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50 C(0,
void distort(
const ivec2
pos,
const int idx) )
52 C(1, vec4 sum = vec4(0); )
53 C(1,
for (
int y = -filter_len.y; y <= filter_len.y; y++) )
54 C(1,
for (
int x = -filter_len.x; x <= filter_len.x; x++) )
55 C(2, sum += texture(input_img[idx],
pos + ivec2(x, y)); )
57 C(1, imageStore(output_img[idx],
pos, sum * filter_norm); )
66 void *spv_opaque =
NULL;
74 spv = ff_vk_spirv_init();
84 VK_SHADER_STAGE_COMPUTE_BIT, 0));
92 .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
95 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
100 .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
102 .mem_quali =
"writeonly",
105 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
111 GLSLC(0,
layout(push_constant, std430) uniform pushConstants { );
112 GLSLC(1, vec4 filter_norm; );
113 GLSLC(1, ivec2 filter_len; );
118 VK_SHADER_STAGE_COMPUTE_BIT);
124 GLSLC(1,
const ivec2
pos = ivec2(gl_GlobalInvocationID.xy); );
130 if (
s->planes & (1 <<
i)) {
133 GLSLF(1, vec4 res = texture(input_img[%
i],
pos); ,
i);
134 GLSLF(1, imageStore(output_img[%
i],
pos, res); ,
i);
147 s->opts.filter_len[0] =
s->size_x - 1;
148 s->opts.filter_len[1] =
s->size_y - 1;
150 s->opts.filter_norm[0] =
s->opts.filter_len[0]*2 + 1;
151 s->opts.filter_norm[0] = 1.0/(
s->opts.filter_norm[0]*
s->opts.filter_norm[0]);
152 s->opts.filter_norm[1] =
s->opts.filter_norm[0];
153 s->opts.filter_norm[2] =
s->opts.filter_norm[0];
154 s->opts.filter_norm[3] =
s->opts.filter_norm[0];
183 out, in,
s->sampler, &
s->opts,
sizeof(
s->opts)));
218 #define OFFSET(x) offsetof(AvgBlurVulkanContext, x)
219 #define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
247 .
name =
"avgblur_vulkan",
255 .priv_class = &avgblur_vulkan_class,
AVFrame * ff_get_video_buffer(AVFilterLink *link, int w, int h)
Request a picture buffer with a specific set of permissions.
void ff_vk_pipeline_free(FFVulkanContext *s, FFVulkanPipeline *pl)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static const AVFilterPad avgblur_vulkan_outputs[]
#define FF_FILTER_FLAG_HWFRAME_AWARE
The filter is aware of hardware frames, and any hardware frame context should not be automatically pr...
static const AVFilterPad avgblur_vulkan_inputs[]
int ff_filter_frame(AVFilterLink *link, AVFrame *frame)
Send a frame of data to the next filter.
int ff_vk_qf_init(FFVulkanContext *s, FFVkQueueFamilyCtx *qf, VkQueueFlagBits dev_family)
Chooses a QF and loads it into a context.
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
This structure describes decoded (raw) audio or video data.
int ff_vk_filter_init(AVFilterContext *avctx)
General lavfi IO functions.
int ff_vk_shader_create(FFVulkanContext *s, FFVkSPIRVShader *shd, uint8_t *spirv, size_t spirv_size, const char *entrypoint)
const AVFilter ff_vf_avgblur_vulkan
void ff_vk_uninit(FFVulkanContext *s)
Frees main context.
void(* uninit)(struct FFVkSPIRVCompiler **ctx)
const char * name
Filter name.
int ff_vk_pipeline_descriptor_set_add(FFVulkanContext *s, FFVulkanPipeline *pl, FFVkSPIRVShader *shd, FFVulkanDescriptorSetBinding *desc, int nb, int read_only, int print_to_shader_only)
Add descriptor to a pipeline.
static void avgblur_vulkan_uninit(AVFilterContext *avctx)
void ff_vk_shader_set_compute_sizes(FFVkSPIRVShader *shd, int x, int y, int z)
static const char blur_kernel[]
A link between two filters.
AVFILTER_DEFINE_CLASS(avgblur_vulkan)
@ AV_PIX_FMT_VULKAN
Vulkan hardware images.
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
const VkAllocationCallbacks * alloc
Custom memory allocator, else NULL.
int ff_vk_add_push_constant(FFVulkanPipeline *pl, int offset, int size, VkShaderStageFlagBits stage)
Add/update push constants for execution.
void * priv
private data for use by the filter
static const AVOption avgblur_vulkan_options[]
A filter pad used for either input or output.
s EdgeDetect Foobar g libavfilter vf_edgedetect c libavfilter vf_foobar c edit libavfilter and add an entry for foobar following the pattern of the other filters edit libavfilter allfilters and add an entry for foobar following the pattern of the other filters configure make j< whatever > ffmpeg ffmpeg i you should get a foobar png with Lena edge detected That s your new playground is ready Some little details about what s going which in turn will define variables for the build system and the C
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
int(* compile_shader)(struct FFVkSPIRVCompiler *ctx, void *avctx, struct FFVkSPIRVShader *shd, uint8_t **data, size_t *size, const char *entrypoint, void **opaque)
void ff_vk_exec_pool_free(FFVulkanContext *s, FFVkExecPool *pool)
#define FILTER_INPUTS(array)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a link
int av_frame_copy_props(AVFrame *dst, const AVFrame *src)
Copy only "metadata" fields from src to dst.
int ff_vk_filter_config_output(AVFilterLink *outlink)
int ff_vk_init_compute_pipeline(FFVulkanContext *s, FFVulkanPipeline *pl, FFVkSPIRVShader *shd)
int ff_vk_exec_pool_init(FFVulkanContext *s, FFVkQueueFamilyCtx *qf, FFVkExecPool *pool, int nb_contexts, int nb_queries, VkQueryType query_type, int query_64bit, const void *query_create_pnext)
Allocates/frees an execution pool.
struct AvgBlurVulkanContext::@264 opts
int ff_vk_shader_init(FFVulkanPipeline *pl, FFVkSPIRVShader *shd, const char *name, VkShaderStageFlags stage, uint32_t required_subgroup_size)
Shader management.
int main(int argc, char **argv)
int(* init)(AVBSFContext *ctx)
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
#define AVFILTER_FLAG_HWDEVICE
The filter can create hardware frames using AVFilterContext.hw_device_ctx.
static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
#define AVERROR_EXTERNAL
Generic error in an external library.
int ff_vk_filter_process_simple(FFVulkanContext *vkctx, FFVkExecPool *e, FFVulkanPipeline *pl, AVFrame *out_f, AVFrame *in_f, VkSampler sampler, void *push_src, size_t push_size)
Submit a compute shader with a zero/one input and single out for execution.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel layout
#define FILTER_SINGLE_PIXFMT(pix_fmt_)
static void uninit(AVBSFContext *ctx)
#define i(width, name, range_min, range_max)
int w
agreed upon image width
const char * ff_vk_shader_rep_fmt(enum AVPixelFormat pixfmt)
Returns the format to use for images in shaders.
const char * name
Pad name.
void(* free_shader)(struct FFVkSPIRVCompiler *ctx, void **opaque)
int h
agreed upon image height
static int avgblur_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
int ff_vk_filter_config_input(AVFilterLink *inlink)
AVVulkanDeviceContext * hwctx
VkDevice act_dev
Active device.
static const struct @386 planes[]
#define FILTER_OUTPUTS(array)
int ff_vk_init_sampler(FFVulkanContext *s, VkSampler *sampler, int unnorm_coords, VkFilter filt)
Create a sampler.
int ff_vk_exec_pipeline_register(FFVulkanContext *s, FFVkExecPool *pool, FFVulkanPipeline *pl)
Register a pipeline with an exec pool.
void ff_vk_shader_free(FFVulkanContext *s, FFVkSPIRVShader *shd)