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53 #define CHECK_BLOCK() \
54 if (total_blocks < 1) { \
55 av_log(s->avctx, AV_LOG_ERROR, \
56 "Block counter just went negative (this should not happen)\n"); \
57 return AVERROR_INVALIDDATA; \
60 #define ADVANCE_BLOCK() \
63 if (pixel_ptr >= width) \
66 row_ptr += stride * 4; \
73 int width =
s->avctx->width;
76 uint16_t colorA = 0, colorB;
88 if (bytestream2_peek_byte(&
s->gb) != 0xe1)
90 bytestream2_peek_byte(&
s->gb));
93 chunk_size = bytestream2_get_be32(&
s->gb) & 0x00FFFFFF;
98 "MOV chunk size %d != encoded chunk size %d\n",
104 total_blocks = ((
s->avctx->width + 3) / 4) * ((
s->avctx->height + 3) / 4);
111 pixels = (uint16_t *)
s->frame->data[0];
112 stride =
s->frame->linesize[0] / 2;
117 uint8_t opcode = bytestream2_get_byte(&
s->gb);
119 int n_blocks = (opcode & 0x1f) + 1;
122 if ((opcode & 0x80) == 0) {
123 colorA = (opcode << 8) | bytestream2_get_byte(&
s->gb);
125 if ((bytestream2_peek_byte(&
s->gb) & 0x80) != 0) {
134 n_blocks =
FFMIN(n_blocks, total_blocks);
136 switch (opcode & 0xe0) {
148 colorA = bytestream2_get_be16(&
s->gb);
151 block_ptr = row_ptr + pixel_ptr;
152 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
153 for (pixel_x = 0; pixel_x < 4; pixel_x++){
154 pixels[block_ptr] = colorA;
157 block_ptr += row_inc;
165 colorA = bytestream2_get_be16(&
s->gb);
167 colorB = bytestream2_get_be16(&
s->gb);
176 ta = (colorA >> 10) & 0x1F;
177 tb = (colorB >> 10) & 0x1F;
178 color4[1] |= ((11 *
ta + 21 *
tb) >> 5) << 10;
179 color4[2] |= ((21 *
ta + 11 *
tb) >> 5) << 10;
182 ta = (colorA >> 5) & 0x1F;
183 tb = (colorB >> 5) & 0x1F;
184 color4[1] |= ((11 *
ta + 21 *
tb) >> 5) << 5;
185 color4[2] |= ((21 *
ta + 11 *
tb) >> 5) << 5;
190 color4[1] |= ((11 *
ta + 21 *
tb) >> 5);
191 color4[2] |= ((21 *
ta + 11 *
tb) >> 5);
197 block_ptr = row_ptr + pixel_ptr;
198 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
199 uint8_t
index = bytestream2_get_byteu(&
s->gb);
200 for (pixel_x = 0; pixel_x < 4; pixel_x++){
201 uint8_t idx = (
index >> (2 * (3 - pixel_x))) & 0x03;
202 pixels[block_ptr] = color4[idx];
205 block_ptr += row_inc;
216 block_ptr = row_ptr + pixel_ptr;
217 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
218 for (pixel_x = 0; pixel_x < 4; pixel_x++){
220 if ((pixel_y != 0) || (pixel_x != 0))
221 colorA = bytestream2_get_be16u(&
s->gb);
222 pixels[block_ptr] = colorA;
225 block_ptr += row_inc;
233 " Skip remaining %d bytes of chunk data.\n", opcode,
#define AV_LOG_WARNING
Something somehow does not look correct.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
This structure describes decoded (raw) audio or video data.
const FFCodec ff_rpza_decoder
static av_cold int rpza_decode_end(AVCodecContext *avctx)
AVCodec p
The public AVCodec.
static int rpza_decode_frame(AVCodecContext *avctx, AVFrame *rframe, int *got_frame, AVPacket *avpkt)
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
#define FF_CODEC_DECODE_CB(func)
int(* init)(AVBSFContext *ctx)
static int rpza_decode_stream(RpzaContext *s)
#define CODEC_LONG_NAME(str)
static av_always_inline int bytestream2_get_bytes_left(GetByteContext *g)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
int av_frame_ref(AVFrame *dst, const AVFrame *src)
Set up a new reference to the data described by the source frame.
#define AV_PIX_FMT_RGB555
const char * name
Name of the codec implementation.
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
int ff_reget_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Identical in function to ff_get_buffer(), except it reuses the existing buffer if available.
main external API structure.
static av_cold int rpza_decode_init(AVCodecContext *avctx)
This structure stores compressed data.
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
#define AVERROR_INVALIDDATA
Invalid data found when processing input.