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83 *
u++ = (
val >> 10) & 0x3FF;
84 *y++ = (
val >> 20) & 0x3FF;
89 *y++ = (
val >> 10) & 0x3FF;
92 *
u++ = (
val >> 20) & 0x3FF;
95 *v++ = (
val >> 10) & 0x3FF;
98 *y++ = (
val >> 20) & 0x3FF;
132 return aligned_width * 8 / 3;
141 const uint8_t *psrc = avpkt->
data;
143 if (
s->custom_stride )
144 stride =
s->custom_stride > 0 ?
s->custom_stride : 0;
151 if (avpkt->
size == small_stride * avctx->
height) {
153 if (!
s->stride_warning_shown)
155 s->stride_warning_shown = 1;
159 if (align < 6 && avctx->codec_tag ==
MKTAG(
'b',
'x',
'y',
'2'))
180 aligned_input = !((uintptr_t)psrc & 0x1f) && !(
stride & 0x1f);
181 if (aligned_input !=
s->aligned_input) {
182 s->aligned_input = aligned_input;
221 #define V210DEC_FLAGS AV_OPT_FLAG_DECODING_PARAM | AV_OPT_FLAG_VIDEO_PARAM
static const AVOption v210dec_options[]
#define AV_LOG_WARNING
Something somehow does not look correct.
static int v210_stride(int width, int align)
#define u(width, name, range_min, range_max)
static av_cold int decode_init(AVCodecContext *avctx)
This structure describes decoded (raw) audio or video data.
enum AVFieldOrder field_order
Field order.
#define READ_PIXELS(a, b, c)
static int decode_frame(AVCodecContext *avctx, AVFrame *pic, int *got_frame, AVPacket *avpkt)
int flags
Frame flags, a combination of AV_FRAME_FLAGS.
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
the pkt_dts and pkt_pts fields in AVFrame will work as usual Restrictions on codec whose streams don t reset across will not work because their bitstreams cannot be decoded in parallel *The contents of buffers must not be read before as well as code calling up to before the decode process starts Call have so the codec calls ff_thread_report set FF_CODEC_CAP_ALLOCATE_PROGRESS in FFCodec caps_internal and use ff_thread_get_buffer() to allocate frames. Otherwise decode directly into the user-supplied frames. Call ff_thread_report_progress() after some part of the current picture has decoded. A good place to put this is where draw_horiz_band() is called - add this if it isn 't called anywhere
#define AV_FRAME_FLAG_TOP_FIELD_FIRST
A flag to mark frames where the top field is displayed first if the content is interlaced.
@ AV_FIELD_TT
Top coded_first, top displayed first.
AVCodec p
The public AVCodec.
int thread_count
thread count is used to decide how many independent tasks should be passed to execute()
static void unpack_frame(EVRCContext *e)
Frame unpacking for RATE_FULL, RATE_HALF and RATE_QUANT.
static double val(void *priv, double ch)
@ AV_FIELD_TB
Top coded first, bottom displayed first.
static int slice_start(SliceContext *sc, VVCContext *s, VVCFrameContext *fc, const CodedBitstreamUnit *unit, const int is_first_slice)
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
#define AV_FRAME_FLAG_KEY
A flag to mark frames that are keyframes.
#define FF_CODEC_DECODE_CB(func)
static av_unused av_cold void ff_v210dec_init(V210DecContext *s)
static int slice_end(AVCodecContext *avctx, AVFrame *pict)
Handle slice ends.
int bits_per_raw_sample
Bits per sample/pixel of internal libavcodec pixel/sample format.
Undefined Behavior In the C some operations are like signed integer dereferencing freed pointers
#define CODEC_LONG_NAME(str)
#define AV_CODEC_CAP_FRAME_THREADS
Codec supports frame-level multithreading.
#define LIBAVUTIL_VERSION_INT
Describe the class of an AVClass context structure.
const char * av_default_item_name(void *ptr)
Return the context name.
@ AV_PICTURE_TYPE_I
Intra.
#define AV_PIX_FMT_YUV422P10
int av_image_alloc(uint8_t *pointers[4], int linesizes[4], int w, int h, enum AVPixelFormat pix_fmt, int align)
Allocate an image with size w and h and pixel format pix_fmt, and fill pointers and linesizes accordi...
enum AVPictureType pict_type
Picture type of the frame.
int(* init)(AVBSFContext *ctx)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
static const uint8_t *BS_FUNC() align(BSCTX *bc)
Skip bits to a byte boundary.
#define AV_CODEC_CAP_SLICE_THREADS
Codec supports slice-based (or partition-based) multithreading.
const FFCodec ff_v210_decoder
static const AVClass v210dec_class
Used for passing data between threads.
const char * name
Name of the codec implementation.
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
#define AV_FRAME_FLAG_INTERLACED
A flag to mark frames whose content is interlaced.
const char * class_name
The name of the class; usually it is the same name as the context structure type to which the AVClass...
main external API structure.
static void decode_row(const uint32_t *src, uint16_t *y, uint16_t *u, uint16_t *v, const int width, void(*unpack_frame)(const uint32_t *src, uint16_t *y, uint16_t *u, uint16_t *v, int width))
static void av_image_copy2(uint8_t *const dst_data[4], const int dst_linesizes[4], uint8_t *const src_data[4], const int src_linesizes[4], enum AVPixelFormat pix_fmt, int width, int height)
Wrapper around av_image_copy() to workaround the limitation that the conversion from uint8_t * const ...
unsigned int codec_tag
fourcc (LSB first, so "ABCD" -> ('D'<<24) + ('C'<<16) + ('B'<<8) + 'A').
This structure stores compressed data.
static int v210_decode_slice(AVCodecContext *avctx, void *arg, int jobnr, int threadnr)
int width
picture width / height.
int linesize[AV_NUM_DATA_POINTERS]
For video, a positive or negative value, which is typically indicating the size in bytes of each pict...
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
#define MKTAG(a, b, c, d)
int(* execute2)(struct AVCodecContext *c, int(*func)(struct AVCodecContext *c2, void *arg, int jobnr, int threadnr), void *arg2, int *ret, int count)
The codec may call this to execute several independent things.