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61 (
const uint8_t **)
frame->data,
frame->linesize,
69 for(x = 1; x <
frame->height*
frame->width*2; x += 2)
75 for (x = 0; x <
frame->height *
frame->width; x++) {
int64_t ff_guess_coded_bitrate(AVCodecContext *avctx)
Get an estimated video bitrate based on frame size, frame rate and coded bits per pixel.
const FFCodec ff_rawvideo_encoder
const AVPixFmtDescriptor * av_pix_fmt_desc_get(enum AVPixelFormat pix_fmt)
This structure describes decoded (raw) audio or video data.
@ AV_PIX_FMT_RGBA64BE
packed RGBA 16:16:16:16, 64bpp, 16R, 16G, 16B, 16A, the 2-byte value for each R/G/B/A component is st...
int av_get_bits_per_pixel(const AVPixFmtDescriptor *pixdesc)
Return the number of bits per pixel used by the pixel format described by pixdesc.
static av_cold int raw_encode_init(AVCodecContext *avctx)
unsigned int avcodec_pix_fmt_to_codec_tag(enum AVPixelFormat pix_fmt)
Return a value representing the fourCC code associated to the pixel format pix_fmt,...
AVCodec p
The public AVCodec.
static int raw_encode(AVCodecContext *avctx, AVPacket *pkt, const AVFrame *frame, int *got_packet)
#define FF_CODEC_ENCODE_CB(func)
#define AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE
This encoder can reorder user opaque values from input AVFrames and return them with corresponding ou...
#define CODEC_LONG_NAME(str)
#define AV_CODEC_CAP_FRAME_THREADS
Codec supports frame-level multithreading.
@ AV_PIX_FMT_YUYV422
packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr
int64_t bit_rate
the average bitrate
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
int av_image_get_buffer_size(enum AVPixelFormat pix_fmt, int width, int height, int align)
Return the size in bytes of the amount of data required to store an image with the given parameters.
int bits_per_coded_sample
bits per sample/pixel from the demuxer (needed for huffyuv).
const char * name
Name of the codec implementation.
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_RL32
main external API structure.
int ff_get_encode_buffer(AVCodecContext *avctx, AVPacket *avpkt, int64_t size, int flags)
Get a buffer for a packet.
Descriptor that unambiguously describes how the bits of a pixel are stored in the up to 4 data planes...
unsigned int codec_tag
fourcc (LSB first, so "ABCD" -> ('D'<<24) + ('C'<<16) + ('B'<<8) + 'A').
int av_image_copy_to_buffer(uint8_t *dst, int dst_size, const uint8_t *const src_data[4], const int src_linesize[4], enum AVPixelFormat pix_fmt, int width, int height, int align)
Copy image data from an image into a buffer.
This structure stores compressed data.
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_WL16 uint64_t_TMPL AV_RB64