FFmpeg
vulkan.h
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1 /*
2  * This file is part of FFmpeg.
3  *
4  * FFmpeg is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * FFmpeg is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with FFmpeg; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17  */
18 
19 #ifndef AVUTIL_VULKAN_H
20 #define AVUTIL_VULKAN_H
21 
22 #define VK_NO_PROTOTYPES
23 
24 #include <stdatomic.h>
25 
26 #include "pixdesc.h"
27 #include "bprint.h"
28 #include "hwcontext.h"
29 #include "vulkan_functions.h"
30 #include "hwcontext_vulkan.h"
31 
32 /* GLSL management macros */
33 #define INDENT(N) INDENT_##N
34 #define INDENT_0
35 #define INDENT_1 INDENT_0 " "
36 #define INDENT_2 INDENT_1 INDENT_1
37 #define INDENT_3 INDENT_2 INDENT_1
38 #define INDENT_4 INDENT_3 INDENT_1
39 #define INDENT_5 INDENT_4 INDENT_1
40 #define INDENT_6 INDENT_5 INDENT_1
41 #define C(N, S) INDENT(N) #S "\n"
42 
43 #define GLSLC(N, S) \
44  do { \
45  av_bprintf(&shd->src, C(N, S)); \
46  } while (0)
47 
48 #define GLSLA(...) \
49  do { \
50  av_bprintf(&shd->src, __VA_ARGS__); \
51  } while (0)
52 
53 #define GLSLF(N, S, ...) \
54  do { \
55  av_bprintf(&shd->src, C(N, S), __VA_ARGS__); \
56  } while (0)
57 
58 #define GLSLD(D) \
59  do { \
60  av_bprintf(&shd->src, "\n"); \
61  av_bprint_append_data(&shd->src, D, strlen(D)); \
62  av_bprintf(&shd->src, "\n"); \
63  } while (0)
64 
65 /* Helper, pretty much every Vulkan return value needs to be checked */
66 #define RET(x) \
67  do { \
68  if ((err = (x)) < 0) \
69  goto fail; \
70  } while (0)
71 
72 #define DUP_SAMPLER(x) { x, x, x, x }
73 
75  const char *name;
76  VkDescriptorType type;
77  const char *mem_layout; /* Storage images (rgba8, etc.) and buffers (std430, etc.) */
78  const char *mem_quali; /* readonly, writeonly, etc. */
79  const char *buf_content; /* For buffers */
80  uint32_t dimensions; /* Needed for e.g. sampler%iD */
81  uint32_t elems; /* 0 - scalar, 1 or more - vector */
82  VkShaderStageFlags stages;
83  uint32_t buf_elems; /* Appends [buf_elems] to the contents. Avoids manually printing to a string. */
84  VkSampler samplers[4]; /* Sampler to use for all elems */
86 
87 typedef struct FFVkBuffer {
88  VkBuffer buf;
89  VkDeviceMemory mem;
90  VkMemoryPropertyFlagBits flags;
91  size_t size;
92  VkDeviceAddress address;
93 
94  /* Local use only */
95  VkPipelineStageFlags2 stage;
96  VkAccessFlags2 access;
97 
98  /* Only valid when allocated via ff_vk_get_pooled_buffer with HOST_VISIBLE or
99  * via ff_vk_host_map_buffer */
100  uint8_t *mapped_mem;
101 
102  /* Set by ff_vk_host_map_buffer. This is the offset at which the buffer data
103  * actually begins at.
104  * The address and mapped_mem fields will be offset by this amount. */
106 
107  /* If host mapping, reference to the backing host memory buffer */
109 } FFVkBuffer;
110 
111 typedef struct FFVkExecContext {
112  uint32_t idx;
113  const struct FFVkExecPool *parent;
115 
116  /* Queue for the execution context */
117  VkQueue queue;
118  int qf;
119  int qi;
120 
121  /* Command buffer for the context */
122  VkCommandBuffer buf;
123 
124  /* Fence for the command buffer */
125  VkFence fence;
126 
127  /* Opaque data, untouched, free to use by users */
128  void *opaque;
129 
130  void *query_data;
132 
133  /* Buffer dependencies */
136  unsigned int buf_deps_alloc_size;
137 
138  /* Frame dependencies */
140  unsigned int frame_deps_alloc_size;
142 
143  /* Software frame dependencies */
147 
148  VkSemaphoreSubmitInfo *sem_wait;
149  unsigned int sem_wait_alloc;
151 
152  VkSemaphoreSubmitInfo *sem_sig;
153  unsigned int sem_sig_alloc;
155 
156  uint64_t **sem_sig_val_dst;
157  unsigned int sem_sig_val_dst_alloc;
159 
160  uint8_t *frame_locked;
162 
163  VkAccessFlagBits *access_dst;
164  unsigned int access_dst_alloc;
165 
166  VkImageLayout *layout_dst;
167  unsigned int layout_dst_alloc;
168 
169  uint32_t *queue_family_dst;
171 
172  uint8_t *frame_update;
175 
176 typedef struct FFVulkanDescriptorSet {
177  /* Descriptor buffer */
178  VkDeviceSize layout_size;
179  VkDeviceSize aligned_size; /* descriptorBufferOffsetAlignment */
180  VkBufferUsageFlags usage;
181 
182  VkDescriptorSetLayoutBinding *binding;
183  VkDeviceSize *binding_offset;
185 
186  /* Descriptor set is shared between all submissions */
187  int singular;
189 
190 typedef struct FFVulkanShader {
191  /* Name for id/debugging purposes */
192  const char *name;
193 
194  /* Shader text */
195  AVBPrint src;
196 
197  /* Compute shader local group sizes */
198  int lg_size[3];
199 
200  /* Shader bind point/type */
201  VkPipelineStageFlags stage;
202  VkPipelineBindPoint bind_point;
203 
204  /* Creation info */
205  VkPipelineShaderStageRequiredSubgroupSizeCreateInfo subgroup_info;
206 
207  /* Base shader object */
208  VkShaderEXT object;
209  VkPipeline pipeline;
210 
211  /* Pipeline layout */
212  VkPipelineLayout pipeline_layout;
213 
214  /* Push consts */
215  VkPushConstantRange *push_consts;
217 
218  /* Descriptor sets */
221 
222  /* Descriptor buffer */
223  VkDescriptorSetLayout *desc_layout;
225 
226  /* Descriptor pool */
227  int use_push;
228  VkDescriptorPoolSize *desc_pool_size;
231 
233  /* Descriptor buffer */
235  uint8_t *desc_mem;
237 
238 typedef struct FFVulkanShaderData {
239  /* Shader to which this data belongs to */
242 
243  /* Descriptor buffer */
245  VkDescriptorBufferBindingInfoEXT *desc_bind;
246 
247  /* Descriptor pools */
248  VkDescriptorSet *desc_sets;
249  VkDescriptorPool desc_pool;
251 
252 typedef struct FFVkExecPool {
255 
256  VkCommandPool *cmd_buf_pools;
257  VkCommandBuffer *cmd_bufs;
259 
260  VkQueryPool query_pool;
261  void *query_data;
267  size_t qd_size;
268 
269  /* Registered shaders' data */
272 } FFVkExecPool;
273 
274 typedef struct FFVulkanContext {
275  const AVClass *class;
276  void *log_parent;
277 
280  VkPhysicalDeviceProperties2 props;
281  VkPhysicalDeviceVulkan11Properties props_11;
282  VkPhysicalDeviceDriverProperties driver_props;
283  VkPhysicalDeviceMemoryProperties mprops;
284  VkPhysicalDeviceExternalMemoryHostPropertiesEXT hprops;
285  VkPhysicalDeviceDescriptorBufferPropertiesEXT desc_buf_props;
286  VkPhysicalDeviceSubgroupSizeControlProperties subgroup_props;
287  VkPhysicalDeviceCooperativeMatrixPropertiesKHR coop_matrix_props;
288  VkPhysicalDevicePushDescriptorPropertiesKHR push_desc_props;
289  VkPhysicalDeviceOpticalFlowPropertiesNV optical_flow_props;
290  VkQueueFamilyQueryResultStatusPropertiesKHR *query_props;
291  VkQueueFamilyVideoPropertiesKHR *video_props;
292  VkQueueFamilyProperties2 *qf_props;
294 
295  VkCooperativeMatrixPropertiesKHR *coop_mat_props;
297 
298  VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_feats;
299  VkPhysicalDeviceVulkan12Features feats_12;
300  VkPhysicalDeviceFeatures2 feats;
301 
305 
310 
311  uint32_t qfs[64];
312  int nb_qfs;
313 
314  /* Properties */
320 
321 static inline int ff_vk_count_images(AVVkFrame *f)
322 {
323  int cnt = 0;
324  while (cnt < FF_ARRAY_ELEMS(f->img) && f->img[cnt])
325  cnt++;
326 
327  return cnt;
328 }
329 
330 static inline const void *ff_vk_find_struct(const void *chain, VkStructureType stype)
331 {
332  const VkBaseInStructure *in = chain;
333  while (in) {
334  if (in->sType == stype)
335  return in;
336 
337  in = in->pNext;
338  }
339 
340  return NULL;
341 }
342 
343 static inline void ff_vk_link_struct(void *chain, const void *in)
344 {
345  VkBaseOutStructure *out = chain;
346  while (out->pNext)
347  out = out->pNext;
348 
349  out->pNext = (void *)in;
350 }
351 
352 #define FF_VK_STRUCT_EXT(CTX, BASE, STRUCT_P, EXT_FLAG, TYPE) \
353  do { \
354  if ((EXT_FLAG == FF_VK_EXT_NO_FLAG) || \
355  ((CTX)->extensions & EXT_FLAG)) { \
356  (STRUCT_P)->sType = TYPE; \
357  ff_vk_link_struct(BASE, STRUCT_P); \
358  } \
359  } while (0)
360 
361 /* Identity mapping - r = r, b = b, g = g, a = a */
362 extern const VkComponentMapping ff_comp_identity_map;
363 
364 /**
365  * Initializes the AVClass, in case this context is not used
366  * as the main user's context.
367  * May use either a frames context reference, or a device context reference.
368  */
369 int ff_vk_init(FFVulkanContext *s, void *log_parent,
370  AVBufferRef *device_ref, AVBufferRef *frames_ref);
371 
372 /**
373  * Converts Vulkan return values to strings
374  */
375 const char *ff_vk_ret2str(VkResult res);
376 
377 /**
378  * Map between usage and features.
379  */
380 VkImageUsageFlags ff_vk_map_feats_to_usage(VkFormatFeatureFlagBits2 feats);
381 VkFormatFeatureFlagBits2 ff_vk_map_usage_to_feats(VkImageUsageFlags usage);
382 
383 /**
384  * Returns 1 if pixfmt is a usable RGB format.
385  */
387 
388 /**
389  * Since storage images may not be swizzled, we have to do this in the
390  * shader itself. This fills in a lookup table to do it.
391  */
392 void ff_vk_set_perm(enum AVPixelFormat pix_fmt, int lut[4], int inv);
393 
394 /**
395  * Get the aspect flag for a plane from an image.
396  */
397 VkImageAspectFlags ff_vk_aspect_flag(AVFrame *f, int p);
398 
399 /**
400  * Returns the format to use for images in shaders.
401  */
403  /* Native format with no conversion. May require casting. */
405  /* Float conversion of the native format. */
407  /* Signed integer version of the native format */
409  /* Unsigned integer version of the native format */
411 };
413  enum FFVkShaderRepFormat rep_fmt);
414 
415 /**
416  * Loads props/mprops/driver_props
417  */
419 
420 /**
421  * Chooses an appropriate QF.
422  */
424  VkQueueFlagBits dev_family,
425  VkVideoCodecOperationFlagBitsKHR vid_ops);
426 
427 /**
428  * Allocates/frees an execution pool.
429  * If used in a multi-threaded context, there must be at least as many contexts
430  * as there are threads.
431  * ff_vk_exec_pool_init_desc() MUST be called if ff_vk_exec_descriptor_set_add()
432  * has been called.
433  */
435  FFVkExecPool *pool, int nb_contexts,
436  int nb_queries, VkQueryType query_type, int query_64bit,
437  const void *query_create_pnext);
439 
440 /**
441  * Retrieve an execution pool. Threadsafe.
442  */
444 
445 /**
446  * Performs nb_queries queries and returns their results and statuses.
447  * 64_BIT and WITH_STATUS flags are ignored as 64_BIT must be specified via
448  * query_64bit in ff_vk_exec_pool_init() and WITH_STATUS is always enabled.
449  */
451  void **data, VkQueryResultFlagBits flags);
452 
453 /**
454  * Start/submit/wait an execution.
455  * ff_vk_exec_start() always waits on a submission, so using ff_vk_exec_wait()
456  * is not necessary (unless using it is just better).
457  */
461 
462 /**
463  * Execution dependency management.
464  * Can attach buffers to executions that will only be unref'd once the
465  * buffer has finished executing.
466  * Adding a frame dep will *lock the frame*, until either the dependencies
467  * are discarded, the execution is submitted, or a failure happens.
468  * update_frame will update the frame's properties before it is unlocked,
469  * only if submission was successful.
470  */
472  AVBufferRef **deps, int nb_deps, int ref);
474  VkSemaphore sem, uint64_t val,
475  VkPipelineStageFlagBits2 stage);
477  VkSemaphore *sem, int nb,
478  VkPipelineStageFlagBits2 stage,
479  int wait); /* Ownership transferred if !wait */
481  VkPipelineStageFlagBits2 wait_stage,
482  VkPipelineStageFlagBits2 signal_stage);
484  AVFrame *f);
486  VkImageMemoryBarrier2 *bar, uint32_t *nb_img_bar);
488  VkSemaphore *dst, uint64_t *dst_val,
489  AVFrame *f);
491 
492 /**
493  * Create a single imageview for a given plane.
494  */
496  VkImageView *img_view, VkImageAspectFlags *aspect,
497  AVFrame *f, int plane, enum FFVkShaderRepFormat rep_fmt);
498 
499 /**
500  * Create an imageview and add it as a dependency to an execution.
501  */
503  VkImageView views[AV_NUM_DATA_POINTERS],
504  AVFrame *f, enum FFVkShaderRepFormat rep_fmt);
505 
507  AVFrame *pic, VkImageMemoryBarrier2 *bar, int *nb_bar,
508  VkPipelineStageFlags src_stage,
509  VkPipelineStageFlags dst_stage,
510  VkAccessFlagBits new_access,
511  VkImageLayout new_layout,
512  uint32_t new_qf);
513 
514 /**
515  * Memory/buffer/image allocation helpers.
516  */
517 int ff_vk_alloc_mem(FFVulkanContext *s, VkMemoryRequirements *req,
518  VkMemoryPropertyFlagBits req_flags, void *alloc_extension,
519  VkMemoryPropertyFlagBits *mem_flags, VkDeviceMemory *mem);
521  void *pNext, void *alloc_pNext,
522  VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags);
523 
524 /**
525  * Buffer management code.
526  */
527 int ff_vk_map_buffers(FFVulkanContext *s, FFVkBuffer **buf, uint8_t *mem[],
528  int nb_buffers, int invalidate);
529 int ff_vk_unmap_buffers(FFVulkanContext *s, FFVkBuffer **buf, int nb_buffers,
530  int flush);
531 
532 static inline int ff_vk_map_buffer(FFVulkanContext *s, FFVkBuffer *buf, uint8_t **mem,
533  int invalidate)
534 {
535  return ff_vk_map_buffers(s, (FFVkBuffer *[]){ buf }, mem,
536  1, invalidate);
537 }
538 
539 static inline int ff_vk_unmap_buffer(FFVulkanContext *s, FFVkBuffer *buf, int flush)
540 {
541  return ff_vk_unmap_buffers(s, (FFVkBuffer *[]){ buf }, 1, flush);
542 }
543 
545 
546 /** Initialize a pool and create AVBufferRefs containing FFVkBuffer.
547  * Threadsafe to use. Buffers are automatically mapped on creation if
548  * VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT is set in mem_props. Users should
549  * synchronize access themselvesd. Mainly meant for device-local buffers. */
551  AVBufferRef **buf, VkBufferUsageFlags usage,
552  void *create_pNext, size_t size,
553  VkMemoryPropertyFlagBits mem_props);
554 
555 /** Maps a system RAM buffer into a Vulkan buffer.
556  * References the source buffer.
557  */
559  uint8_t *src_data, const AVBufferRef *src_buf,
560  VkBufferUsageFlags usage);
561 
562 /**
563  * Create a sampler.
564  */
565 int ff_vk_init_sampler(FFVulkanContext *s, VkSampler *sampler,
566  int unnorm_coords, VkFilter filt);
567 
568 /**
569  * Initialize a shader object, with a specific set of extensions, type+bind,
570  * local group size, and subgroup requirements.
571  */
572 int ff_vk_shader_init(FFVulkanContext *s, FFVulkanShader *shd, const char *name,
573  VkPipelineStageFlags stage,
574  const char *extensions[], int nb_extensions,
575  int lg_x, int lg_y, int lg_z,
576  uint32_t required_subgroup_size);
577 
578 /**
579  * Output the shader code as logging data, with a specific
580  * priority.
581  */
582 void ff_vk_shader_print(void *ctx, FFVulkanShader *shd, int prio);
583 
584 /**
585  * Link a shader into an executable.
586  */
588  uint8_t *spirv, size_t spirv_len,
589  const char *entrypoint);
590 
591 /**
592  * Add/update push constants for execution.
593  */
595  VkShaderStageFlagBits stage);
596 
597 /**
598  * Add descriptor to a shader. Must be called before shader init.
599  */
602  int singular, int print_to_shader_only);
603 
604 /**
605  * Register a shader with an exec pool.
606  * Pool may be NULL if all descriptor sets are read-only.
607  */
609  FFVulkanShader *shd);
610 
611 /**
612  * Bind a shader.
613  */
615  FFVulkanShader *shd);
616 
617 /**
618  * Update push constant in a shader.
619  * Must be called before binding the shader.
620  */
622  FFVulkanShader *shd,
623  VkShaderStageFlagBits stage,
624  int offset, size_t size, void *src);
625 
626 /**
627  * Update a descriptor in a buffer with a buffer.
628  * Must be called before binding the shader.
629  */
631  FFVulkanShader *shd,
632  int set, int bind, int elem,
633  FFVkBuffer *buf, VkDeviceSize offset, VkDeviceSize len,
634  VkFormat fmt);
635 
636 /**
637  * Sets an image descriptor for specified shader and binding.
638  */
640  FFVulkanShader *shd, int set, int bind, int offs,
641  VkImageView view, VkImageLayout layout,
642  VkSampler sampler);
643 
644 /**
645  * Update a descriptor in a buffer with an image array..
646  * Must be called before binding the shader.
647  */
649  FFVulkanShader *shd, AVFrame *f,
650  VkImageView *views, int set, int binding,
651  VkImageLayout layout, VkSampler sampler);
652 
653 /**
654  * Free a shader.
655  */
657 
658 /**
659  * Frees main context.
660  */
662 
663 #endif /* AVUTIL_VULKAN_H */
FFVulkanShader::bind_point
VkPipelineBindPoint bind_point
Definition: vulkan.h:202
flags
const SwsFlags flags[]
Definition: swscale.c:61
ff_vk_ret2str
const char * ff_vk_ret2str(VkResult res)
Converts Vulkan return values to strings.
Definition: vulkan.c:35
ff_vk_exec_add_dep_bool_sem
int ff_vk_exec_add_dep_bool_sem(FFVulkanContext *s, FFVkExecContext *e, VkSemaphore *sem, int nb, VkPipelineStageFlagBits2 stage, int wait)
Definition: vulkan.c:675
ff_vk_map_buffers
int ff_vk_map_buffers(FFVulkanContext *s, FFVkBuffer **buf, uint8_t *mem[], int nb_buffers, int invalidate)
Buffer management code.
Definition: vulkan.c:1075
ff_vk_unmap_buffers
int ff_vk_unmap_buffers(FFVulkanContext *s, FFVkBuffer **buf, int nb_buffers, int flush)
Definition: vulkan.c:1122
AVPixelFormat
AVPixelFormat
Pixel format.
Definition: pixfmt.h:71
name
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default minimum maximum flags name is the option name
Definition: writing_filters.txt:88
ff_vk_exec_discard_deps
void ff_vk_exec_discard_deps(FFVulkanContext *s, FFVkExecContext *e)
Definition: vulkan.c:553
ff_vk_map_usage_to_feats
VkFormatFeatureFlagBits2 ff_vk_map_usage_to_feats(VkImageUsageFlags usage)
FFVulkanContext::hwfc
AVVulkanFramesContext * hwfc
Definition: vulkan.h:309
ff_vk_uninit
void ff_vk_uninit(FFVulkanContext *s)
Frees main context.
Definition: vulkan.c:2901
ff_vk_exec_add_dep_frame
int ff_vk_exec_add_dep_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f, VkPipelineStageFlagBits2 wait_stage, VkPipelineStageFlagBits2 signal_stage)
Definition: vulkan.c:741
FFVulkanContext::output_height
int output_height
Definition: vulkan.h:316
FFVulkanContext::props_11
VkPhysicalDeviceVulkan11Properties props_11
Definition: vulkan.h:281
FFVkExecContext::frame_deps_alloc_size
unsigned int frame_deps_alloc_size
Definition: vulkan.h:140
out
FILE * out
Definition: movenc.c:55
FFVulkanExtensions
uint64_t FFVulkanExtensions
Definition: vulkan_functions.h:29
AVBufferPool
The buffer pool.
Definition: buffer_internal.h:88
ff_vk_load_props
int ff_vk_load_props(FFVulkanContext *s)
Loads props/mprops/driver_props.
Definition: vulkan.c:140
ff_vk_exec_pool_init
int ff_vk_exec_pool_init(FFVulkanContext *s, AVVulkanDeviceQueueFamily *qf, FFVkExecPool *pool, int nb_contexts, int nb_queries, VkQueryType query_type, int query_64bit, const void *query_create_pnext)
Allocates/frees an execution pool.
Definition: vulkan.c:318
ff_vk_exec_add_dep_sw_frame
int ff_vk_exec_add_dep_sw_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f)
Definition: vulkan.c:608
FFVulkanContext::device_ref
AVBufferRef * device_ref
Definition: vulkan.h:302
FFVkExecPool::contexts
FFVkExecContext * contexts
Definition: vulkan.h:253
FFVkExecPool::idx
atomic_uint_least64_t idx
Definition: vulkan.h:254
FFVulkanDescriptorSetData
Definition: vulkan.h:232
FFVulkanShader::nb_desc_pool_size
int nb_desc_pool_size
Definition: vulkan.h:229
FFVulkanShaderData
Definition: vulkan.h:238
FFVkExecContext::qf
int qf
Definition: vulkan.h:118
FFVkBuffer::access
VkAccessFlags2 access
Definition: vulkan.h:96
FFVulkanDescriptorSet::aligned_size
VkDeviceSize aligned_size
Definition: vulkan.h:179
FFVulkanShaderData::shd
FFVulkanShader * shd
Definition: vulkan.h:240
ff_vk_init
int ff_vk_init(FFVulkanContext *s, void *log_parent, AVBufferRef *device_ref, AVBufferRef *frames_ref)
Initializes the AVClass, in case this context is not used as the main user's context.
Definition: vulkan.c:2912
FFVkBuffer::stage
VkPipelineStageFlags2 stage
Definition: vulkan.h:95
FFVkBuffer::host_ref
AVBufferRef * host_ref
Definition: vulkan.h:108
AVFrame
This structure describes decoded (raw) audio or video data.
Definition: frame.h:410
pixdesc.h
FFVulkanDescriptorSetBinding::stages
VkShaderStageFlags stages
Definition: vulkan.h:82
ff_vk_map_buffer
static int ff_vk_map_buffer(FFVulkanContext *s, FFVkBuffer *buf, uint8_t **mem, int invalidate)
Definition: vulkan.h:532
FFVulkanShader::subgroup_info
VkPipelineShaderStageRequiredSubgroupSizeCreateInfo subgroup_info
Definition: vulkan.h:205
ff_vk_find_struct
static const void * ff_vk_find_struct(const void *chain, VkStructureType stype)
Definition: vulkan.h:330
FFVulkanShader::pipeline
VkPipeline pipeline
Definition: vulkan.h:209
FFVkExecContext::sem_sig_alloc
unsigned int sem_sig_alloc
Definition: vulkan.h:153
ff_vk_frame_barrier
void ff_vk_frame_barrier(FFVulkanContext *s, FFVkExecContext *e, AVFrame *pic, VkImageMemoryBarrier2 *bar, int *nb_bar, VkPipelineStageFlags src_stage, VkPipelineStageFlags dst_stage, VkAccessFlagBits new_access, VkImageLayout new_layout, uint32_t new_qf)
Definition: vulkan.c:1950
FFVulkanShaderData::desc_bind
VkDescriptorBufferBindingInfoEXT * desc_bind
Definition: vulkan.h:245
FFVulkanShader::src
AVBPrint src
Definition: vulkan.h:195
FFVulkanShader::use_push
int use_push
Definition: vulkan.h:227
ff_vk_exec_add_dep_wait_sem
int ff_vk_exec_add_dep_wait_sem(FFVulkanContext *s, FFVkExecContext *e, VkSemaphore sem, uint64_t val, VkPipelineStageFlagBits2 stage)
Definition: vulkan.c:658
data
const char data[16]
Definition: mxf.c:149
ff_vk_shader_link
int ff_vk_shader_link(FFVulkanContext *s, FFVulkanShader *shd, uint8_t *spirv, size_t spirv_len, const char *entrypoint)
Link a shader into an executable.
Definition: vulkan.c:2290
FFVkBuffer::address
VkDeviceAddress address
Definition: vulkan.h:92
FFVkExecContext::sem_wait
VkSemaphoreSubmitInfo * sem_wait
Definition: vulkan.h:148
FF_VK_REP_NATIVE
@ FF_VK_REP_NATIVE
Definition: vulkan.h:404
FF_VK_REP_INT
@ FF_VK_REP_INT
Definition: vulkan.h:408
FFVulkanDescriptorSetBinding::buf_content
const char * buf_content
Definition: vulkan.h:79
ff_vk_shader_print
void ff_vk_shader_print(void *ctx, FFVulkanShader *shd, int prio)
Output the shader code as logging data, with a specific priority.
Definition: vulkan.c:2075
FFVkExecPool::query_pool
VkQueryPool query_pool
Definition: vulkan.h:260
FFVkExecPool::nb_reg_shd
int nb_reg_shd
Definition: vulkan.h:271
FFVulkanDescriptorSetData::desc_mem
uint8_t * desc_mem
Definition: vulkan.h:235
ff_vk_shader_add_descriptor_set
int ff_vk_shader_add_descriptor_set(FFVulkanContext *s, FFVulkanShader *shd, FFVulkanDescriptorSetBinding *desc, int nb, int singular, int print_to_shader_only)
Add descriptor to a shader.
Definition: vulkan.c:2365
FFVkExecContext::nb_sw_frame_deps
int nb_sw_frame_deps
Definition: vulkan.h:146
FFVulkanShaderData::desc_sets
VkDescriptorSet * desc_sets
Definition: vulkan.h:248
FFVulkanContext::tot_nb_qfs
int tot_nb_qfs
Definition: vulkan.h:293
FFVkShaderRepFormat
FFVkShaderRepFormat
Returns the format to use for images in shaders.
Definition: vulkan.h:402
FFVkBuffer::buf
VkBuffer buf
Definition: vulkan.h:88
ff_vk_shader_free
void ff_vk_shader_free(FFVulkanContext *s, FFVulkanShader *shd)
Free a shader.
Definition: vulkan.c:2860
FFVkExecContext::frame_update_alloc_size
unsigned int frame_update_alloc_size
Definition: vulkan.h:173
FFVulkanShader::desc_layout
VkDescriptorSetLayout * desc_layout
Definition: vulkan.h:223
ff_vk_shader_register_exec
int ff_vk_shader_register_exec(FFVulkanContext *s, FFVkExecPool *pool, FFVulkanShader *shd)
Register a shader with an exec pool.
Definition: vulkan.c:2500
ff_vk_shader_rep_fmt
const char * ff_vk_shader_rep_fmt(enum AVPixelFormat pix_fmt, enum FFVkShaderRepFormat rep_fmt)
Definition: vulkan.c:1539
FFVulkanDescriptorSet::nb_bindings
int nb_bindings
Definition: vulkan.h:184
FFVulkanContext::feats
VkPhysicalDeviceFeatures2 feats
Definition: vulkan.h:300
ff_vk_exec_mirror_sem_value
int ff_vk_exec_mirror_sem_value(FFVulkanContext *s, FFVkExecContext *e, VkSemaphore *dst, uint64_t *dst_val, AVFrame *f)
Definition: vulkan.c:840
FFVulkanDescriptorSet::layout_size
VkDeviceSize layout_size
Definition: vulkan.h:178
AVVulkanFramesContext
Allocated as AVHWFramesContext.hwctx, used to set pool-specific options.
Definition: hwcontext_vulkan.h:208
FFVkExecPool::query_64bit
int query_64bit
Definition: vulkan.h:264
FFVulkanContext::subgroup_props
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_props
Definition: vulkan.h:286
val
static double val(void *priv, double ch)
Definition: aeval.c:77
FFVulkanContext::frames_ref
AVBufferRef * frames_ref
Definition: vulkan.h:307
FFVulkanContext::atomic_float_feats
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_feats
Definition: vulkan.h:298
FFVkExecPool::query_statuses
int query_statuses
Definition: vulkan.h:263
AVHWDeviceContext
This struct aggregates all the (hardware/vendor-specific) "high-level" state, i.e.
Definition: hwcontext.h:61
FFVulkanDescriptorSet::binding
VkDescriptorSetLayoutBinding * binding
Definition: vulkan.h:182
FFVulkanDescriptorSetBinding::type
VkDescriptorType type
Definition: vulkan.h:76
ff_vk_exec_get_query
VkResult ff_vk_exec_get_query(FFVulkanContext *s, FFVkExecContext *e, void **data, VkQueryResultFlagBits flags)
Performs nb_queries queries and returns their results and statuses.
Definition: vulkan.c:481
FFVulkanDescriptorSetData::buf
FFVkBuffer buf
Definition: vulkan.h:234
FF_ARRAY_ELEMS
#define FF_ARRAY_ELEMS(a)
Definition: sinewin_tablegen.c:29
FFVulkanDescriptorSetBinding::samplers
VkSampler samplers[4]
Definition: vulkan.h:84
FFVkExecContext::frame_deps
AVFrame ** frame_deps
Definition: vulkan.h:139
ff_vk_link_struct
static void ff_vk_link_struct(void *chain, const void *in)
Definition: vulkan.h:343
set
static void set(uint8_t *a[], int ch, int index, int ch_count, enum AVSampleFormat f, double v)
Definition: swresample.c:59
ff_vk_host_map_buffer
int ff_vk_host_map_buffer(FFVulkanContext *s, AVBufferRef **dst, uint8_t *src_data, const AVBufferRef *src_buf, VkBufferUsageFlags usage)
Maps a system RAM buffer into a Vulkan buffer.
Definition: vulkan.c:1313
FFVkExecContext::queue_family_dst
uint32_t * queue_family_dst
Definition: vulkan.h:169
FFVulkanDescriptorSetBinding::elems
uint32_t elems
Definition: vulkan.h:81
FFVulkanContext::output_width
int output_width
Definition: vulkan.h:315
ff_vk_shader_update_desc_buffer
int ff_vk_shader_update_desc_buffer(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, int set, int bind, int elem, FFVkBuffer *buf, VkDeviceSize offset, VkDeviceSize len, VkFormat fmt)
Update a descriptor in a buffer with a buffer.
Definition: vulkan.c:2750
FFVulkanShader::push_consts
VkPushConstantRange * push_consts
Definition: vulkan.h:215
s
#define s(width, name)
Definition: cbs_vp9.c:198
FFVulkanContext::log_parent
void * log_parent
Definition: vulkan.h:276
FFVulkanContext::driver_props
VkPhysicalDeviceDriverProperties driver_props
Definition: vulkan.h:282
pix_fmt
static enum AVPixelFormat pix_fmt
Definition: demux_decode.c:41
FFVkExecContext::fence
VkFence fence
Definition: vulkan.h:125
ff_vk_free_buf
void ff_vk_free_buf(FFVulkanContext *s, FFVkBuffer *buf)
Definition: vulkan.c:1164
FF_VK_REP_FLOAT
@ FF_VK_REP_FLOAT
Definition: vulkan.h:406
FFVkExecContext::nb_buf_deps
int nb_buf_deps
Definition: vulkan.h:135
FFVulkanShader::stage
VkPipelineStageFlags stage
Definition: vulkan.h:201
ctx
AVFormatContext * ctx
Definition: movenc.c:49
ff_vk_create_buf
int ff_vk_create_buf(FFVulkanContext *s, FFVkBuffer *buf, size_t size, void *pNext, void *alloc_pNext, VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags)
Definition: vulkan.c:983
FFVulkanDescriptorSetBinding::mem_layout
const char * mem_layout
Definition: vulkan.h:77
FFVkExecContext::frame_update
uint8_t * frame_update
Definition: vulkan.h:172
FFVkExecContext::query_idx
int query_idx
Definition: vulkan.h:131
FFVkExecPool::query_status_stride
int query_status_stride
Definition: vulkan.h:265
FFVkExecContext::parent
const struct FFVkExecPool * parent
Definition: vulkan.h:113
ff_vk_shader_update_push_const
void ff_vk_shader_update_push_const(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, VkShaderStageFlagBits stage, int offset, size_t size, void *src)
Update push constant in a shader.
Definition: vulkan.c:2816
AVVulkanDeviceContext
Main Vulkan context, allocated as AVHWDeviceContext.hwctx.
Definition: hwcontext_vulkan.h:59
FFVulkanShaderData::desc_set_buf
FFVulkanDescriptorSetData * desc_set_buf
Definition: vulkan.h:244
AVClass
Describe the class of an AVClass context structure.
Definition: log.h:76
FFVkExecContext::sw_frame_deps_alloc_size
unsigned int sw_frame_deps_alloc_size
Definition: vulkan.h:145
FFVkExecContext::sem_sig_val_dst_alloc
unsigned int sem_sig_val_dst_alloc
Definition: vulkan.h:157
NULL
#define NULL
Definition: coverity.c:32
FFVulkanDescriptorSetBinding::buf_elems
uint32_t buf_elems
Definition: vulkan.h:83
ff_vk_create_imageviews
int ff_vk_create_imageviews(FFVulkanContext *s, FFVkExecContext *e, VkImageView views[AV_NUM_DATA_POINTERS], AVFrame *f, enum FFVkShaderRepFormat rep_fmt)
Create an imageview and add it as a dependency to an execution.
Definition: vulkan.c:1867
FFVkExecContext::access_dst_alloc
unsigned int access_dst_alloc
Definition: vulkan.h:164
FFVulkanDescriptorSet::singular
int singular
Definition: vulkan.h:187
FFVkExecContext::sem_sig_cnt
int sem_sig_cnt
Definition: vulkan.h:154
FFVulkanDescriptorSetBinding::dimensions
uint32_t dimensions
Definition: vulkan.h:80
FFVulkanContext::coop_matrix_props
VkPhysicalDeviceCooperativeMatrixPropertiesKHR coop_matrix_props
Definition: vulkan.h:287
FFVulkanContext::qf_props
VkQueueFamilyProperties2 * qf_props
Definition: vulkan.h:292
hwcontext_vulkan.h
flush
void(* flush)(AVBSFContext *ctx)
Definition: dts2pts.c:370
FFVkExecContext::qi
int qi
Definition: vulkan.h:119
FFVkExecContext::had_submission
int had_submission
Definition: vulkan.h:114
FFVkBuffer::size
size_t size
Definition: vulkan.h:91
FFVkExecPool::nb_queries
int nb_queries
Definition: vulkan.h:266
FFVkBuffer::mapped_mem
uint8_t * mapped_mem
Definition: vulkan.h:100
FFVulkanContext
Definition: vulkan.h:274
FFVulkanShader::nb_descriptor_sets
int nb_descriptor_sets
Definition: vulkan.h:220
FFVulkanShader::bound_buffer_indices
uint32_t * bound_buffer_indices
Definition: vulkan.h:224
ff_vk_init_sampler
int ff_vk_init_sampler(FFVulkanContext *s, VkSampler *sampler, int unnorm_coords, VkFilter filt)
Create a sampler.
Definition: vulkan.c:1431
FFVkExecContext::query_data
void * query_data
Definition: vulkan.h:130
ff_vk_shader_add_push_const
int ff_vk_shader_add_push_const(FFVulkanShader *shd, int offset, int size, VkShaderStageFlagBits stage)
Add/update push constants for execution.
Definition: vulkan.c:1410
ff_vk_exec_wait
void ff_vk_exec_wait(FFVulkanContext *s, FFVkExecContext *e)
Definition: vulkan.c:514
FFVulkanContext::device
AVHWDeviceContext * device
Definition: vulkan.h:303
usage
const char * usage
Definition: floatimg_cmp.c:60
f
f
Definition: af_crystalizer.c:122
FFVkExecContext::layout_dst
VkImageLayout * layout_dst
Definition: vulkan.h:166
ff_vk_get_pooled_buffer
int ff_vk_get_pooled_buffer(FFVulkanContext *ctx, AVBufferPool **buf_pool, AVBufferRef **buf, VkBufferUsageFlags usage, void *create_pNext, size_t size, VkMemoryPropertyFlagBits mem_props)
Initialize a pool and create AVBufferRefs containing FFVkBuffer.
Definition: vulkan.c:1206
FFVkExecContext::queue_family_dst_alloc
unsigned int queue_family_dst_alloc
Definition: vulkan.h:170
FFVulkanDescriptorSetBinding
Definition: vulkan.h:74
ff_vk_exec_start
int ff_vk_exec_start(FFVulkanContext *s, FFVkExecContext *e)
Start/submit/wait an execution.
Definition: vulkan.c:521
FFVulkanShaderData::nb_descriptor_sets
int nb_descriptor_sets
Definition: vulkan.h:241
dst
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
Definition: dsp.h:83
AVVkFrame
Definition: hwcontext_vulkan.h:297
size
int size
Definition: twinvq_data.h:10344
FFVulkanShader::desc_pool_size
VkDescriptorPoolSize * desc_pool_size
Definition: vulkan.h:228
AV_NUM_DATA_POINTERS
#define AV_NUM_DATA_POINTERS
Definition: frame.h:411
FFVkExecContext::nb_frame_deps
int nb_frame_deps
Definition: vulkan.h:141
FFVulkanShader
Definition: vulkan.h:190
ff_vk_create_imageview
int ff_vk_create_imageview(FFVulkanContext *s, VkImageView *img_view, VkImageAspectFlags *aspect, AVFrame *f, int plane, enum FFVkShaderRepFormat rep_fmt)
Create a single imageview for a given plane.
Definition: vulkan.c:1816
FFVulkanShader::pipeline_layout
VkPipelineLayout pipeline_layout
Definition: vulkan.h:212
FFVkExecContext::sem_sig_val_dst_cnt
int sem_sig_val_dst_cnt
Definition: vulkan.h:158
FFVulkanContext::output_format
enum AVPixelFormat output_format
Definition: vulkan.h:317
FFVkBuffer::flags
VkMemoryPropertyFlagBits flags
Definition: vulkan.h:90
ff_vk_aspect_flag
VkImageAspectFlags ff_vk_aspect_flag(AVFrame *f, int p)
Get the aspect flag for a plane from an image.
Definition: vulkan.c:1463
offset
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf offset
Definition: writing_filters.txt:86
FFVkExecContext
Definition: vulkan.h:111
FFVulkanDescriptorSetBinding::name
const char * name
Definition: vulkan.h:75
ff_vk_exec_add_dep_buf
int ff_vk_exec_add_dep_buf(FFVulkanContext *s, FFVkExecContext *e, AVBufferRef **deps, int nb_deps, int ref)
Execution dependency management.
Definition: vulkan.c:581
ff_vk_exec_bind_shader
void ff_vk_exec_bind_shader(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd)
Bind a shader.
Definition: vulkan.c:2826
FFVulkanContext::input_frames_ref
AVBufferRef * input_frames_ref
Definition: vulkan.h:306
FFVkExecContext::sem_wait_cnt
int sem_wait_cnt
Definition: vulkan.h:150
layout
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel layout
Definition: filter_design.txt:18
FFVkExecContext::queue
VkQueue queue
Definition: vulkan.h:117
FFVulkanContext::qfs
uint32_t qfs[64]
Definition: vulkan.h:311
ff_vk_shader_update_img
int ff_vk_shader_update_img(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, int set, int bind, int offs, VkImageView view, VkImageLayout layout, VkSampler sampler)
Sets an image descriptor for specified shader and binding.
Definition: vulkan.c:2672
ff_vk_exec_submit
int ff_vk_exec_submit(FFVulkanContext *s, FFVkExecContext *e)
Definition: vulkan.c:866
bprint.h
FFVkExecPool::cmd_buf_pools
VkCommandPool * cmd_buf_pools
Definition: vulkan.h:256
FF_VK_REP_UINT
@ FF_VK_REP_UINT
Definition: vulkan.h:410
FFVulkanShaderData::desc_pool
VkDescriptorPool desc_pool
Definition: vulkan.h:249
VkFormat
enum VkFormat VkFormat
Definition: hwcontext_stub.c:25
FFVulkanShader::push_consts_num
int push_consts_num
Definition: vulkan.h:216
FFVkExecContext::layout_dst_alloc
unsigned int layout_dst_alloc
Definition: vulkan.h:167
ff_vk_exec_get
FFVkExecContext * ff_vk_exec_get(FFVulkanContext *s, FFVkExecPool *pool)
Retrieve an execution pool.
Definition: vulkan.c:509
ff_vk_mt_is_np_rgb
int ff_vk_mt_is_np_rgb(enum AVPixelFormat pix_fmt)
Returns 1 if pixfmt is a usable RGB format.
Definition: vulkan.c:1480
FFVkExecPool::reg_shd
FFVulkanShaderData * reg_shd
Definition: vulkan.h:270
ff_vk_unmap_buffer
static int ff_vk_unmap_buffer(FFVulkanContext *s, FFVkBuffer *buf, int flush)
Definition: vulkan.h:539
FFVkBuffer::mem
VkDeviceMemory mem
Definition: vulkan.h:89
ff_vk_shader_init
int ff_vk_shader_init(FFVulkanContext *s, FFVulkanShader *shd, const char *name, VkPipelineStageFlags stage, const char *extensions[], int nb_extensions, int lg_x, int lg_y, int lg_z, uint32_t required_subgroup_size)
Initialize a shader object, with a specific set of extensions, type+bind, local group size,...
Definition: vulkan.c:1993
ff_vk_qf_find
AVVulkanDeviceQueueFamily * ff_vk_qf_find(FFVulkanContext *s, VkQueueFlagBits dev_family, VkVideoCodecOperationFlagBitsKHR vid_ops)
Chooses an appropriate QF.
Definition: vulkan.c:238
FFVulkanContext::hprops
VkPhysicalDeviceExternalMemoryHostPropertiesEXT hprops
Definition: vulkan.h:284
FFVulkanContext::props
VkPhysicalDeviceProperties2 props
Definition: vulkan.h:280
FFVkExecContext::frame_locked_alloc_size
unsigned int frame_locked_alloc_size
Definition: vulkan.h:161
len
int len
Definition: vorbis_enc_data.h:426
filt
static const int8_t filt[NUMTAPS *2]
Definition: af_earwax.c:40
FFVulkanContext::extensions
FFVulkanExtensions extensions
Definition: vulkan.h:279
FFVulkanContext::nb_qfs
int nb_qfs
Definition: vulkan.h:312
FFVulkanContext::mprops
VkPhysicalDeviceMemoryProperties mprops
Definition: vulkan.h:283
FFVulkanDescriptorSet::binding_offset
VkDeviceSize * binding_offset
Definition: vulkan.h:183
FFVkExecContext::sem_wait_alloc
unsigned int sem_wait_alloc
Definition: vulkan.h:149
AVHWFramesContext
This struct describes a set or pool of "hardware" frames (i.e.
Definition: hwcontext.h:116
ff_vk_shader_update_img_array
void ff_vk_shader_update_img_array(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, AVFrame *f, VkImageView *views, int set, int binding, VkImageLayout layout, VkSampler sampler)
Update a descriptor in a buffer with an image array.
Definition: vulkan.c:2737
FFVulkanContext::desc_buf_props
VkPhysicalDeviceDescriptorBufferPropertiesEXT desc_buf_props
Definition: vulkan.h:285
ff_comp_identity_map
const VkComponentMapping ff_comp_identity_map
Definition: vulkan.c:27
FFVulkanShader::name
const char * name
Definition: vulkan.h:192
FFVulkanContext::vkfn
FFVulkanFunctions vkfn
Definition: vulkan.h:278
FFVkExecContext::opaque
void * opaque
Definition: vulkan.h:128
FFVkExecPool
Definition: vulkan.h:252
FFVkExecContext::frame_locked
uint8_t * frame_locked
Definition: vulkan.h:160
FFVkExecPool::query_data
void * query_data
Definition: vulkan.h:261
FFVkExecContext::sem_sig
VkSemaphoreSubmitInfo * sem_sig
Definition: vulkan.h:152
FFVkExecContext::buf
VkCommandBuffer buf
Definition: vulkan.h:122
ff_vk_alloc_mem
int ff_vk_alloc_mem(FFVulkanContext *s, VkMemoryRequirements *req, VkMemoryPropertyFlagBits req_flags, void *alloc_extension, VkMemoryPropertyFlagBits *mem_flags, VkDeviceMemory *mem)
Memory/buffer/image allocation helpers.
Definition: vulkan.c:932
FFVulkanContext::input_format
enum AVPixelFormat input_format
Definition: vulkan.h:318
FFVulkanShader::desc_set
FFVulkanDescriptorSet * desc_set
Definition: vulkan.h:219
FFVulkanContext::coop_mat_props_nb
uint32_t coop_mat_props_nb
Definition: vulkan.h:296
vulkan_functions.h
ff_vk_exec_update_frame
void ff_vk_exec_update_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f, VkImageMemoryBarrier2 *bar, uint32_t *nb_img_bar)
Definition: vulkan.c:821
FFVulkanContext::video_props
VkQueueFamilyVideoPropertiesKHR * video_props
Definition: vulkan.h:291
FFVulkanShader::object
VkShaderEXT object
Definition: vulkan.h:208
ref
static int ref[MAX_W *MAX_W]
Definition: jpeg2000dwt.c:117
ff_vk_map_feats_to_usage
VkImageUsageFlags ff_vk_map_feats_to_usage(VkFormatFeatureFlagBits2 feats)
Map between usage and features.
FFVulkanDescriptorSet::usage
VkBufferUsageFlags usage
Definition: vulkan.h:180
ff_vk_exec_pool_free
void ff_vk_exec_pool_free(FFVulkanContext *s, FFVkExecPool *pool)
Definition: vulkan.c:251
desc
const char * desc
Definition: libsvtav1.c:79
FFVulkanContext::hwctx
AVVulkanDeviceContext * hwctx
Definition: vulkan.h:304
AVBufferRef
A reference to a data buffer.
Definition: buffer.h:82
FFVkExecPool::cmd_bufs
VkCommandBuffer * cmd_bufs
Definition: vulkan.h:257
FFVulkanContext::push_desc_props
VkPhysicalDevicePushDescriptorPropertiesKHR push_desc_props
Definition: vulkan.h:288
FFVulkanContext::feats_12
VkPhysicalDeviceVulkan12Features feats_12
Definition: vulkan.h:299
FFVkExecContext::sw_frame_deps
AVFrame ** sw_frame_deps
Definition: vulkan.h:144
ff_vk_count_images
static int ff_vk_count_images(AVVkFrame *f)
Definition: vulkan.h:321
FFVkBuffer::virtual_offset
size_t virtual_offset
Definition: vulkan.h:105
FFVkExecContext::buf_deps_alloc_size
unsigned int buf_deps_alloc_size
Definition: vulkan.h:136
FFVkExecContext::buf_deps
AVBufferRef ** buf_deps
Definition: vulkan.h:134
FFVkBuffer
Definition: vulkan.h:87
hwcontext.h
AVVulkanDeviceQueueFamily
Definition: hwcontext_vulkan.h:33
FFVkExecPool::qd_size
size_t qd_size
Definition: vulkan.h:267
FFVulkanContext::frames
AVHWFramesContext * frames
Definition: vulkan.h:308
FFVulkanDescriptorSet
Definition: vulkan.h:176
FFVulkanContext::optical_flow_props
VkPhysicalDeviceOpticalFlowPropertiesNV optical_flow_props
Definition: vulkan.h:289
ff_vk_set_perm
void ff_vk_set_perm(enum AVPixelFormat pix_fmt, int lut[4], int inv)
Since storage images may not be swizzled, we have to do this in the shader itself.
Definition: vulkan.c:1501
FFVkExecPool::query_results
int query_results
Definition: vulkan.h:262
FFVkExecContext::sem_sig_val_dst
uint64_t ** sem_sig_val_dst
Definition: vulkan.h:156
FFVulkanContext::query_props
VkQueueFamilyQueryResultStatusPropertiesKHR * query_props
Definition: vulkan.h:290
FFVulkanDescriptorSetBinding::mem_quali
const char * mem_quali
Definition: vulkan.h:78
FFVulkanFunctions
Definition: vulkan_functions.h:267
FFVkExecPool::pool_size
int pool_size
Definition: vulkan.h:258
FFVulkanContext::coop_mat_props
VkCooperativeMatrixPropertiesKHR * coop_mat_props
Definition: vulkan.h:295
FFVkExecContext::idx
uint32_t idx
Definition: vulkan.h:112
src
#define src
Definition: vp8dsp.c:248
atomic_uint_least64_t
intptr_t atomic_uint_least64_t
Definition: stdatomic.h:69
FFVulkanShader::lg_size
int lg_size[3]
Definition: vulkan.h:198
FFVkExecContext::access_dst
VkAccessFlagBits * access_dst
Definition: vulkan.h:163