FFmpeg
libavutil
float2half.c
Go to the documentation of this file.
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/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "
libavutil/float2half.h
"
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void
ff_init_float2half_tables
(
Float2HalfTables
*t)
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{
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#if !HAVE_FAST_FLOAT16
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for
(
int
i
= 0;
i
< 256;
i
++) {
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int
e =
i
- 127;
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if
(e < -24) {
// Very small numbers map to zero
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t->
basetable
[
i
|0x000] = 0x0000;
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t->
basetable
[
i
|0x100] = 0x8000;
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t->
shifttable
[
i
|0x000] = 24;
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t->
shifttable
[
i
|0x100] = 24;
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}
else
if
(e < -14) {
// Small numbers map to denorms
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t->
basetable
[
i
|0x000] = (0x0400>>(-e-14));
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t->
basetable
[
i
|0x100] = (0x0400>>(-e-14)) | 0x8000;
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t->
shifttable
[
i
|0x000] = -e-1;
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t->
shifttable
[
i
|0x100] = -e-1;
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}
else
if
(e <= 15) {
// Normal numbers just lose precision
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t->
basetable
[
i
|0x000] = ((e + 15) << 10);
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t->
basetable
[
i
|0x100] = ((e + 15) << 10) | 0x8000;
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t->
shifttable
[
i
|0x000] = 13;
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t->
shifttable
[
i
|0x100] = 13;
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}
else
if
(e < 128) {
// Large numbers map to Infinity
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t->
basetable
[
i
|0x000] = 0x7C00;
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t->
basetable
[
i
|0x100] = 0xFC00;
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t->
shifttable
[
i
|0x000] = 24;
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t->
shifttable
[
i
|0x100] = 24;
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}
else
{
// Infinity and NaN's stay Infinity and NaN's
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t->
basetable
[
i
|0x000] = 0x7C00;
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t->
basetable
[
i
|0x100] = 0xFC00;
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t->
shifttable
[
i
|0x000] = 13;
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t->
shifttable
[
i
|0x100] = 13;
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}
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}
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#endif
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}
Float2HalfTables
Definition:
float2half.h:27
ff_init_float2half_tables
void ff_init_float2half_tables(Float2HalfTables *t)
Definition:
float2half.c:21
Float2HalfTables::shifttable
uint8_t shifttable[512]
Definition:
float2half.h:32
i
#define i(width, name, range_min, range_max)
Definition:
cbs_h2645.c:269
Float2HalfTables::basetable
uint16_t basetable[512]
Definition:
float2half.h:31
float2half.h
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