =
"escape130",
static void skip_bits_long(GetBitContext *s, int n)
Skips the specified number of bits.
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
static int get_bits_left(GetBitContext *gb)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static double cb(void *priv, double x, double y)
static int get_bits_count(const GetBitContext *s)
This structure describes decoded (raw) audio or video data.
static int escape130_decode_frame(AVCodecContext *avctx, AVFrame *pic, int *got_frame, AVPacket *avpkt)
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
static unsigned int get_bits(GetBitContext *s, int n)
Read 1-25 bits.
AVCodec p
The public AVCodec.
const FFCodec ff_escape130_decoder
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
static int init_get_bits8(GetBitContext *s, const uint8_t *buffer, int byte_size)
Initialize GetBitContext.
#define FF_CODEC_DECODE_CB(func)
int(* init)(AVBSFContext *ctx)
static const int8_t chroma_adjust[2][8]
@ AV_PIX_FMT_YUV420P
planar YUV 4:2:0, 12bpp, (1 Cr & Cb sample per 2x2 Y samples)
static av_cold int escape130_decode_close(AVCodecContext *avctx)
#define CODEC_LONG_NAME(str)
static unsigned int get_bits1(GetBitContext *s)
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
static int decode_skip_count(GetBitContext *gb)
static const uint8_t offset_table[]
#define i(width, name, range_min, range_max)
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default value
const char * name
Name of the codec implementation.
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
static av_cold int escape130_decode_init(AVCodecContext *avctx)
#define FFSWAP(type, a, b)
static const int8_t sign_table[64][4]
main external API structure.
static const uint8_t chroma_vals[]
static const int8_t luma_adjust[]
This structure stores compressed data.
static double cr(void *priv, double x, double y)
int width
picture width / height.
int linesize[AV_NUM_DATA_POINTERS]
For video, a positive or negative value, which is typically indicating the size in bytes of each pict...
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
static void BS_FUNC() skip(BSCTX *bc, unsigned int n)
Skip n bits in the buffer.